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using System;
using System.Collections.Generic;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class ImportOutfitCommand : Command
{
private uint SerialNum = 1;
public ImportOutfitCommand(TestClient testClient)
{
Name = "importoutfit";
Description = "Imports an appearance from an xml file. Usage: importoutfit inputfile.xml";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length != 1)
return "Usage: importoutfit inputfile.xml";
try
{
XmlReader reader = XmlReader.Create(args[0]);
XmlSerializer serializer = new XmlSerializer(typeof(Packet));
AvatarAppearancePacket appearance = (AvatarAppearancePacket)serializer.Deserialize(reader);
reader.Close();
AgentSetAppearancePacket set = new AgentSetAppearancePacket();
set.AgentData.AgentID = Client.Network.AgentID;
set.AgentData.SessionID = Client.Network.SessionID;
set.AgentData.SerialNum = SerialNum++;
float AV_Height_Range = 2.025506f - 1.50856f;
float AV_Height = 1.50856f + (((float)appearance.VisualParam[25].ParamValue / 255.0f) * AV_Height_Range);
set.AgentData.Size = new LLVector3(0.45f, 0.6f, AV_Height);
set.ObjectData.TextureEntry = appearance.ObjectData.TextureEntry;
set.VisualParam = new AgentSetAppearancePacket.VisualParamBlock[appearance.VisualParam.Length];
int i = 0;
foreach (AvatarAppearancePacket.VisualParamBlock block in appearance.VisualParam)
{
set.VisualParam[i] = new AgentSetAppearancePacket.VisualParamBlock();
set.VisualParam[i].ParamValue = block.ParamValue;
i++;
}
set.WearableData = new AgentSetAppearancePacket.WearableDataBlock[0];
Client.Network.SendPacket(set);
}
catch (Exception)
{
return "Failed to import the appearance XML file, maybe it doesn't exist or is in the wrong format?";
}
return "Imported " + args[0] + " and sent an AgentSetAppearance packet";
}
}
}
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