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using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
namespace OpenSim.Data.NHibernate
{
public class UserFriend
{
public UserFriend()
{
}
public UserFriend(UUID userFriendID, UUID ownerID, UUID friendID, uint friendPermissions)
{
this.UserFriendID = userFriendID;
this.OwnerID = ownerID;
this.FriendID = friendID;
this.FriendPermissions = friendPermissions;
}
private UUID userFriendId;
public UUID UserFriendID
{
get { return userFriendId; }
set { userFriendId = value; }
}
private UUID ownerId;
public UUID OwnerID
{
get { return ownerId; }
set { ownerId = value; }
}
private UUID friendId;
public UUID FriendID
{
get { return friendId; }
set { friendId = value; }
}
private uint friendPermissions;
public uint FriendPermissions
{
get { return friendPermissions; }
set { friendPermissions = value; }
}
}
}
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