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<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
<class name="OpenSim.Framework.UserAppearance, OpenSim.Framework" table="Users" lazy="false">
<id name="User" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="BodyItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="BodyAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="SkinItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="SkinAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="HairItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="HairAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="EyesItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="EyesAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="ShirtItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="ShirtAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="PantsItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="PantsAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="ShoesItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="ShoesAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="SocksItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="SocksAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="JacketItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="JacketAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="GlovesItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="GlovesAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="UnderShirtItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="UnderShirtAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="UnderPantsItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="UnderPantsAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="SkirtItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="SkirtAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="Texture" type="binary" />
<property name="VisualParams" type="binary" />
<property name="Serial" type="int" />
</class>
</hibernate-mapping>
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