1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text.RegularExpressions;
using System.Threading;
using System.Web;
using log4net;
using Nwc.XmlRpc;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Statistics;
namespace OpenSim.Framework.Communications
{
public abstract class LoginService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string m_welcomeMessage = "Welcome to OpenSim";
protected int m_minLoginLevel = 0;
protected UserManagerBase m_userManager = null;
protected Mutex m_loginMutex = new Mutex(false);
/// <summary>
/// Used during login to send the skeleton of the OpenSim Library to the client.
/// </summary>
protected LibraryRootFolder m_libraryRootFolder;
protected uint m_defaultHomeX;
protected uint m_defaultHomeY;
/// <summary>
/// Constructor
/// </summary>
/// <param name="userManager"></param>
/// <param name="libraryRootFolder"></param>
/// <param name="welcomeMess"></param>
public LoginService(UserManagerBase userManager, LibraryRootFolder libraryRootFolder,
string welcomeMess)
{
m_userManager = userManager;
m_libraryRootFolder = libraryRootFolder;
if (welcomeMess != String.Empty)
{
m_welcomeMessage = welcomeMess;
}
}
/// <summary>
/// If the user is already logged in, try to notify the region that the user they've got is dead.
/// </summary>
/// <param name="theUser"></param>
public virtual void LogOffUser(UserProfileData theUser, string message)
{
}
/// <summary>
/// Get the initial login inventory skeleton (in other words, the folder structure) for the given user.
/// </summary>
/// <param name="userID"></param>
/// <returns></returns>
/// <exception cref='System.Exception'>This will be thrown if there is a problem with the inventory service</exception>
protected abstract InventoryData GetInventorySkeleton(UUID userID);
/// <summary>
/// Called when we receive the client's initial XMLRPC login_to_simulator request message
/// </summary>
/// <param name="request">The XMLRPC request</param>
/// <returns>The response to send</returns>
public virtual XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
{
// Temporary fix
m_loginMutex.WaitOne();
try
{
//CFK: CustomizeResponse contains sufficient strings to alleviate the need for this.
//CKF: m_log.Info("[LOGIN]: Attempting login now...");
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable) request.Params[0];
SniffLoginKey((Uri)request.Params[2], requestData);
bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") &&
(requestData.Contains("passwd") || requestData.Contains("web_login_key")));
string startLocationRequest = "last";
UserProfileData userProfile;
LoginResponse logResponse = new LoginResponse();
string firstname;
string lastname;
if (GoodXML)
{
if (requestData.Contains("start"))
{
startLocationRequest = (string)requestData["start"];
}
firstname = (string)requestData["first"];
lastname = (string)requestData["last"];
m_log.InfoFormat(
"[LOGIN BEGIN]: XMLRPC Received login request message from user '{0}' '{1}'",
firstname, lastname);
string clientVersion = "Unknown";
if (requestData.Contains("version"))
{
clientVersion = (string)requestData["version"];
}
m_log.DebugFormat(
"[LOGIN]: XMLRPC Client is {0}, start location is {1}", clientVersion, startLocationRequest);
if (!TryAuthenticateXmlRpcLogin(request, firstname, lastname, out userProfile))
{
return logResponse.CreateLoginFailedResponse();
}
}
else
{
m_log.Info(
"[LOGIN END]: XMLRPC login_to_simulator login message did not contain all the required data");
return logResponse.CreateGridErrorResponse();
}
if (userProfile.GodLevel < m_minLoginLevel)
{
return logResponse.CreateLoginBlockedResponse();
}
else
{
// If we already have a session...
if (userProfile.CurrentAgent != null && userProfile.CurrentAgent.AgentOnline)
{
//TODO: The following statements can cause trouble:
// If agentOnline could not turn from true back to false normally
// because of some problem, for instance, the crashment of server or client,
// the user cannot log in any longer.
userProfile.CurrentAgent.AgentOnline = false;
m_userManager.CommitAgent(ref userProfile);
// try to tell the region that their user is dead.
