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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace libsecondlife.TestClient
{
public class SayCommand: Command
{
public SayCommand(TestClient testClient)
{
Name = "say";
Description = "Say something. (usage: say (optional channel) whatever)";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
int channel = 0;
int startIndex = 0;
if (args.Length < 1)
{
return "usage: say (optional channel) whatever";
}
else if (args.Length > 1)
{
if (Int32.TryParse(args[0], out channel))
startIndex = 1;
}
StringBuilder message = new StringBuilder();
for (int i = startIndex; i < args.Length; i++)
{
message.Append(args[i]);
if (i != args.Length - 1) message.Append(" ");
}
Client.Self.Chat(message.ToString(), channel, MainAvatar.ChatType.Normal);
return "Said " + message.ToString();
}
}
}
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