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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* This file borrows heavily from MXPServer.cs - the reference MXPServer
* See http://www.bubblecloud.org for a copy of the original file and
* implementation details. */
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Threading;
using log4net;
using MXP;
using MXP.Messages;
using OpenMetaverse;
using OpenSim.Client.MXP.ClientStack;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Client.MXP.PacketHandler
{
class MXPPacketServer
{
internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private readonly List<MXPClientView> Clients = new List<MXPClientView>();
private readonly Dictionary<UUID, Scene> Scenes;
#region Fields
private readonly Transmitter transmitter;
private readonly Thread m_clientThread;
private readonly IList<Session> sessions = new List<Session>();
private readonly IList<Session> sessionsToClient = new List<Session>();
private readonly IList<MXPClientView> sessionsToRemove = new List<MXPClientView>();
private readonly String cloudUrl;
private readonly String programName;
private readonly byte programMajorVersion;
private readonly byte programMinorVersion;
#endregion
#region Constructors
public MXPPacketServer(string cloudUrl, int port, Dictionary<UUID, Scene> scenes)
{
this.cloudUrl = cloudUrl;
Scenes = scenes;
programMinorVersion = 63;
programMajorVersion = 0;
programName = "OpenSimulator";
transmitter = new Transmitter(port);
m_clientThread = new Thread(StartListener);
m_clientThread.Name = "MXPThread";
m_clientThread.IsBackground = true;
m_clientThread.Start();
ThreadTracker.Add(m_clientThread);
}
public void StartListener()
{
transmitter.Startup();
}
#endregion
#region Properties
/// <summary>
/// Number of sessions pending. (Process() accepts pending sessions).
/// </summary>
public int PendingSessionCount
{
get
{
return transmitter.PendingSessionCount;
}
}
/// <summary>
/// Number of connected sessions.
/// </summary>
public int SessionCount
{
get
{
return sessions.Count;
}
}
/// <summary>
/// Property reflecting whether client transmitter threads are alive.
/// </summary>
public bool IsTransmitterAlive
{
get
{
return transmitter != null && transmitter.IsAlive;
}
}
/// <summary>
/// Number of packets sent.
/// </summary>
public ulong PacketsSent
{
get
{
return transmitter != null ? transmitter.PacketsSent : 0;
}
}
/// <summary>
/// Number of packets received.
/// </summary>
public ulong PacketsReceived
{
get
{
return transmitter != null ? transmitter.PacketsReceived : 0;
}
}
/// <summary>
/// Bytes client has received so far.
/// </summary>
public ulong BytesReceived
{
get
{
return transmitter != null ? transmitter.BytesReceived : 0;
}
}
/// <summary>
/// Bytes client has sent so far.
/// </summary>
public ulong BytesSent
{
get
{
return transmitter != null ? transmitter.BytesSent : 0;
}
}
/// <summary>
/// Number of bytes received (bytes per second) during past second.
/// </summary>
public double ReceiveRate
{
get
{
return transmitter != null ? transmitter.ReceiveRate : 0;
}
}
/// <summary>
/// Number of bytes sent (bytes per second) during past second.
