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using System;
using System.Collections.Generic;
using System.Reflection;
using System.Xml;
using libsecondlife;
using libsecondlife.Packets;
using libsecondlife.AssetSystem;
namespace libsecondlife.TestClient
{
public class TestClient : SecondLife
{
public delegate void PrimCreatedCallback(Simulator simulator, Primitive prim);
public event PrimCreatedCallback OnPrimCreated;
public Dictionary<Simulator, Dictionary<uint, Primitive>> SimPrims;
public LLUUID GroupID = LLUUID.Zero;
public Dictionary<LLUUID, GroupMember> GroupMembers;
public Dictionary<uint, Avatar> AvatarList = new Dictionary<uint,Avatar>();
public Dictionary<LLUUID, AvatarAppearancePacket> Appearances = new Dictionary<LLUUID, AvatarAppearancePacket>();
public Dictionary<string, Command> Commands = new Dictionary<string,Command>();
public bool Running = true;
public string MasterName = String.Empty;
public LLUUID MasterKey = LLUUID.Zero;
public ClientManager ClientManager;
public int regionX;
public int regionY;
//internal libsecondlife.InventorySystem.InventoryFolder currentDirectory;
private LLQuaternion bodyRotation = LLQuaternion.Identity;
private LLVector3 forward = new LLVector3(0, 0.9999f, 0);
private LLVector3 left = new LLVector3(0.9999f, 0, 0);
private LLVector3 up = new LLVector3(0, 0, 0.9999f);
private System.Timers.Timer updateTimer;
/// <summary>
///
/// </summary>
public TestClient(ClientManager manager)
{
ClientManager = manager;
updateTimer = new System.Timers.Timer(1000);
updateTimer.Elapsed += new System.Timers.ElapsedEventHandler(updateTimer_Elapsed);
RegisterAllCommands(Assembly.GetExecutingAssembly());
Settings.DEBUG = true;
Settings.STORE_LAND_PATCHES = true;
Settings.ALWAYS_REQUEST_OBJECTS = true;
Network.RegisterCallback(PacketType.AgentDataUpdate, new NetworkManager.PacketCallback(AgentDataUpdateHandler));
Objects.OnNewPrim += new ObjectManager.NewPrimCallback(Objects_OnNewPrim);
Objects.OnObjectUpdated += new ObjectManager.ObjectUpdatedCallback(Objects_OnObjectUpdated);
Objects.OnObjectKilled += new ObjectManager.KillObjectCallback(Objects_OnObjectKilled);
Objects.OnNewAvatar += new ObjectManager.NewAvatarCallback(Objects_OnNewAvatar);
Self.OnInstantMessage += new MainAvatar.InstantMessageCallback(Self_OnInstantMessage);
Groups.OnGroupMembers += new GroupManager.GroupMembersCallback(GroupMembersHandler);
this.OnLogMessage += new LogCallback(TestClient_OnLogMessage);
Network.RegisterCallback(PacketType.AvatarAppearance, new NetworkManager.PacketCallback(AvatarAppearanceHandler));
updateTimer.Start();
}
public void RegisterAllCommands(Assembly assembly)
{
foreach (Type t in assembly.GetTypes())
{
try
{
if (t.IsSubclassOf(typeof(Command)))
{
ConstructorInfo info = t.GetConstructor(new Type[] { typeof(TestClient) });
Command command = (Command)info.Invoke(new object[] { this });
RegisterCommand(command);
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}
public void RegisterCommand(Command command)
{
command.Client = this;
if (!Commands.ContainsKey(command.Name.ToLower()))
{
Commands.Add(command.Name.ToLower(), command);
}
}
//breaks up large responses to deal with the max IM size
private void SendResponseIM(SecondLife client, LLUUID fromAgentID, string data, LLUUID imSessionID)
{
for ( int i = 0 ; i < data.Length ; i += 1024 ) {
int y;
if ((i + 1023) > data.Length)
{
y = data.Length - i;
}
else
{
y = 1023;
}
string message = data.Substring(i, y);
client.Self.InstantMessage(fromAgentID, message, imSessionID);
}
}
public void DoCommand(string cmd, LLUUID fromAgentID, LLUUID imSessionID)
{
string[] tokens = Parsing.ParseArguments(cmd);
if (tokens.Length == 0)
return;
string firstToken = tokens[0].ToLower();
// "all balance" will send the balance command to all currently logged in bots
if (firstToken == "all" && tokens.Length > 1)
{
cmd = String.Empty;
// Reserialize all of the arguments except for "all"
for (int i = 1; i < tokens.Length; i++)
{
cmd += tokens[i] + " ";
}
ClientManager.DoCommandAll(cmd, fromAgentID, imSessionID);
return;
}
if (Commands.ContainsKey(firstToken))
{
string[] args = new string[tokens.Length - 1];
Array.Copy(tokens, 1, args, 0, args.Length);
string response = response = Commands[firstToken].Execute(args, fromAgentID);
if (response.Length > 0)
{
Console.WriteLine(response);
if (fromAgentID != null && Network.Connected)
{
// IMs don't like \r\n line endings, clean them up first
response = response.Replace("\r", "");
SendResponseIM(this, fromAgentID, response, imSessionID);
}
}
}
}
private void updateTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (Command c in Commands.Values)
if (c.Active)
c.Think();
}
private void AgentDataUpdateHandler(Packet packet, Simulator sim)
