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|
/*
Copyright (c) 2007 Michael Wright
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the <organization> nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using libsecondlife;
using libsecondlife.Packets;
using libsecondlife.AssetSystem;
using System.IO;
using Axiom.MathLib;
namespace Second_server
{
/// <summary>
/// Description of Agent_Manager.
/// </summary>
public class Agent_Manager
{
public Dictionary<libsecondlife.LLUUID,Avatar_data> Agent_list;
//public uint number_agents=0;
private uint local_numer=0;
private Server server;
public Prim_manager prim_man;
private byte [] data1;
private libsecondlife.Packets.RegionHandshakePacket reg;
private System.Text.Encoding enc = System.Text.Encoding.ASCII;
public libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock avatar_template;
//private int appc=0;
public Agent_Manager(Server serve)
{
Agent_list=new Dictionary<libsecondlife.LLUUID,Avatar_data>();
server=serve;
this.initialise();
}
//***************************************************
public Avatar_data Get_Agent(LLUUID id)
{
if(!this.Agent_list.ContainsKey(id))
{
return null;
}
else
{
Avatar_data ad=this.Agent_list[id];
return ad;
}
}
public void Add_Agent(Avatar_data agent)
{
this.Agent_list.Add(agent.Full_ID,agent);
}
public bool New_Agent(User_Agent_info User_info)
{
Avatar_data ad=new Avatar_data();
ad.Full_ID=User_info.AgentID;
ad.Net_info=User_info;
ad.pos=new LLVector3(100,100,22);
this.Agent_list.Add(ad.Full_ID,ad);
return(true);
}
public void Agent_join(User_Agent_info User_info)
{
//send region data
server.SendPacket(reg,true,User_info);
//inform client of join comlete
libsecondlife.Packets.AgentMovementCompletePacket mov=new AgentMovementCompletePacket();
mov.AgentData.SessionID=User_info.SessionID;
mov.AgentData.AgentID=User_info.AgentID;
mov.Data.RegionHandle=1096213093147648;
mov.Data.Timestamp=1169838966;
mov.Data.Position=new LLVector3(100f,100f,22f);
mov.Data.LookAt=new LLVector3(0.99f,0.042f,0);
server.SendPacket(mov,true,User_info);
}
public void tick()
{
//update positions
foreach (KeyValuePair<libsecondlife.LLUUID,Avatar_data> kp in this.Agent_list)
{
kp.Value.pos.X+=(kp.Value.vel.X*0.2f);
kp.Value.pos.Y+=(kp.Value.vel.Y*0.2f);
kp.Value.pos.Z+=(kp.Value.vel.Z*0.2f);
}
}
//**************************************************************
private void initialise()
{
//Region data
reg=new RegionHandshakePacket();
reg.RegionInfo.BillableFactor=0;
reg.RegionInfo.IsEstateManager=false;
reg.RegionInfo.TerrainHeightRange00=60;
reg.RegionInfo.TerrainHeightRange01=60;
reg.RegionInfo.TerrainHeightRange10=60;
reg.RegionInfo.TerrainHeightRange11=60;
reg.RegionInfo.TerrainStartHeight00=20;
reg.RegionInfo.TerrainStartHeight01=20;
reg.RegionInfo.TerrainStartHeight10=20;
reg.RegionInfo.TerrainStartHeight11=20;
reg.RegionInfo.SimAccess=13;
reg.RegionInfo.WaterHeight=5;
reg.RegionInfo.RegionFlags=72458694;
reg.RegionInfo.SimName=enc.GetBytes( "Test Sandbox\0");
reg.RegionInfo.SimOwner=new LLUUID("00000000-0000-0000-0000-000000000000");
reg.RegionInfo.TerrainBase0=new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
reg.RegionInfo.TerrainBase1=new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
reg.RegionInfo.TerrainBase2=new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
reg.RegionInfo.TerrainBase3=new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
reg.RegionInfo.TerrainDetail0=new LLUUID("00000000-0000-0000-0000-000000000000");
reg.RegionInfo.TerrainDetail1=new LLUUID("00000000-0000-0000-0000-000000000000");