LogOffUser(userProfile, " XMLRPC You were logged off because you logged in from another location");
// Reject the login
m_log.InfoFormat(
"[LOGIN END]: XMLRPC Notifying user {0} {1} that they are already logged in",
firstname, lastname);
return logResponse.CreateAlreadyLoggedInResponse();
}
// Otherwise...
// Create a new agent session
m_userManager.ResetAttachments(userProfile.ID);
CreateAgent(userProfile, request);
try
{
UUID agentID = userProfile.ID;
InventoryData inventData;
try
{
inventData = GetInventorySkeleton(agentID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[LOGIN END]: Error retrieving inventory skeleton of agent {0} - {1}",
agentID, e);
return logResponse.CreateLoginInventoryFailedResponse();
}
ArrayList AgentInventoryArray = inventData.InventoryArray;
Hashtable InventoryRootHash = new Hashtable();
InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString();
ArrayList InventoryRoot = new ArrayList();
InventoryRoot.Add(InventoryRootHash);
userProfile.RootInventoryFolderID = inventData.RootFolderID;
// Inventory Library Section
Hashtable InventoryLibRootHash = new Hashtable();
InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
ArrayList InventoryLibRoot = new ArrayList();
InventoryLibRoot.Add(InventoryLibRootHash);
logResponse.InventoryLibRoot = InventoryLibRoot;
logResponse.InventoryLibraryOwner = GetLibraryOwner();
logResponse.InventoryRoot = InventoryRoot;
logResponse.InventorySkeleton = AgentInventoryArray;
logResponse.InventoryLibrary = GetInventoryLibrary();
logResponse.CircuitCode = Util.RandomClass.Next();
logResponse.Lastname = userProfile.SurName;
logResponse.Firstname = userProfile.FirstName;
logResponse.AgentID = agentID;
logResponse.SessionID = userProfile.CurrentAgent.SessionID;
logResponse.SecureSessionID = userProfile.CurrentAgent.SecureSessionID;
logResponse.Message = GetMessage();
logResponse.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID));
logResponse.StartLocation = startLocationRequest;
if (CustomiseResponse(logResponse, userProfile, startLocationRequest))
{
userProfile.LastLogin = userProfile.CurrentAgent.LoginTime;
CommitAgent(ref userProfile);
// If we reach this point, then the login has successfully logged onto the grid
if (StatsManager.UserStats != null)
StatsManager.UserStats.AddSuccessfulLogin();
m_log.DebugFormat(
"[LOGIN END]: XMLRPC Authentication of user {0} {1} successful. Sending response to client.",
firstname, lastname);
return logResponse.ToXmlRpcResponse();
}
else
{
m_log.ErrorFormat("[LOGIN END]: XMLRPC informing user {0} {1} that login failed due to an unavailable region", firstname, lastname);
return logResponse.CreateDeadRegionResponse();
}
}
catch (Exception e)
{
m_log.Error("[LOGIN END]: XMLRPC Login failed, " + e);
m_log.Error(e.StackTrace);
}
}
m_log.Info("[LOGIN END]: XMLRPC Login failed. Sending back blank XMLRPC response");
return response;
}
finally
{
m_loginMutex.ReleaseMutex();
}
}
protected virtual bool TryAuthenticateXmlRpcLogin(XmlRpcRequest request, string firstname, string lastname, out UserProfileData userProfile)
{
Hashtable requestData = (Hashtable)request.Params[0];
bool GoodLogin = false;
userProfile = GetTheUser(firstname, lastname);
if (userProfile == null)
{
m_log.Info("[LOGIN END]: XMLRPC Could not find a profile for " + firstname + " " + lastname);
}
else
{
if (requestData.Contains("passwd"))
{
string passwd = (string) requestData["passwd"];
GoodLogin = AuthenticateUser(userProfile, passwd);
}
if (!GoodLogin && (requestData.Contains("web_login_key")))
{
try
{
UUID webloginkey = new UUID((string) requestData["web_login_key"]);
