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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class EchoMasterCommand: Command
{
public EchoMasterCommand(TestClient testClient)
{
Name = "echoMaster";
Description = "Repeat everything that master says.";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (!Active)
{
Active = true;
Client.Self.OnChat += new MainAvatar.ChatCallback(Self_OnChat);
return "Echoing is now on.";
}
else
{
Active = false;
Client.Self.OnChat -= new MainAvatar.ChatCallback(Self_OnChat);
return "Echoing is now off.";
}
}
void Self_OnChat(string message, MainAvatar.ChatAudibleLevel audible, MainAvatar.ChatType type,
MainAvatar.ChatSourceType sourcetype, string fromName, LLUUID id, LLUUID ownerid, LLVector3 position)
{
if (message.Length > 0 && Client.MasterKey == id)
{
Client.Self.Chat(message, 0, MainAvatar.ChatType.Normal);
}
}
}
}
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