/// </summary>
public double SendRate
{
get
{
return transmitter != null ? transmitter.SendRate : 0;
}
}
#endregion
#region Session Management
public void Disconnect(Session session)
{
if (session.IsConnected)
{
Message message = MessageFactory.Current.ReserveMessage(typeof(LeaveRequestMessage));
session.Send(message);
MessageFactory.Current.ReleaseMessage(message);
}
else
{
throw new Exception("Not connected.");
}
}
#endregion
#region Processing
public void PrintDebugInformation()
{
m_log.Info("[MXP ClientStack] Statistics report");
m_log.Info("Pending Sessions: " + PendingSessionCount);
m_log.Info("Sessions: " + SessionCount + " (Clients: " + Clients.Count + " )");
m_log.Info("Transmitter Alive?: " + IsTransmitterAlive);
m_log.Info("Packets Sent/Received: " + PacketsSent + " / " + PacketsReceived);
m_log.Info("Bytes Sent/Received: " + BytesSent + " / " + BytesReceived);
m_log.Info("Send/Recieve Rate (bps): " + SendRate + " / " + ReceiveRate);
}
public void Process()
{
ProcessMessages();
Clean();
}
public void Clean()
{
foreach (MXPClientView clientView in Clients)
{
if (clientView.Session.SessionState == SessionState.Disconnected)
{
sessionsToRemove.Add(clientView);
}
}
foreach (MXPClientView clientView in sessionsToRemove)
{
clientView.Scene.RemoveClient(clientView.AgentId);
Clients.Remove(clientView);
sessions.Remove(clientView.Session);
}
sessionsToRemove.Clear();
}
public bool AuthoriseUser(string participantName, string password, UUID sceneId, out UUID userId, out string firstName, out string lastName)
{
userId = UUID.Zero;
firstName = "";
lastName = "";
if (!Scenes.ContainsKey(sceneId))
{
m_log.Info("Login failed as region was not found: " + sceneId);
return false;
}
string[] nameParts=participantName.Split(' ');
if(nameParts.Length!=2)
{
m_log.Info("Login failed as user name is not formed of first and last name separated by space: " + participantName);
return false;
}
firstName = nameParts[0];
lastName = nameParts[1];
UserProfileData userProfile = Scenes[sceneId].CommsManager.UserService.GetUserProfile(firstName, lastName);
if (userProfile == null)
{
m_log.Info("Login failed as user was not found: " + participantName);
return false;
}
userId = userProfile.ID;
if (!password.StartsWith("$1$"))
{
password = "$1$" + Util.Md5Hash(password);
}
password = password.Remove(0, 3); //remove $1$
string s = Util.Md5Hash(password + ":" + userProfile.PasswordSalt);
return (userProfile.PasswordHash.Equals(s.ToString(), StringComparison.InvariantCultureIgnoreCase)
|| userProfile.PasswordHash.Equals(password, StringComparison.InvariantCultureIgnoreCase));
}
public void ProcessMessages()
{
if (transmitter.PendingSessionCount > 0)
{
Session tmp = transmitter.AcceptPendingSession();
sessions.Add(tmp);
sessionsToClient.Add(tmp);
}
List<Session> tmpRemove = new List<Session>();
foreach (Session session in sessionsToClient)
{
while (session.AvailableMessages > 0)
{
Message message = session.Receive();
if (message.GetType() == typeof (JoinRequestMessage))
{
JoinRequestMessage joinRequestMessage = (JoinRequestMessage) message;
UUID userId;
string firstName;
string lastName;
bool authorized = AuthoriseUser(joinRequestMessage.ParticipantName,
joinRequestMessage.ParticipantPassphrase,
new UUID(joinRequestMessage.BubbleId), out userId, out firstName, out lastName);
if (authorized)
{
Scene target = Scenes[new UUID(joinRequestMessage.BubbleId)];
UUID mxpSessionID = UUID.Random();
m_log.Info("[MXP ClientStack] Session join request success: " + session.SessionId + " (" +
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
session.RemoteEndPoint.Port + ")");
AcceptConnection(session, joinRequestMessage, mxpSessionID,userId);
MXPClientView client = new MXPClientView(session, mxpSessionID,userId, target,
firstName, lastName);
m_log.Info("[MXP ClientStack] Created Client");
Clients.Add(client);
m_log.Info("[MXP ClientStack] Adding to Scene");