GoodLogin = AuthenticateUser(userProfile, webloginkey);
}
catch (Exception e)
{
m_log.InfoFormat(
"[LOGIN END]: XMLRPC Bad web_login_key: {0} for user {1} {2}, exception {3}",
requestData["web_login_key"], firstname, lastname, e);
}
}
}
return GoodLogin;
}
protected virtual bool TryAuthenticateLLSDLogin(string firstname, string lastname, string passwd, out UserProfileData userProfile)
{
bool GoodLogin = false;
userProfile = GetTheUser(firstname, lastname);
if (userProfile == null)
{
m_log.Info("[LOGIN]: LLSD Could not find a profile for " + firstname + " " + lastname);
return false;
}
GoodLogin = AuthenticateUser(userProfile, passwd);
return GoodLogin;
}
/// <summary>
/// Called when we receive the client's initial LLSD login_to_simulator request message
/// </summary>
/// <param name="request">The LLSD request</param>
/// <returns>The response to send</returns>
public OSD LLSDLoginMethod(OSD request)
{
// Temporary fix
m_loginMutex.WaitOne();
try
{
// bool GoodLogin = false;
string startLocationRequest = "last";
UserProfileData userProfile = null;
LoginResponse logResponse = new LoginResponse();
if (request.Type == OSDType.Map)
{
OSDMap map = (OSDMap)request;
if (map.ContainsKey("first") && map.ContainsKey("last") && map.ContainsKey("passwd"))
{
string firstname = map["first"].AsString();
string lastname = map["last"].AsString();
string passwd = map["passwd"].AsString();
if (map.ContainsKey("start"))
{
m_log.Info("[LOGIN]: LLSD StartLocation Requested: " + map["start"].AsString());
startLocationRequest = map["start"].AsString();
}
m_log.Info("[LOGIN]: LLSD Login Requested for: '" + firstname+"' '"+lastname+"' / "+passwd);
if (!TryAuthenticateLLSDLogin(firstname, lastname, passwd, out userProfile))
{
return logResponse.CreateLoginFailedResponseLLSD();
}
}
else
return logResponse.CreateLoginFailedResponseLLSD();
}
else
return logResponse.CreateLoginFailedResponseLLSD();
if (userProfile.GodLevel < m_minLoginLevel)
{
return logResponse.CreateLoginBlockedResponseLLSD();
}
else
{
// If we already have a session...
if (userProfile.CurrentAgent != null && userProfile.CurrentAgent.AgentOnline)
{
userProfile.CurrentAgent.AgentOnline = false;
m_userManager.CommitAgent(ref userProfile);
// try to tell the region that their user is dead.
LogOffUser(userProfile, " LLSD You were logged off because you logged in from another location");
// Reject the login
m_log.InfoFormat(
"[LOGIN END]: LLSD Notifying user {0} {1} that they are already logged in",
userProfile.FirstName, userProfile.SurName);
userProfile.CurrentAgent = null;
return logResponse.CreateAlreadyLoggedInResponseLLSD();
}
// Otherwise...
// Create a new agent session
m_userManager.ResetAttachments(userProfile.ID);
CreateAgent(userProfile, request);
try
{
UUID agentID = userProfile.ID;
//InventoryData inventData = GetInventorySkeleton(agentID);
InventoryData inventData = null;
try
{
inventData = GetInventorySkeleton(agentID);
}
catch (Exception e)
{
m_log.ErrorFormat(
"[LOGIN END]: LLSD Error retrieving inventory skeleton of agent {0}, {1} - {2}",
agentID, e.GetType(), e.Message);
return logResponse.CreateLoginFailedResponseLLSD();// .CreateLoginInventoryFailedResponseLLSD ();
}
ArrayList AgentInventoryArray = inventData.InventoryArray;
Hashtable InventoryRootHash = new Hashtable();
InventoryRootHash["folder_id"] = inventData.RootFolderID.ToString();
ArrayList InventoryRoot = new ArrayList();
InventoryRoot.Add(InventoryRootHash);
userProfile.RootInventoryFolderID = inventData.RootFolderID;
// Inventory Library Section
Hashtable InventoryLibRootHash = new Hashtable();
