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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using OpenMetaverse;
using OpenSim.Framework;
using Mono.Data.Sqlite;
namespace OpenSim.Data.SQLite
{
/// <summary>
/// A database interface class to a user profile storage system
/// </summary>
public class SQLiteFramework
{
protected SqliteConnection m_Connection;
protected SQLiteFramework(string connectionString)
{
m_Connection = new SqliteConnection(connectionString);
m_Connection.Open();
}
//////////////////////////////////////////////////////////////
//
// All non queries are funneled through one connection
// to increase performance a little
//
protected int ExecuteNonQuery(SqliteCommand cmd)
{
lock (m_Connection)
{
cmd.Connection = m_Connection;
return cmd.ExecuteNonQuery();
}
}
protected IDataReader ExecuteReader(SqliteCommand cmd)
{
lock (m_Connection)
{
//SqliteConnection newConnection =
// (SqliteConnection)((ICloneable)connection).Clone();
//newConnection.Open();
//cmd.Connection = newConnection;
cmd.Connection = m_Connection;
//Console.WriteLine("XXX " + cmd.CommandText);
return cmd.ExecuteReader();
}
}
protected void CloseReaderCommand(SqliteCommand cmd)
{
cmd.Connection.Close();
cmd.Connection.Dispose();
cmd.Dispose();
}
}
}
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