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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim
{
public class SimClientBase
{
protected virtual void ProcessInPacket(Packet Pack)
{
}
protected virtual void ProcessOutPacket(Packet Pack)
{
}
public virtual void InPacket(Packet NewPack)
{
}
public virtual void OutPacket(Packet NewPack)
{
}
}
}
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