InventoryLibRootHash["folder_id"] = "00000112-000f-0000-0000-000100bba000";
ArrayList InventoryLibRoot = new ArrayList();
InventoryLibRoot.Add(InventoryLibRootHash);
logResponse.InventoryLibRoot = InventoryLibRoot;
logResponse.InventoryLibraryOwner = GetLibraryOwner();
logResponse.InventoryRoot = InventoryRoot;
logResponse.InventorySkeleton = AgentInventoryArray;
logResponse.InventoryLibrary = GetInventoryLibrary();
logResponse.CircuitCode = (Int32)Util.RandomClass.Next();
logResponse.Lastname = userProfile.SurName;
logResponse.Firstname = userProfile.FirstName;
logResponse.AgentID = agentID;
logResponse.SessionID = userProfile.CurrentAgent.SessionID;
logResponse.SecureSessionID = userProfile.CurrentAgent.SecureSessionID;
logResponse.Message = GetMessage();
logResponse.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(agentID));
logResponse.StartLocation = startLocationRequest;
try
{
CustomiseResponse(logResponse, userProfile, startLocationRequest);
}
catch (Exception ex)
{
m_log.Info("[LOGIN]: LLSD " + ex.ToString());
return logResponse.CreateDeadRegionResponseLLSD();
}
userProfile.LastLogin = userProfile.CurrentAgent.LoginTime;
CommitAgent(ref userProfile);
// If we reach this point, then the login has successfully logged onto the grid
if (StatsManager.UserStats != null)
StatsManager.UserStats.AddSuccessfulLogin();
m_log.DebugFormat(
"[LOGIN END]: LLSD Authentication of user {0} {1} successful. Sending response to client.",
userProfile.FirstName, userProfile.SurName);
return logResponse.ToLLSDResponse();
}
catch (Exception ex)
{
m_log.Info("[LOGIN]: LLSD " + ex.ToString());
return logResponse.CreateFailedResponseLLSD();
}
}
}
finally
{
m_loginMutex.ReleaseMutex();
}
}
public Hashtable ProcessHTMLLogin(Hashtable keysvals)
{
// Matches all unspecified characters
// Currently specified,; lowercase letters, upper case letters, numbers, underline
// period, space, parens, and dash.
Regex wfcut = new Regex("[^a-zA-Z0-9_\\.\\$ \\(\\)\\-]");
Hashtable returnactions = new Hashtable();
int statuscode = 200;
string firstname = String.Empty;
string lastname = String.Empty;
string location = String.Empty;
string region =String.Empty;
string grid = String.Empty;
string channel = String.Empty;
string version = String.Empty;
string lang = String.Empty;
string password = String.Empty;
string errormessages = String.Empty;
// the client requires the HTML form field be named 'username'
// however, the data it sends when it loads the first time is 'firstname'
// another one of those little nuances.
if (keysvals.Contains("firstname"))
firstname = wfcut.Replace((string)keysvals["firstname"], String.Empty, 99999);
if (keysvals.Contains("username"))
firstname = wfcut.Replace((string)keysvals["username"], String.Empty, 99999);
if (keysvals.Contains("lastname"))
lastname = wfcut.Replace((string)keysvals["lastname"], String.Empty, 99999);
if (keysvals.Contains("location"))
location = wfcut.Replace((string)keysvals["location"], String.Empty, 99999);
if (keysvals.Contains("region"))
region = wfcut.Replace((string)keysvals["region"], String.Empty, 99999);
if (keysvals.Contains("grid"))
grid = wfcut.Replace((string)keysvals["grid"], String.Empty, 99999);
if (keysvals.Contains("channel"))
channel = wfcut.Replace((string)keysvals["channel"], String.Empty, 99999);
if (keysvals.Contains("version"))
version = wfcut.Replace((string)keysvals["version"], String.Empty, 99999);
if (keysvals.Contains("lang"))
lang = wfcut.Replace((string)keysvals["lang"], String.Empty, 99999);
if (keysvals.Contains("password"))
password = wfcut.Replace((string)keysvals["password"], String.Empty, 99999);
// load our login form.
