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using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework.Data;
using libsecondlife;
namespace OpenSim.Framework.Communications.Caches
{
public class CachedUserInfo
{
public UserProfileData UserProfile;
//public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>();
public InventoryFolder RootFolder;
public CachedUserInfo()
{
}
/// <summary>
///
/// </summary>
/// <param name="userID"></param>
/// <param name="folderInfo"></param>
public void FolderReceive(LLUUID userID, InventoryFolder folderInfo)
{
if (userID == UserProfile.UUID)
{
if (this.RootFolder == null)
{
if (folderInfo.parentID == LLUUID.Zero)
{
this.RootFolder = folderInfo;
}
}
else
{
if (this.RootFolder.folderID == folderInfo.parentID)
{
this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
else
{
InventoryFolder pFolder = this.RootFolder.HasSubFolder(folderInfo.parentID);
if (pFolder != null)
{
pFolder.SubFolders.Add(folderInfo.folderID, folderInfo);
}
}
}
}
}
public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo)
{
if (userID == UserProfile.UUID)
{
if (this.RootFolder != null)
{
if (itemInfo.parentFolderID == this.RootFolder.folderID)
{
this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
else
{
InventoryFolder pFolder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID);
if (pFolder != null)
{
pFolder.Items.Add(itemInfo.inventoryID, itemInfo);
}
}
}
}
}
}
}
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