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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using log4net.Config;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using log4net;
namespace OpenSim.Data.Tests
{
public class BasicAssetTest
{
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public AssetDataBase db;
public UUID uuid1;
public UUID uuid2;
public UUID uuid3;
public byte[] asset1;
public void SuperInit()
{
try
{
XmlConfigurator.Configure();
}
catch (Exception)
{
// I don't care, just leave log4net off
}
uuid1 = UUID.Random();
uuid2 = UUID.Random();
uuid3 = UUID.Random();
asset1 = new byte[100];
asset1.Initialize();
}
[Test]
public void T001_LoadEmpty()
{
Assert.That(db.ExistsAsset(uuid1), Is.False);
Assert.That(db.ExistsAsset(uuid2), Is.False);
Assert.That(db.ExistsAsset(uuid3), Is.False);
}
[Test]
public void T010_StoreSimpleAsset()
{
AssetBase a1 = new AssetBase(uuid1, "asset one");
AssetBase a2 = new AssetBase(uuid2, "asset two");
AssetBase a3 = new AssetBase(uuid3, "asset three");
ScrambleForTesting.Scramble(a1);
ScrambleForTesting.Scramble(a2);
ScrambleForTesting.Scramble(a3);
a1.Data = asset1;
a2.Data = asset1;
a3.Data = asset1;
a1.FullID = uuid1;
a2.FullID = uuid2;
a3.FullID = uuid3;
db.CreateAsset(a1);
db.CreateAsset(a2);
db.CreateAsset(a3);
AssetBase a1a = db.FetchAsset(uuid1);
Assert.That(a1a, Constraints.PropertyCompareConstraint(a1));
AssetBase a2a = db.FetchAsset(uuid2);
Assert.That(a2a, Constraints.PropertyCompareConstraint(a2));
AssetBase a3a = db.FetchAsset(uuid3);
Assert.That(a3a, Constraints.PropertyCompareConstraint(a3));
ScrambleForTesting.Scramble(a1a);
ScrambleForTesting.Scramble(a2a);
ScrambleForTesting.Scramble(a3a);
a1a.Data = asset1;
a2a.Data = asset1;
a3a.Data = asset1;
a1a.FullID = uuid1;
a2a.FullID = uuid2;
a3a.FullID = uuid3;
db.UpdateAsset(a1a);
db.UpdateAsset(a2a);
db.UpdateAsset(a3a);
AssetBase a1b = db.FetchAsset(uuid1);
Assert.That(a1b, Constraints.PropertyCompareConstraint(a1a));
AssetBase a2b = db.FetchAsset(uuid2);
Assert.That(a2b, Constraints.PropertyCompareConstraint(a2a));
AssetBase a3b = db.FetchAsset(uuid3);
Assert.That(a3b, Constraints.PropertyCompareConstraint(a3a));
}
[Test]
public void T011_ExistsSimpleAsset()
{
Assert.That(db.ExistsAsset(uuid1), Is.True);
Assert.That(db.ExistsAsset(uuid2), Is.True);
Assert.That(db.ExistsAsset(uuid3), Is.True);
}
// this has questionable use, but it is in the interface at the moment.
// [Test]
// public void T012_DeleteAsset()
// {
// db.DeleteAsset(uuid1);
// db.DeleteAsset(uuid2);
// db.DeleteAsset(uuid3);
// Assert.That(db.ExistsAsset(uuid1), Is.False);
// Assert.That(db.ExistsAsset(uuid2), Is.False);
// Assert.That(db.ExistsAsset(uuid3), Is.False);
// }
}
}
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