string loginform = GetLoginForm(firstname, lastname, location, region, grid, channel, version, lang, password, errormessages);
if (keysvals.ContainsKey("show_login_form"))
{
UserProfileData user = GetTheUser(firstname, lastname);
bool goodweblogin = false;
if (user != null)
goodweblogin = AuthenticateUser(user, password);
if (goodweblogin)
{
UUID webloginkey = UUID.Random();
m_userManager.StoreWebLoginKey(user.ID, webloginkey);
//statuscode = 301;
// string redirectURL = "about:blank?redirect-http-hack=" +
// HttpUtility.UrlEncode("secondlife:///app/login?first_name=" + firstname + "&last_name=" +
// lastname +
// "&location=" + location + "&grid=Other&web_login_key=" + webloginkey.ToString());
//m_log.Info("[WEB]: R:" + redirectURL);
returnactions["int_response_code"] = statuscode;
//returnactions["str_redirect_location"] = redirectURL;
//returnactions["str_response_string"] = "<HTML><BODY>GoodLogin</BODY></HTML>";
returnactions["str_response_string"] = webloginkey.ToString();
}
else
{
errormessages = "The Username and password supplied did not match our records. Check your caps lock and try again";
loginform = GetLoginForm(firstname, lastname, location, region, grid, channel, version, lang, password, errormessages);
returnactions["int_response_code"] = statuscode;
returnactions["str_response_string"] = loginform;
}
}
else
{
returnactions["int_response_code"] = statuscode;
returnactions["str_response_string"] = loginform;
}
return returnactions;
}
public string GetLoginForm(string firstname, string lastname, string location, string region,
string grid, string channel, string version, string lang,
string password, string errormessages)
{
// inject our values in the form at the markers
string loginform=String.Empty;
string file = Path.Combine(Util.configDir(), "http_loginform.html");
if (!File.Exists(file))
{
loginform = GetDefaultLoginForm();
}
else
{
StreamReader sr = File.OpenText(file);
loginform = sr.ReadToEnd();
sr.Close();
}
loginform = loginform.Replace("[$firstname]", firstname);
loginform = loginform.Replace("[$lastname]", lastname);
loginform = loginform.Replace("[$location]", location);
loginform = loginform.Replace("[$region]", region);
loginform = loginform.Replace("[$grid]", grid);
loginform = loginform.Replace("[$channel]", channel);
loginform = loginform.Replace("[$version]", version);
loginform = loginform.Replace("[$lang]", lang);
loginform = loginform.Replace("[$password]", password);
loginform = loginform.Replace("[$errors]", errormessages);
return loginform;
}
public string GetDefaultLoginForm()
{
string responseString =
"<!DOCTYPE html PUBLIC \"-//W3C//DTD XHTML 1.0 Transitional//EN\" \"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd\">";
responseString += "<html xmlns=\"http://www.w3.org/1999/xhtml\">";
responseString += "<head>";
responseString += "<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />";
responseString += "<meta http-equiv=\"cache-control\" content=\"no-cache\">";
responseString += "<meta http-equiv=\"Pragma\" content=\"no-cache\">";
responseString += "<title>OpenSim Login</title>";
responseString += "<body><br />";
responseString += "<div id=\"login_box\">";
responseString += "<form action=\"/go.cgi\" method=\"GET\" id=\"login-form\">";
responseString += "<div id=\"message\">[$errors]</div>";
responseString += "<fieldset id=\"firstname\">";
responseString += "<legend>First Name:</legend>";
responseString += "<input type=\"text\" id=\"firstname_input\" size=\"15\" maxlength=\"100\" name=\"username\" value=\"[$firstname]\" />";
responseString += "</fieldset>";
responseString += "<fieldset id=\"lastname\">";
responseString += "<legend>Last Name:</legend>";
