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path: root/OpenSim/Data/UserDataBase.cs
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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System.Reflection;
using System.Collections.Generic;
using libsecondlife;
using log4net;
using OpenSim.Framework;

namespace OpenSim.Data
{
    public abstract class UserDataBase : IUserData
    {
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

        private Dictionary<LLUUID, AvatarAppearance> aplist = new Dictionary<LLUUID, AvatarAppearance>();

        public abstract UserProfileData GetUserByUUID(LLUUID user);
        public abstract UserProfileData GetUserByName(string fname, string lname);
        public abstract UserAgentData GetAgentByUUID(LLUUID user);
        public abstract UserAgentData GetAgentByName(string name);
        public abstract UserAgentData GetAgentByName(string fname, string lname);
        public abstract void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey);
        public abstract void AddNewUserProfile(UserProfileData user);
        public abstract bool UpdateUserProfile(UserProfileData user);
        public abstract void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid);
        public abstract void AddNewUserAgent(UserAgentData agent);
        public abstract void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms);
        public abstract void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend);
        public abstract void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
        public abstract List<FriendListItem> GetUserFriendList(LLUUID friendlistowner);
        public abstract bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount);
        public abstract bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory);
        public abstract string Version {get;}
        public abstract string Name {get;}
        public abstract void Initialise(string connect);
        public abstract List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query);
        public AvatarAppearance GetUserAppearance(LLUUID user) {
            AvatarAppearance aa;
            try {
                aa = aplist[user];
                m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString());
            } catch (System.Collections.Generic.KeyNotFoundException e) {
                aplist[user] = new AvatarAppearance();
                aplist[user].Owner = user;
                aa = aplist[user];
                m_log.Info("[APPEARANCE] Setting up default appearance for " + user.ToString() + aa.ToString());
            }
            return aa;
        }
        public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) {
            aplist[user] = appearance;
            m_log.Info("[APPEARANCE] Setting appearance for " + user.ToString() + appearance.ToString());
        }
        public abstract void AddAttachment(LLUUID user, LLUUID item);
        public abstract void RemoveAttachment(LLUUID user, LLUUID item);
        public abstract List<LLUUID> GetAttachments(LLUUID user);
   }
}