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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Text.RegularExpressions;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using Nwc.XmlRpc;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Communications.Services;
using OpenSim.Region.Communications.Local;
using OpenSim.Tests.Common.Mock;
using OpenSim.Client.Linden;
using OpenSim.Tests.Common;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Framework.Communications.Tests
{
/// <summary>
/// Test the login service. For now, most of this will be done through the LocalLoginService as LoginService
/// is abstract
/// </summary>
[TestFixture]
public class LoginServiceTests
{
private string m_firstName = "Adam";
private string m_lastName = "West";
private string m_regionExternalName = "localhost";
private IPEndPoint m_capsEndPoint;
private CommunicationsManager m_commsManager;
private TestLoginToRegionConnector m_regionConnector;
private LocalUserServices m_localUserServices;
private LoginService m_loginService;
private UserProfileData m_userProfileData;
[SetUp]
public void SetUpLoginEnviroment()
{
m_capsEndPoint = new IPEndPoint(IPAddress.Loopback, 9123);
m_commsManager = new TestCommunicationsManager(new NetworkServersInfo(42, 43));
m_regionConnector = new TestLoginToRegionConnector();
m_regionConnector.AddRegion(new RegionInfo(42, 43, m_capsEndPoint, m_regionExternalName));
m_localUserServices = (LocalUserServices) m_commsManager.UserService;
m_localUserServices.AddUser(m_firstName,m_lastName,"boingboing","abc@ftw.com",42,43);
m_loginService = new LLStandaloneLoginService((UserManagerBase) m_localUserServices, "Hello folks", new TestInventoryService(),
m_commsManager.NetworkServersInfo, true, new LibraryRootFolder(String.Empty), m_regionConnector);
m_userProfileData = m_localUserServices.GetUserProfile(m_firstName, m_lastName);
}
/// <summary>
/// Test the normal response to a login. Does not test authentication.
/// </summary>
[Test]
public void T010_TestUnauthenticatedLogin()
{
TestHelper.InMethod();
// We want to use our own LoginService for this test, one that
// doesn't require authentication.
new LLStandaloneLoginService((UserManagerBase)m_commsManager.UserService, "Hello folks", new TestInventoryService(),
m_commsManager.NetworkServersInfo, false, new LibraryRootFolder(String.Empty), m_regionConnector);
Hashtable loginParams = new Hashtable();
loginParams["first"] = m_firstName;
loginParams["last"] = m_lastName;
loginParams["passwd"] = "boingboing";
ArrayList sendParams = new ArrayList();
sendParams.Add(loginParams);
sendParams.Add(m_capsEndPoint); // is this parameter correct?
sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct?
XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams);
IPAddress tmpLocal = Util.GetLocalHost();
IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80);
XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
Hashtable responseData = (Hashtable)response.Value;
Assert.That(responseData["first_name"], Is.EqualTo(m_firstName));
Assert.That(responseData["last_name"], Is.EqualTo(m_lastName));
Assert.That(
responseData["circuit_code"], Is.GreaterThanOrEqualTo(0) & Is.LessThanOrEqualTo(Int32.MaxValue));
Regex capsSeedPattern
= new Regex("^http://"
+ NetworkUtil.GetHostFor(tmpLocal, m_regionExternalName)
+ ":9000/CAPS/[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}0000/$");
Assert.That(capsSeedPattern.IsMatch((string)responseData["seed_capability"]), Is.True);
}
[Test]
public void T011_TestAuthenticatedLoginSuccess()
{
TestHelper.InMethod();
// TODO: Not check inventory part of response yet.
// TODO: Not checking all of login response thoroughly yet.
// 1) Test for positive authentication
Hashtable loginParams = new Hashtable();
loginParams["first"] = m_firstName;
loginParams["last"] = m_lastName;
loginParams["passwd"] = "boingboing";
ArrayList sendParams = new ArrayList();
sendParams.Add(loginParams);
sendParams.Add(m_capsEndPoint); // is this parameter correct?
sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct?
XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams);
IPAddress tmpLocal = Util.GetLocalHost();
IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80);
XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
Hashtable responseData = (Hashtable)response.Value;
UserAgentData uagent = m_userProfileData.CurrentAgent;
Assert.That(uagent,Is.Not.Null);
Assert.That(responseData["first_name"], Is.Not.Null);
Assert.That(responseData["first_name"], Is.EqualTo(m_firstName));
Assert.That(responseData["last_name"], Is.EqualTo(m_lastName));
Assert.That(responseData["agent_id"], Is.EqualTo(uagent.ProfileID.ToString()));
Assert.That(responseData["session_id"], Is.EqualTo(uagent.SessionID.ToString()));
Assert.That(responseData["secure_session_id"], Is.EqualTo(uagent.SecureSessionID.ToString()));
ArrayList invlibroot = (ArrayList) responseData["inventory-lib-root"];
Hashtable invlibroothash = (Hashtable) invlibroot[0];
Assert.That(invlibroothash["folder_id"],Is.EqualTo("00000112-000f-0000-0000-000100bba000"));
Assert.That(
responseData["circuit_code"], Is.GreaterThanOrEqualTo(0) & Is.LessThanOrEqualTo(Int32.MaxValue));
Assert.That(responseData["message"], Is.EqualTo("Hello folks"));
Assert.That(responseData["buddy-list"], Is.Empty);
Assert.That(responseData["start_location"], Is.EqualTo("last"));
Regex capsSeedPattern
= new Regex("^http://"
+ NetworkUtil.GetHostFor(tmpLocal, m_regionExternalName)
+ ":9000/CAPS/[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}0000/$");
Assert.That(capsSeedPattern.IsMatch((string)responseData["seed_capability"]), Is.True);
}
[Test]
public void T012_TestAuthenticatedLoginForBuddies()
{
TestHelper.InMethod();
// 1.1) Test for budddies!
m_localUserServices.AddUser("Friend","Number1","boingboing","abc@ftw.com",42,43);
m_localUserServices.AddUser("Friend","Number2","boingboing","abc@ftw.com",42,43);
UserProfileData friend1 = m_localUserServices.GetUserProfile("Friend","Number1");
UserProfileData friend2 = m_localUserServices.GetUserProfile("Friend","Number2");
m_localUserServices.AddNewUserFriend(friend1.ID,m_userProfileData.ID,1);
m_localUserServices.AddNewUserFriend(friend1.ID,friend2.ID,2);
Hashtable loginParams = new Hashtable();
loginParams["first"] = "Friend";
loginParams["last"] = "Number1";
loginParams["passwd"] = "boingboing";
ArrayList sendParams = new ArrayList();
sendParams.Add(loginParams);
sendParams.Add(m_capsEndPoint); // is this parameter correct?
sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct?
XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams);
IPAddress tmpLocal = Util.GetLocalHost();
IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80);
XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
Hashtable responseData = (Hashtable)response.Value;
ArrayList friendslist = (ArrayList) responseData["buddy-list"];
Assert.That(friendslist,Is.Not.Null);
Hashtable buddy1 = (Hashtable) friendslist[0];
Hashtable buddy2 = (Hashtable) friendslist[1];
Assert.That(friendslist.Count, Is.EqualTo(2));
Assert.That(m_userProfileData.ID.ToString(), Is.EqualTo(buddy1["buddy_id"]) | Is.EqualTo(buddy2["buddy_id"]));
Assert.That(friend2.ID.ToString(), Is.EqualTo(buddy1["buddy_id"]) | Is.EqualTo(buddy2["buddy_id"]));
}
[Test]
public void T020_TestAuthenticatedLoginBadUsername()
{
TestHelper.InMethod();
// 2) Test for negative authentication
//
string error_auth_message = "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.";
//string error_region_unavailable = "The region you are attempting to log into is not responding. Please select another region and try again.";
// 2.1) Test for wrong user name
Hashtable loginParams = new Hashtable();
loginParams["first"] = m_lastName;
loginParams["last"] = m_firstName;
loginParams["passwd"] = "boingboing";
ArrayList sendParams = new ArrayList();
sendParams.Add(loginParams);
sendParams.Add(m_capsEndPoint); // is this parameter correct?
sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct?
XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams);
IPAddress tmpLocal = Util.GetLocalHost();
IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80);
XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
Hashtable responseData = (Hashtable)response.Value;
Assert.That(responseData["message"], Is.EqualTo(error_auth_message));
}
[Test]
public void T021_TestAuthenticatedLoginBadPassword()
{
TestHelper.InMethod();
string error_auth_message = "Could not authenticate your avatar. Please check your username and password, and check the grid if problems persist.";
// 2.2) Test for wrong password
Hashtable loginParams = new Hashtable();
loginParams["first"] = "Friend";
loginParams["last"] = "Number2";
loginParams["passwd"] = "boing";
ArrayList sendParams = new ArrayList();
sendParams.Add(loginParams);
sendParams.Add(m_capsEndPoint); // is this parameter correct?
sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct?
XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams);
IPAddress tmpLocal = Util.GetLocalHost();
IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80);
XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
Hashtable responseData = (Hashtable)response.Value;
Assert.That(responseData["message"], Is.EqualTo(error_auth_message));
}
[Test]
public void T022_TestAuthenticatedLoginBadXml()
{
TestHelper.InMethod();
string error_xml_message = "Error connecting to grid. Could not percieve credentials from login XML.";
// 2.3) Bad XML
Hashtable loginParams = new Hashtable();
loginParams["first"] = "Friend";
loginParams["banana"] = "Banana";
loginParams["passwd"] = "boingboing";
ArrayList sendParams = new ArrayList();
sendParams.Add(loginParams);
sendParams.Add(m_capsEndPoint); // is this parameter correct?
sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct?
XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams);
IPAddress tmpLocal = Util.GetLocalHost();
IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80);
XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
Hashtable responseData = (Hashtable)response.Value;
Assert.That(responseData["message"], Is.EqualTo(error_xml_message));
}
// [Test]
// Commenting out test now that LLStandAloneLoginService no longer replies with message in this case.
// Kept the code for future test with grid mode, which will keep this behavior.
public void T023_TestAuthenticatedLoginAlreadyLoggedIn()
{
TestHelper.InMethod();
//Console.WriteLine("Starting T023_TestAuthenticatedLoginAlreadyLoggedIn()");
//log4net.Config.XmlConfigurator.Configure();
string error_already_logged = "You appear to be already logged in. " +
"If this is not the case please wait for your session to timeout. " +
"If this takes longer than a few minutes please contact the grid owner. " +
"Please wait 5 minutes if you are going to connect to a region nearby to the region you were at previously.";
// 2.4) Already logged in and sucessfull post login
Hashtable loginParams = new Hashtable();
loginParams["first"] = "Adam";
loginParams["last"] = "West";
loginParams["passwd"] = "boingboing";
ArrayList sendParams = new ArrayList();
sendParams.Add(loginParams);
sendParams.Add(m_capsEndPoint); // is this parameter correct?
sendParams.Add(new Uri("http://localhost:8002/")); // is this parameter correct?
// First we log in.
XmlRpcRequest request = new XmlRpcRequest("login_to_simulator", sendParams);
IPAddress tmpLocal = Util.GetLocalHost();
IPEndPoint tmpEnd = new IPEndPoint(tmpLocal, 80);
XmlRpcResponse response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
Hashtable responseData = (Hashtable)response.Value;
Assert.That(responseData["message"], Is.EqualTo("Hello folks"));
// Then we try again, this time expecting failure.
request = new XmlRpcRequest("login_to_simulator", sendParams);
response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
responseData = (Hashtable)response.Value;
Assert.That(responseData["message"], Is.EqualTo(error_already_logged));
// Finally the third time we should be able to get right back in.