responseString += "<input type=\"text\" size=\"15\" maxlength=\"100\" name=\"lastname\" value=\"[$lastname]\" />";
responseString += "</fieldset>";
responseString += "<fieldset id=\"password\">";
responseString += "<legend>Password:</legend>";
responseString += "<table cellspacing=\"0\" cellpadding=\"0\" border=\"0\">";
responseString += "<tr>";
responseString += "<td colspan=\"2\"><input type=\"password\" size=\"15\" maxlength=\"100\" name=\"password\" value=\"[$password]\" /></td>";
responseString += "</tr>";
responseString += "<tr>";
responseString += "<td valign=\"middle\"><input type=\"checkbox\" name=\"remember_password\" id=\"remember_password\" [$remember_password] style=\"margin-left:0px;\"/></td>";
responseString += "<td><label for=\"remember_password\">Remember password</label></td>";
responseString += "</tr>";
responseString += "</table>";
responseString += "</fieldset>";
responseString += "<input type=\"hidden\" name=\"show_login_form\" value=\"FALSE\" />";
responseString += "<input type=\"hidden\" name=\"method\" value=\"login\" />";
responseString += "<input type=\"hidden\" id=\"grid\" name=\"grid\" value=\"[$grid]\" />";
responseString += "<input type=\"hidden\" id=\"region\" name=\"region\" value=\"[$region]\" />";
responseString += "<input type=\"hidden\" id=\"location\" name=\"location\" value=\"[$location]\" />";
responseString += "<input type=\"hidden\" id=\"channel\" name=\"channel\" value=\"[$channel]\" />";
responseString += "<input type=\"hidden\" id=\"version\" name=\"version\" value=\"[$version]\" />";
responseString += "<input type=\"hidden\" id=\"lang\" name=\"lang\" value=\"[$lang]\" />";
responseString += "<div id=\"submitbtn\">";
responseString += "<input class=\"input_over\" type=\"submit\" value=\"Connect\" />";
responseString += "</div>";
responseString += "<div id=\"connecting\" style=\"visibility:hidden\"> Connecting...</div>";
responseString += "<div id=\"helplinks\"><!---";
responseString += "<a href=\"#join now link\" target=\"_blank\"></a> | ";
responseString += "<a href=\"#forgot password link\" target=\"_blank\"></a>";
responseString += "---></div>";
responseString += "<div id=\"channelinfo\"> [$channel] | [$version]=[$lang]</div>";
responseString += "</form>";
responseString += "<script language=\"JavaScript\">";
responseString += "document.getElementById('firstname_input').focus();";
responseString += "</script>";
responseString += "</div>";
responseString += "</div>";
responseString += "</body>";
responseString += "</html>";
return responseString;
}
/// <summary>
/// Saves a target agent to the database
/// </summary>
/// <param name="profile">The users profile</param>
/// <returns>Successful?</returns>
public bool CommitAgent(ref UserProfileData profile)
{
return m_userManager.CommitAgent(ref profile);
}
/// <summary>
/// Checks a user against it's password hash
/// </summary>
/// <param name="profile">The users profile</param>
/// <param name="password">The supplied password</param>
/// <returns>Authenticated?</returns>
public virtual bool AuthenticateUser(UserProfileData profile, string password)
{
bool passwordSuccess = false;
//m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
// Web Login method seems to also occasionally send the hashed password itself
// we do this to get our hash in a form that the server password code can consume
// when the web-login-form submits the password in the clear (supposed to be over SSL!)
if (!password.StartsWith("$1$"))
password = "$1$" + Util.Md5Hash(password);
password = password.Remove(0, 3); //remove $1$
string s = Util.Md5Hash(password + ":" + profile.PasswordSalt);
// Testing...
