1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
|
using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Web;
using System.IO;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Utilities;
using libsecondlife;
namespace OpenSim
{
public class RegionInfo // could inherit from SimProfileBase
{
public LLUUID SimUUID;
public string RegionName;
public uint RegionLocX;
public uint RegionLocY;
public ulong RegionHandle;
public int IPListenPort;
public string IPListenAddr;
//following should be removed and the GenericConfig object passed around,
//so each class (AssetServer, GridServer etc) can access what config data they want
public string AssetURL = "";
public string AssetSendKey = "";
public string GridURL = "";
public string GridSendKey = "";
public string GridRecvKey = "";
public string UserURL = "";
public string UserSendKey = "";
public string UserRecvKey = "";
private bool isSandbox;
public RegionInfo()
{
}
public void SaveToGrid()
{
//we really want to keep any server connection code out of here and out of the code code
// and put it in the server connection classes (those inheriting from IGridServer etc)
string reqtext;
reqtext = "<authkey>" + this.GridSendKey + "</authkey>";
reqtext += "<sim>";
reqtext += "<uuid>" + this.SimUUID.ToString() + "</uuid>";
reqtext += "<regionname>" + this.RegionName + "</regionname>";
reqtext += "<sim_ip>" + this.IPListenAddr + "</sim_ip>";
reqtext += "<sim_port>" + this.IPListenPort.ToString() + "</sim_port>";
reqtext += "<region_locx>" + this.RegionLocX.ToString() + "</region_locx>";
reqtext += "<region_locy>" + this.RegionLocY.ToString() + "</region_locy>";
reqtext += "<estate_id>1</estate_id>";
reqtext += "</sim>";
WebRequest GridSaveReq = WebRequest.Create(this.GridURL + "sims/" + this.SimUUID.ToString());
GridSaveReq.Method = "POST";
GridSaveReq.ContentType = "text/plaintext";
GridSaveReq.ContentLength = reqtext.Length;
StreamWriter stOut = new StreamWriter(GridSaveReq.GetRequestStream(), System.Text.Encoding.ASCII);
stOut.Write(reqtext);
stOut.Close();
StreamReader stIn = new StreamReader(GridSaveReq.GetResponse().GetResponseStream());
string GridResponse = stIn.ReadToEnd();
stIn.Close();
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("RegionInfo.CS:SaveToGrid() - Grid said: " + GridResponse);
}
public void InitConfig(bool sandboxMode, IGenericConfig configData)
{
this.isSandbox = sandboxMode;
try
{
// Sim UUID
string attri = "";
attri = configData.GetAttribute("SimUUID");
if (attri == "")
{
this.SimUUID = LLUUID.Random();
configData.SetAttribute("SimUUID", this.SimUUID.ToString());
}
else
{
this.SimUUID = new LLUUID(attri);
}
// Sim name
attri = "";
attri = configData.GetAttribute("SimName");
if (attri == "")
{
this.RegionName = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name [OpenSim test]: ", "OpenSim test");
configData.SetAttribute("SimName", this.RegionName);
}
else
{
this.RegionName = attri;
}
// Sim/Grid location X
attri = "";
attri = configData.GetAttribute("SimLocationX");
if (attri == "")
{
string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X [997]: ", "997");
configData.SetAttribute("SimLocationX", location);
this.RegionLocX = (uint)Convert.ToUInt32(location);
}
else
{
this.RegionLocX = (uint)Convert.ToUInt32(attri);
}
// Sim/Grid location Y
attri = "";
attri = configData.GetAttribute("SimLocationY");
if (attri == "")
{
string location = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y [996]: ", "996");
configData.SetAttribute("SimLocationY", location);
this.RegionLocY = (uint)Convert.ToUInt32(location);
}
else
{
this.RegionLocY = (uint)Convert.ToUInt32(attri);
}
//Sim Listen Port
attri = "";
attri = configData.GetAttribute("SimListenPort");
if (attri == "")
{
string port = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections [9000]: ", "9000");
configData.SetAttribute("SimListenPort", port);
this.IPListenPort = Convert.ToInt32(port);
}
else
{
this.IPListenPort = Convert.ToInt32(attri);
}
//Sim Listen Address
attri = "";
attri = configData.GetAttribute("SimListenAddress");
if (attri == "")
{
this.IPListenAddr = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ", "127.0.0.1");
configData.SetAttribute("SimListenAddress", this.IPListenAddr);
}
else
{
this.IPListenAddr = attri;
}
if (!isSandbox)
{
//shouldn't be reading this data in here, it should be up to the classes implementing the server interfaces to read what they need from the config object
//Grid Server URL
attri = "";
attri = configData.GetAttribute("GridServerURL");
if (attri == "")
{
this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL: ");
configData.SetAttribute("GridServerURL", this.GridURL);
}
else
{
this.GridURL = attri;
}
//Grid Send Key
attri = "";
attri = configData.GetAttribute("GridSendKey");
if (attri == "")
{
this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server: ");
configData.SetAttribute("GridSendKey", this.GridSendKey);
}
else
{
this.GridSendKey = attri;
}
//Grid Receive Key
attri = "";
attri = configData.GetAttribute("GridRecvKey");
if (attri == "")
{
this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server: ");
configData.SetAttribute("GridRecvKey", this.GridRecvKey);
}
else
{
this.GridRecvKey = attri;
}
}
this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256));
if (!this.isSandbox)
{
this.SaveToGrid();
}
configData.Commit();
}
catch (Exception e)
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
}
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("UUID: " + this.SimUUID.ToStringHyphenated());
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString());
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString());
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey);
}
}
}
|