request = new XmlRpcRequest("login_to_simulator", sendParams);
response = m_loginService.XmlRpcLoginMethod(request, tmpEnd);
responseData = (Hashtable)response.Value;
Assert.That(responseData["message"], Is.EqualTo("Hello folks"));
//Console.WriteLine("Finished T023_TestAuthenticatedLoginAlreadyLoggedIn()");
}
public class TestLoginToRegionConnector : ILoginServiceToRegionsConnector
{
private List<RegionInfo> m_regionsList = new List<RegionInfo>();
public void AddRegion(RegionInfo regionInfo)
{
lock (m_regionsList)
{
if (!m_regionsList.Contains(regionInfo))
{
m_regionsList.Add(regionInfo);
}
}
}
#region ILoginRegionsConnector Members
public bool RegionLoginsEnabled
{
get { return true; }
}
public void LogOffUserFromGrid(ulong regionHandle, OpenMetaverse.UUID AvatarID, OpenMetaverse.UUID RegionSecret, string message)
{
}
public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent, out string reason)
{
reason = String.Empty;
lock (m_regionsList)
{
foreach (RegionInfo regInfo in m_regionsList)
{
if (regInfo.RegionHandle == regionHandle)
return true;
}
}
reason = "Region not found";
return false;
}
public RegionInfo RequestClosestRegion(string region)
{
lock (m_regionsList)
{
foreach (RegionInfo regInfo in m_regionsList)
{
if (regInfo.RegionName == region)
return regInfo;
}
}
return null;
}
public RegionInfo RequestNeighbourInfo(OpenMetaverse.UUID regionID)
{
lock (m_regionsList)
{
foreach (RegionInfo regInfo in m_regionsList)
{
if (regInfo.RegionID == regionID)
return regInfo;
}
}
return null;
}
public RegionInfo RequestNeighbourInfo(ulong regionHandle)
{
lock (m_regionsList)
{
foreach (RegionInfo regInfo in m_regionsList)
{
if (regInfo.RegionHandle == regionHandle)
return regInfo;
}
}
return null;
}
#endregion
}
}
class TestInventoryService : IInventoryService
{
public TestInventoryService()
{
}
/// <summary>
/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
/// </summary>
/// <param name="userId"></param>
/// <returns></returns>
public bool CreateUserInventory(UUID userId)
{
return false;
}
/// <summary>
/// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
/// </summary>
/// <param name="userId"></param>
/// <returns></returns>
public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
{
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
InventoryFolderBase folder = new InventoryFolderBase();
folder.ID = UUID.Random();
folder.Owner = userId;
folders.Add(folder);
return folders;
}
/// <summary>
/// Returns a list of all the active gestures in a user's inventory.
/// </summary>
/// <param name="userId">
/// The <see cref="UUID"/> of the user
/// </param>
/// <returns>
/// A flat list of the gesture items.
/// </returns>
public List<InventoryItemBase> GetActiveGestures(UUID userId)
{
return null;
}
public InventoryCollection GetUserInventory(UUID userID)
{
return null;
}
public void GetUserInventory(UUID userID, OpenSim.Services.Interfaces.InventoryReceiptCallback callback)
{
}
public List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{
return null;
}
public bool AddFolder(InventoryFolderBase folder)
{
return false;
}
public bool UpdateFolder(InventoryFolderBase folder)
{
return false;
}
public bool MoveFolder(InventoryFolderBase folder)
{
return false;
}
public bool PurgeFolder(InventoryFolderBase folder)
{
return false;
}
public bool AddItem(InventoryItemBase item)
{
return false;
}
public bool UpdateItem(InventoryItemBase item)
{
return false;
}
public bool DeleteItem(InventoryItemBase item)
{
return false;
}
public InventoryItemBase QueryItem(InventoryItemBase item)
{
return null;
}
public InventoryFolderBase QueryFolder(InventoryFolderBase folder)
{
return null;
}
public bool HasInventoryForUser(UUID userID)
{
return false;
}
public InventoryFolderBase GetRootFolder(UUID userID)
{
InventoryFolderBase root = new InventoryFolderBase();
root.ID = UUID.Random();
root.Owner = userID;
root.ParentID = UUID.Zero;
return root;
}
}
}
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