//m_log.Info("[LOGIN]: SubHash:" + s + " userprofile:" + profile.passwordHash);
//m_log.Info("[LOGIN]: userprofile:" + profile.passwordHash + " SubCT:" + password);
passwordSuccess = (profile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
|| profile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
return passwordSuccess;
}
public virtual bool AuthenticateUser(UserProfileData profile, UUID webloginkey)
{
bool passwordSuccess = false;
m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID);
// Match web login key unless it's the default weblogin key UUID.Zero
passwordSuccess = ((profile.WebLoginKey==webloginkey) && profile.WebLoginKey != UUID.Zero);
return passwordSuccess;
}
/// <summary>
///
/// </summary>
/// <param name="profile"></param>
/// <param name="request"></param>
public void CreateAgent(UserProfileData profile, XmlRpcRequest request)
{
m_userManager.CreateAgent(profile, request);
}
public void CreateAgent(UserProfileData profile, OSD request)
{
m_userManager.CreateAgent(profile, request);
}
/// <summary>
///
/// </summary>
/// <param name="firstname"></param>
/// <param name="lastname"></param>
/// <returns></returns>
public virtual UserProfileData GetTheUser(string firstname, string lastname)
{
return m_userManager.GetUserProfile(firstname, lastname);
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public virtual string GetMessage()
{
return m_welcomeMessage;
}
private static LoginResponse.BuddyList ConvertFriendListItem(List<FriendListItem> LFL)
{
LoginResponse.BuddyList buddylistreturn = new LoginResponse.BuddyList();
foreach (FriendListItem fl in LFL)
{
LoginResponse.BuddyList.BuddyInfo buddyitem = new LoginResponse.BuddyList.BuddyInfo(fl.Friend);
buddyitem.BuddyID = fl.Friend;
buddyitem.BuddyRightsHave = (int)fl.FriendListOwnerPerms;
buddyitem.BuddyRightsGiven = (int) fl.FriendPerms;
buddylistreturn.AddNewBuddy(buddyitem);
}
return buddylistreturn;
}
/// <summary>
/// Converts the inventory library skeleton into the form required by the rpc request.
/// </summary>
/// <returns></returns>
protected virtual ArrayList GetInventoryLibrary()
{
Dictionary<UUID, InventoryFolderImpl> rootFolders
= m_libraryRootFolder.RequestSelfAndDescendentFolders();
ArrayList folderHashes = new ArrayList();
foreach (InventoryFolderBase folder in rootFolders.Values)
{
Hashtable TempHash = new Hashtable();
TempHash["name"] = folder.Name;
TempHash["parent_id"] = folder.ParentID.ToString();
TempHash["version"] = (Int32)folder.Version;
TempHash["type_default"] = (Int32)folder.Type;
TempHash["folder_id"] = folder.ID.ToString();
folderHashes.Add(TempHash);
}
return folderHashes;
}
/// <summary>
///
/// </summary>
/// <returns></returns>
protected virtual ArrayList GetLibraryOwner()
{
//for now create random inventory library owner
Hashtable TempHash = new Hashtable();
TempHash["agent_id"] = "11111111-1111-0000-0000-000100bba000";
ArrayList inventoryLibOwner = new ArrayList();
inventoryLibOwner.Add(TempHash);
return inventoryLibOwner;
}
public class InventoryData
{
public ArrayList InventoryArray = null;
public UUID RootFolderID = UUID.Zero;
public InventoryData(ArrayList invList, UUID rootID)
{
InventoryArray = invList;
RootFolderID = rootID;
}
}
protected void SniffLoginKey(Uri uri, Hashtable requestData)
{
string uri_str = uri.ToString();
string[] parts = uri_str.Split(new char[] { '=' });
if (parts.Length > 1)
{
string web_login_key = parts[1];
requestData.Add("web_login_key", web_login_key);
m_log.InfoFormat("[LOGIN]: Login with web_login_key {0}", web_login_key);
}
}
/// <summary>
/// Customises the login response and fills in missing values. This method also tells the login region to
/// expect a client connection.
/// </summary>
/// <param name="response">The existing response</param>
/// <param name="theUser">The user profile</param>
/// <param name="startLocationRequest">The requested start location</param>
/// <returns>true on success, false if the region was not successfully told to expect a user connection</returns>
public bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest)
{
// add active gestures to login-response
AddActiveGestures(response, theUser);
// HomeLocation
RegionInfo homeInfo = null;
// use the homeRegionID if it is stored already. If not, use the regionHandle as before
UUID homeRegionId = theUser.HomeRegionID;
ulong homeRegionHandle = theUser.HomeRegion;
if (homeRegionId != UUID.Zero)
{
homeInfo = GetRegionInfo(homeRegionId);
}
else
{
homeInfo = GetRegionInfo(homeRegionHandle);
}
if (homeInfo != null)
{
response.Home =
string.Format(
"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
(homeInfo.RegionLocX * Constants.RegionSize),
(homeInfo.RegionLocY * Constants.RegionSize),
theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
}
else
{
m_log.InfoFormat("not found the region at {0} {1}", theUser.HomeRegionX, theUser.HomeRegionY);
// Emergency mode: Home-region isn't available, so we can't request the region info.
