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path: root/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml
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<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
    <class name="OpenSim.Region.Environment.Scene.SceneObjectPart, OpenSim.Region.Environment.Scene" table="Prims" lazy="false">
        <id name="UUID" column="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> 
            <generator class="assigned" /> 
        </id>
        <property name="ParentID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> 
        <property name="RegionID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> 
        <property name="CreationDate" type="System.Int32" />
        <property name="Name" type="String" length="255" />
        <property name="Text" type="String" length="255" />
        <property name="Description" type="String" length="255" />
        <property name="SitName" type="String" length="255" />
        <property name="TouchName" type="String" length="255" />
        
        <property name="ObjectFlags" type="System.UInt32" />
        <property name="CreatorID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> 
        <property name="OwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> 
        <property name="GroupID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> 
        <property name="LastOwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> 

        <property name="OwnerMask" type="System.UInt32" />
        <property name="NextOwnerMask" type="System.UInt32" />
        <property name="GroupMask" type="System.UInt32" />
        <property name="EveryoneMask" type="System.UInt32" />
        <property name="BaseMask" type="System.UInt32" />

        <property name="OffsetPosition" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
          <column name="PositionX" />
          <column name="PositionY" />
          <column name="PositionZ" />
        </property>

        <property name="GroupPosition" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
          <column name="GroupPositionX" />
          <column name="GroupPositionY" />
          <column name="GroupPositionZ" />
        </property>

        <property name="Velocity" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
          <column name="VelocityX" />
          <column name="VelocityY" />
          <column name="VelocityZ" />
        </property>

        <property name="AngularVelocity" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
          <column name="AngularVelocityX" />
          <column name="AngularVelocityY" />
          <column name="AngularVelocityZ" />
        </property>

        <property name="Acceleration" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
          <column name="AccelerationX" />
          <column name="AccelerationY" />
          <column name="AccelerationZ" />
        </property>

        <property name="SitTargetPositionLL" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
          <column name="SitTargetPosX" />
          <column name="SitTargetPosY" />
          <column name="SitTargetPosZ" />
        </property>

        <property name="RotationOffset" type="OpenSim.Data.NHibernate.LLQuaternionUserType, OpenSim.Data.NHibernate" >
          <column name="RotationX" />
          <column name="RotationY" />
          <column name="RotationZ" />
          <column name="RotationW" />
        </property>
        
        <property name="SitTargetOrientationLL" type="OpenSim.Data.NHibernate.LLQuaternionUserType, OpenSim.Data.NHibernate" >
          <column name="SitTargetOrientX" />
          <column name="SitTargetOrientY" />
          <column name="SitTargetOrientZ" />
          <column name="SitTargetOrientW" />
        </property>
        
        <class name="PrimShape" type="OpenSim.Framework.PrimitiveBaseShape, OpenSim.Framework">
          <property name="
        </class>

    </class>
</hibernate-mapping>