{
AgentDataUpdatePacket p = (AgentDataUpdatePacket)packet;
if (p.AgentData.AgentID == sim.Client.Network.AgentID)
{
Console.WriteLine("Got the group ID for " + sim.Client.ToString() + ", requesting group members...");
GroupID = p.AgentData.ActiveGroupID;
sim.Client.Groups.BeginGetGroupMembers(GroupID);
}
}
private void TestClient_OnLogMessage(string message, Helpers.LogLevel level)
{
Console.WriteLine("<" + this.ToString() + "> " + level.ToString() + ": " + message);
}
private void GroupMembersHandler(Dictionary<LLUUID, GroupMember> members)
{
Console.WriteLine("Got " + members.Count + " group members.");
GroupMembers = members;
}
private void Objects_OnObjectKilled(Simulator simulator, uint objectID)
{
lock (SimPrims)
{
if (SimPrims.ContainsKey(simulator) && SimPrims[simulator].ContainsKey(objectID))
SimPrims[simulator].Remove(objectID);
}
lock (AvatarList)
{
if (AvatarList.ContainsKey(objectID))
AvatarList.Remove(objectID);
}
}
private void Objects_OnObjectUpdated(Simulator simulator, ObjectUpdate update, ulong regionHandle, ushort timeDilation)
{
regionX = (int)(regionHandle >> 32);
regionY = (int)(regionHandle & 0xFFFFFFFF);
if (update.Avatar)
{
lock (AvatarList)
{
// TODO: We really need a solid avatar and object tracker in Utilities to use here
if (AvatarList.ContainsKey(update.LocalID))
{
AvatarList[update.LocalID].CollisionPlane = update.CollisionPlane;
AvatarList[update.LocalID].Position = update.Position;
AvatarList[update.LocalID].Velocity = update.Velocity;
AvatarList[update.LocalID].Acceleration = update.Acceleration;
AvatarList[update.LocalID].Rotation = update.Rotation;
AvatarList[update.LocalID].AngularVelocity = update.AngularVelocity;
AvatarList[update.LocalID].Textures = update.Textures;
}
}
}
else
{
lock (SimPrims)
{
if (SimPrims.ContainsKey(simulator) && SimPrims[simulator].ContainsKey(update.LocalID))
{
SimPrims[simulator][update.LocalID].Position = update.Position;
SimPrims[simulator][update.LocalID].Velocity = update.Velocity;
SimPrims[simulator][update.LocalID].Acceleration = update.Acceleration;
SimPrims[simulator][update.LocalID].Rotation = update.Rotation;
SimPrims[simulator][update.LocalID].AngularVelocity = update.AngularVelocity;
SimPrims[simulator][update.LocalID].Textures = update.Textures;
}
}
}
}
private void Objects_OnNewPrim(Simulator simulator, Primitive prim, ulong regionHandle, ushort timeDilation)
{
lock (SimPrims)
{
if (!SimPrims.ContainsKey(simulator))
{
SimPrims[simulator] = new Dictionary<uint, Primitive>(10000);
}
SimPrims[simulator][prim.LocalID] = prim;
}
if ((prim.Flags & LLObject.ObjectFlags.CreateSelected) != 0 && OnPrimCreated != null)
{
OnPrimCreated(simulator, prim);
}
}
private void Objects_OnNewAvatar(Simulator simulator, Avatar avatar, ulong regionHandle, ushort timeDilation)
{
lock (AvatarList)
{
AvatarList[avatar.LocalID] = avatar;
}
}
private void AvatarAppearanceHandler(Packet packet, Simulator simulator)
{
AvatarAppearancePacket appearance = (AvatarAppearancePacket)packet;
lock (Appearances) Appearances[appearance.Sender.ID] = appearance;
}
private void Self_OnInstantMessage(LLUUID fromAgentID, string fromAgentName, LLUUID toAgentID,
uint parentEstateID, LLUUID regionID, LLVector3 position, MainAvatar.InstantMessageDialog dialog,
bool groupIM, LLUUID imSessionID, DateTime timestamp, string message,
MainAvatar.InstantMessageOnline offline, byte[] binaryBucket)
{
if (MasterKey != LLUUID.Zero)
{
if (fromAgentID != MasterKey)
{
// Received an IM from someone that is not the bot's master, ignore
Console.WriteLine("<IM>" + fromAgentName + " (not master): " + message + "@" + regionID.ToString() + ":" + position.ToString() );
return;
}
}
else
{
if (GroupMembers != null && !GroupMembers.ContainsKey(fromAgentID))
{
// Received an IM from someone outside the bot's group, ignore
Console.WriteLine("<IM>" + fromAgentName + " (not in group): " + message + "@" + regionID.ToString() + ":" + position.ToString());
return;
}
}
Console.WriteLine("<IM>" + fromAgentName + ": " + message);
if (dialog == MainAvatar.InstantMessageDialog.RequestTeleport)
{
Console.WriteLine("Accepting teleport lure.");
Self.TeleportLureRespond(fromAgentID, true);
}
else
{
if (dialog == MainAvatar.InstantMessageDialog.InventoryOffered)
{
Console.WriteLine("Accepting inventory offer.");
Self.InstantMessage(Self.FirstName + " " + Self.LastName, fromAgentID, String.Empty,
imSessionID, MainAvatar.InstantMessageDialog.InventoryAccepted,
MainAvatar.InstantMessageOnline.Offline, Self.Position, LLUUID.Zero,
Self.InventoryRootFolderUUID.GetBytes());
}
else
{
DoCommand(message, fromAgentID, imSessionID);
}
}
}
}
}
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