aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/MSSQL/MSSQLAssetData.cs
blob: e10e3aa0d250cc67eaed2b1b0e4b2e05b4acec90 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using libsecondlife;
using log4net;
using OpenSim.Framework;

namespace OpenSim.Data.MSSQL
{
    /// <summary>
    /// A MSSQL Interface for the Asset server
    /// </summary>
    internal class MSSQLAssetData : AssetDataBase
    {
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

        private MSSQLManager database;

        #region IAssetProviderPlugin Members

        /// <summary>
        /// Migration method
        /// <list type="bullet">
        /// <item>Execute "CreateAssetsTable.sql" if tableName == null</item>
        /// </list>
        /// </summary>
        /// <param name="tableName">Name of table</param>
        private void UpgradeAssetsTable(string tableName)
        {
            // null as the version, indicates that the table didn't exist
            if (tableName == null)
            {
                m_log.Info("[ASSET DB]: Creating new database tables");
                database.ExecuteResourceSql("CreateAssetsTable.sql");
                return;
            }

        }

        /// <summary>
        /// Ensure that the assets related tables exists and are at the latest version
        /// </summary>
        private void TestTables()
        {
            Dictionary<string, string> tableList = new Dictionary<string, string>();

            tableList["assets"] = null;
            database.GetTableVersion(tableList);

            UpgradeAssetsTable(tableList["assets"]);
        }

        /// <summary>
        /// Fetch Asset from database
        /// </summary>
        /// <param name="assetID">the asset UUID</param>
        /// <returns></returns>
        override public AssetBase FetchAsset(LLUUID assetID)
        {
            Dictionary<string, string> param = new Dictionary<string, string>();
            param["id"] = assetID.ToString();

            using (IDbCommand result = database.Query("SELECT * FROM assets WHERE id = @id", param))
            using (IDataReader reader = result.ExecuteReader())
            {
                return database.getAssetRow(reader);
            }
        }

        /// <summary>
        /// Create asset in database
        /// </summary>
        /// <param name="asset">the asset</param>
        override public void CreateAsset(AssetBase asset)
        {
            if (ExistsAsset((LLUUID) asset.FullID))
            {
                return;
            }


            using (AutoClosingSqlCommand cmd =
                database.Query(
                    "INSERT INTO assets ([id], [name], [description], [assetType], [local], [temporary], [data])" +
                    " VALUES " +
                    "(@id, @name, @description, @assetType, @local, @temporary, @data)"))
            {

                //SqlParameter p = cmd.Parameters.Add("id", SqlDbType.NVarChar);
                //p.Value = asset.FullID.ToString();
                cmd.Parameters.AddWithValue("id", asset.FullID.ToString());
                cmd.Parameters.AddWithValue("name", asset.Name);
                cmd.Parameters.AddWithValue("description", asset.Description);
                SqlParameter e = cmd.Parameters.Add("assetType", SqlDbType.TinyInt);
                e.Value = asset.Type;
                SqlParameter g = cmd.Parameters.Add("local", SqlDbType.TinyInt);
                g.Value = asset.Local;
                SqlParameter h = cmd.Parameters.Add("temporary", SqlDbType.TinyInt);
                h.Value = asset.Temporary;
                SqlParameter i = cmd.Parameters.Add("data", SqlDbType.Image);
                i.Value = asset.Data;

                cmd.ExecuteNonQuery();
            }
        }

        /// <summary>
        /// Update asset in database
        /// </summary>
        /// <param name="asset">the asset</param>
        override public void UpdateAsset(AssetBase asset)
        {
            using (IDbCommand command = database.Query("UPDATE assets set id = @id, " +
                                                "name = @name, " +
                                                "description = @description," +
                                                "assetType = @assetType," +
                                                "local = @local," +
                                                "temporary = @temporary," +
                                                "data = @data where " +
                                                "id = @keyId;"))
            {
                SqlParameter param1 = new SqlParameter("@id", asset.FullID.ToString());
                SqlParameter param2 = new SqlParameter("@name", asset.Name);
                SqlParameter param3 = new SqlParameter("@description", asset.Description);
                SqlParameter param4 = new SqlParameter("@assetType", asset.Type);
                SqlParameter param6 = new SqlParameter("@local", asset.Local);
                SqlParameter param7 = new SqlParameter("@temporary", asset.Temporary);
                SqlParameter param8 = new SqlParameter("@data", asset.Data);
                SqlParameter param9 = new SqlParameter("@keyId", asset.FullID.ToString());
                command.Parameters.Add(param1);
                command.Parameters.Add(param2);
                command.Parameters.Add(param3);
                command.Parameters.Add(param4);
                command.Parameters.Add(param6);
                command.Parameters.Add(param7);
                command.Parameters.Add(param8);
                command.Parameters.Add(param9);

                try
                {
                    command.ExecuteNonQuery();
                }
                catch (Exception e)
                {
                    m_log.Error(e.ToString());
                }
            }
        }

        /// <summary>
        /// Check if asset exist in database
        /// </summary>
        /// <param name="uuid"></param>
        /// <returns>true if exist.</returns>
        override public bool ExistsAsset(LLUUID uuid)
        {
            if (FetchAsset(uuid) != null)
            {
                return true;
            }
            return false;
        }

        #endregion

        #region IPlugin Members

        override public void Dispose() { }

        /// <summary>
        /// <para>Initialises asset interface</para>
        /// <para>
        /// TODO: this would allow you to pass in connnect info as
        /// a string instead of file, if someone writes the support
        /// </para>
        /// </summary>
        /// <param name="connect">connect string</param>
        override public void Initialise(string connect)
        {
            Initialise();
        }

        /// <summary>
        /// Initialises asset interface
        /// </summary>
        /// <remarks>it use mssql_connection.ini</remarks>
        override public void Initialise()
        {
            IniFile gridDataMSSqlFile = new IniFile("mssql_connection.ini");
            string settingDataSource = gridDataMSSqlFile.ParseFileReadValue("data_source");
            string settingInitialCatalog = gridDataMSSqlFile.ParseFileReadValue("initial_catalog");
            string settingPersistSecurityInfo = gridDataMSSqlFile.ParseFileReadValue("persist_security_info");
            string settingUserId = gridDataMSSqlFile.ParseFileReadValue("user_id");
            string settingPassword = gridDataMSSqlFile.ParseFileReadValue("password");

            database =
                new MSSQLManager(settingDataSource, settingInitialCatalog, settingPersistSecurityInfo, settingUserId,
                                 settingPassword);

            TestTables();
        }

        /// <summary>
        /// Database provider version.
        /// </summary>
        override public string Version
        {
            get { return database.getVersion(); }
        }

        /// <summary>
        /// The name of this DB provider.
        /// </summary>
        override public string Name
        {
            get { return "MSSQL Asset storage engine"; }
        }

        #endregion
    }
}