target.ClientManager.Add(client.CircuitCode, client);
m_log.Info("[MXP ClientStack] Initialising...");
try
{
client.Start();
} catch( Exception e)
{
m_log.Info(e);
}
m_log.Info("[MXP ClientStack] Connected");
//target.EventManager.TriggerOnNewClient(client);
}
else
{
m_log.Info("[MXP ClientStack] Session join request failure: " + session.SessionId + " (" +
(session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" +
session.RemoteEndPoint.Port + ")");
DeclineConnection(session, joinRequestMessage);
}
tmpRemove.Add(session);
}
}
}
foreach (Session session in tmpRemove)
{
sessionsToClient.Remove(session);
}
foreach (MXPClientView clientView in Clients)
{
int messagesProcessedCount = 0;
Session session = clientView.Session;
while (session.AvailableMessages > 0)
{
Message message = session.Receive();
if (message.GetType() == typeof(LeaveRequestMessage))
{
LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)MessageFactory.Current.ReserveMessage(
typeof(LeaveResponseMessage));
m_log.Info("[MXP ClientStack] Session leave request: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
leaveResponseMessage.RequestMessageId = message.MessageId;
leaveResponseMessage.FailureCode = 0;
session.Send(leaveResponseMessage);
if (session.SessionState != SessionState.Disconnected)
{
session.SetStateDisconnected();
}
m_log.Info("[MXP ClientStack] Removing Client from Scene");
clientView.Scene.RemoveClient(clientView.AgentId);
}
if (message.GetType() == typeof(LeaveResponseMessage))
{
LeaveResponseMessage leaveResponseMessage = (LeaveResponseMessage)message;
m_log.Info("[MXP ClientStack] Session leave response: " + session.SessionId + " (" + (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + session.RemoteEndPoint.Port + ")");
if (leaveResponseMessage.FailureCode == 0)
{
session.SetStateDisconnected();
}
m_log.Info("[MXP ClientStack] Removing Client from Scene");
clientView.Scene.RemoveClient(clientView.AgentId);
}
else
{
clientView.ProcessMXPPacket(message);
}
MessageFactory.Current.ReleaseMessage(message);
messagesProcessedCount++;
if (messagesProcessedCount > 1000)
{
break;
}
}
}
}
private void AcceptConnection(Session session, JoinRequestMessage joinRequestMessage, UUID mxpSessionID, UUID userId)
{
JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(
typeof(JoinResponseMessage));
joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
joinResponseMessage.FailureCode = 0;
joinResponseMessage.ParticipantId = userId.Guid;
joinResponseMessage.CloudUrl = cloudUrl;
joinResponseMessage.BubbleName = Scenes[new UUID(joinRequestMessage.BubbleId)].RegionInfo.RegionName;
joinResponseMessage.BubbleRealTime = 0;
joinResponseMessage.ProgramName = programName;
joinResponseMessage.ProgramMajorVersion = programMajorVersion;
joinResponseMessage.ProgramMinorVersion = programMinorVersion;
joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
session.Send(joinResponseMessage);
session.SetStateConnected();
}
private void DeclineConnection(Session session, Message joinRequestMessage)
{
JoinResponseMessage joinResponseMessage = (JoinResponseMessage)MessageFactory.Current.ReserveMessage(typeof(JoinResponseMessage));
joinResponseMessage.RequestMessageId = joinRequestMessage.MessageId;
joinResponseMessage.FailureCode = 1;
joinResponseMessage.CloudUrl = cloudUrl;
joinResponseMessage.BubbleName = "Declined OpenSim Region"; // Dont reveal anything about the sim in the disconnect notice
joinResponseMessage.BubbleRealTime = 0;
joinResponseMessage.ProgramName = programName;
joinResponseMessage.ProgramMajorVersion = programMajorVersion;
joinResponseMessage.ProgramMinorVersion = programMinorVersion;
joinResponseMessage.ProtocolMajorVersion = MxpConstants.ProtocolMajorVersion;
joinResponseMessage.ProtocolMinorVersion = MxpConstants.ProtocolMinorVersion;
session.Send(joinResponseMessage);
session.SetStateDisconnected();
}
#endregion
}
}
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