// Use the stored home regionHandle instead.
// NOTE: If the home-region moves, this will be wrong until the users update their user-profile again
ulong regionX = homeRegionHandle >> 32;
ulong regionY = homeRegionHandle & 0xffffffff;
response.Home =
string.Format(
"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
regionX, regionY,
theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
m_log.InfoFormat("[LOGIN] Home region of user {0} {1} is not available; using computed region position {2} {3}",
theUser.FirstName, theUser.SurName,
regionX, regionY);
}
// StartLocation
RegionInfo regionInfo = null;
if (startLocationRequest == "home")
{
regionInfo = homeInfo;
theUser.CurrentAgent.Position = theUser.HomeLocation;
response.LookAt = "[r" + theUser.HomeLookAt.X.ToString() + ",r" + theUser.HomeLookAt.Y.ToString() + ",r" + theUser.HomeLookAt.Z.ToString() + "]";
}
else if (startLocationRequest == "last")
{
UUID lastRegion = theUser.CurrentAgent.Region;
regionInfo = GetRegionInfo(lastRegion);
response.LookAt = "[r" + theUser.CurrentAgent.LookAt.X.ToString() + ",r" + theUser.CurrentAgent.LookAt.Y.ToString() + ",r" + theUser.CurrentAgent.LookAt.Z.ToString() + "]";
}
else
{
Regex reURI = new Regex(@"^uri:(?<region>[^&]+)&(?<x>\d+)&(?<y>\d+)&(?<z>\d+)$");
Match uriMatch = reURI.Match(startLocationRequest);
if (uriMatch == null)
{
m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, but can't process it", startLocationRequest);
}
else
{
string region = uriMatch.Groups["region"].ToString();
regionInfo = RequestClosestRegion(region);
if (regionInfo == null)
{
m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", startLocationRequest, region);
}
else
{
theUser.CurrentAgent.Position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
float.Parse(uriMatch.Groups["y"].Value), float.Parse(uriMatch.Groups["z"].Value));
}
}
response.LookAt = "[r0,r1,r0]";
// can be: last, home, safe, url
response.StartLocation = "url";
}
if ((regionInfo != null) && (PrepareLoginToRegion(regionInfo, theUser, response)))
{
return true;
}
// StartLocation not available, send him to a nearby region instead
// regionInfo = m_gridService.RequestClosestRegion("");
//m_log.InfoFormat("[LOGIN]: StartLocation not available sending to region {0}", regionInfo.regionName);
// Send him to default region instead
ulong defaultHandle = (((ulong)m_defaultHomeX * Constants.RegionSize) << 32) |
((ulong)m_defaultHomeY * Constants.RegionSize);
if ((regionInfo != null) && (defaultHandle == regionInfo.RegionHandle))
{
m_log.ErrorFormat("[LOGIN]: Not trying the default region since this is the same as the selected region");
return false;
}
m_log.Error("[LOGIN]: Sending user to default region " + defaultHandle + " instead");
regionInfo = GetRegionInfo(defaultHandle);
if (regionInfo == null)
{
m_log.ErrorFormat("[LOGIN]: No default region available. Aborting.");
return false;
}
// Customise the response
//response.Home =
// string.Format(
// "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
// (SimInfo.regionLocX * Constants.RegionSize),
// (SimInfo.regionLocY*Constants.RegionSize),
// theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
// theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
theUser.CurrentAgent.Position = new Vector3(128, 128, 0);
response.StartLocation = "safe";
return PrepareLoginToRegion(regionInfo, theUser, response);
}
protected abstract RegionInfo RequestClosestRegion(string region);
protected abstract RegionInfo GetRegionInfo(ulong homeRegionHandle);
protected abstract RegionInfo GetRegionInfo(UUID homeRegionId);
protected abstract void AddActiveGestures(LoginResponse response, UserProfileData theUser);
protected abstract bool PrepareLoginToRegion(RegionInfo regionInfo, UserProfileData user, LoginResponse response);
}
}
|