aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs
blob: 37907a001cc1486a245914f54bf2a0ce33b44e39 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System.Collections.Generic;
using libsecondlife;

namespace OpenSim.Framework.Communications.Cache
{
    public class InventoryFolderImpl : InventoryFolderBase
    {
        // Fields
        public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>();
        public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>();

        // Accessors
        public int SubFoldersCount
        {
            get { return SubFolders.Count; }
        }

        // Constructors
        public InventoryFolderImpl(InventoryFolderBase folderbase)
        {
            AgentID = folderbase.AgentID;
            ID = folderbase.ID;
            Name = folderbase.Name;
            ParentID = folderbase.ParentID;
            Type = folderbase.Type;
            Version = folderbase.Version;
        }

        public InventoryFolderImpl()
        {
        }

        // Methods
        public InventoryFolderImpl CreateNewSubFolder(LLUUID folderID, string folderName, ushort type)
        {
            if (!SubFolders.ContainsKey(folderID))
            {
                InventoryFolderImpl subFold = new InventoryFolderImpl();
                subFold.Name = folderName;
                subFold.ID = folderID;
                subFold.Type = (short) type;
                subFold.ParentID = this.ID;
                subFold.AgentID = AgentID;
                SubFolders.Add(subFold.ID, subFold);
                return subFold;
            }
            return null;
        }

        public InventoryItemBase HasItem(LLUUID itemID)
        {
            InventoryItemBase base2 = null;
            if (Items.ContainsKey(itemID))
            {
                return Items[itemID];
            }
            foreach (InventoryFolderImpl folder in SubFolders.Values)
            {
                base2 = folder.HasItem(itemID);
                if (base2 != null)
                {
                    break;
                }
            }
            return base2;
        }

        public bool DeleteItem(LLUUID itemID)
        {
            bool found = false;
            if (Items.ContainsKey(itemID))
            {
                Items.Remove(itemID);
                return true;
            }
            foreach (InventoryFolderImpl folder in SubFolders.Values)
            {
                found = folder.DeleteItem(itemID);
                if (found == true)
                {
                    break;
                }
            }
            return found;
        }


        public InventoryFolderImpl HasSubFolder(LLUUID folderID)
        {
            InventoryFolderImpl returnFolder = null;
            if (SubFolders.ContainsKey(folderID))
            {
                returnFolder = SubFolders[folderID];
            }
            else
            {
                foreach (InventoryFolderImpl folder in SubFolders.Values)
                {
                    returnFolder = folder.HasSubFolder(folderID);
                    if (returnFolder != null)
                    {
                        break;
                    }
                }
            }
            return returnFolder;
        }

        public List<InventoryItemBase> RequestListOfItems()
        {
            List<InventoryItemBase> itemList = new List<InventoryItemBase>();
            foreach (InventoryItemBase item in Items.Values)
            {
                itemList.Add(item);
            }
            return itemList;
        }

        public List<InventoryFolderBase> RequestListOfFolders()
        {
            List<InventoryFolderBase> folderList = new List<InventoryFolderBase>();
            foreach (InventoryFolderBase folder in SubFolders.Values)
            {
                folderList.Add(folder);
            }
            return folderList;
        }
    }
}