reg.RegionInfo.TerrainDetail2=new LLUUID("00000000-0000-0000-0000-000000000000");
reg.RegionInfo.TerrainDetail3=new LLUUID("00000000-0000-0000-0000-000000000000");
reg.RegionInfo.CacheID=new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab33");
this.setuptemplate("objectupate168.dat");
}
public void setuptemplate(string name)
{
/*ObjectUpdatePacket objupdate=new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle=1096213093147648;
objupdate.RegionData.TimeDilation=64096;
objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
*/
int i=0;
FileInfo fInfo = new FileInfo(name);
long numBytes = fInfo.Length;
FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read);
BinaryReader br = new BinaryReader(fStream);
byte [] data1 = br.ReadBytes((int)numBytes);
br.Close();
fStream.Close();
libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1,ref i);
//objupdate.ObjectData[0]=objdata;
System.Text.Encoding enc = System.Text.Encoding.ASCII;
libsecondlife.LLVector3 pos=new LLVector3(objdata.ObjectData, 16);
pos.X=100f;
objdata.ID=8880000;
objdata.NameValue=enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0");
libsecondlife.LLVector3 pos2=new LLVector3(13.981f,100.0f,20.0f);
//objdata.FullID=user.AgentID;
byte[] pb=pos.GetBytes();
Array.Copy(pb,0,objdata.ObjectData,16,pb.Length);
avatar_template=objdata;
}
//**********************************************************
public void send_intial_data(User_Agent_info User_info)
{
//shouldn't really have to read all this in from disk for every new client?
string data_path=System.AppDomain.CurrentDomain.BaseDirectory + @"\layer_data\";
//send layerdata
LayerDataPacket layerpack=new LayerDataPacket();
layerpack.LayerID.Type=76;
//layerpack.LayerData.ReadfromFile(data_path+@"layerdata0.dat");
this.read_layerdata(User_info,ref layerpack,data_path+@"layerdata0.dat");
//server.SendPacket(layerpack,true,User_info);
LayerDataPacket layerpack1=new LayerDataPacket();
layerpack1.LayerID.Type=76;
//layerpack1.LayerData.ReadfromFile(data_path+@"layerdata1.dat");
this.read_layerdata(User_info,ref layerpack,data_path+@"layerdata1.dat");
//server.SendPacket(layerpack1,true,User_info);
LayerDataPacket layerpack2=new LayerDataPacket();
layerpack2.LayerID.Type=56;
//layerpack2.LayerData.ReadfromFile(data_path+@"layerdata2.dat");
this.read_layerdata(User_info,ref layerpack,data_path+@"layerdata2.dat");
//server.SendPacket(layerpack2,true,User_info);
LayerDataPacket layerpack3=new LayerDataPacket();
layerpack3.LayerID.Type=55;
//layerpack3.LayerData.ReadfromFile(data_path+@"layerdata3.dat");
this.read_layerdata(User_info,ref layerpack,data_path+@"layerdata3.dat");
//server.SendPacket(layerpack3,true,User_info);
LayerDataPacket layerpack4=new LayerDataPacket();
layerpack4.LayerID.Type=56;
//layerpack4.LayerData.ReadfromFile(data_path+@"layerdata4.dat");
this.read_layerdata(User_info,ref layerpack,data_path+@"layerdata4.dat");
//server.SendPacket(layerpack4,true,User_info);
LayerDataPacket layerpack5=new LayerDataPacket();
layerpack5.LayerID.Type=55;
//layerpack5.LayerData.ReadfromFile(data_path+@"layerdata5.dat");
this.read_layerdata(User_info,ref layerpack,data_path+@"layerdata5.dat");
//server.SendPacket(layerpack5,true,User_info);
//send intial set of captured prims data?
this.prim_man.Read_Prim_database( "objectdatabase.ini",User_info);
//send prims that have been created by users
//prim_man.send_existing_prims(User_info);
//send update about clients avatar
this.send_intial_avatar_position(User_info);
//send updates about all other users
//this.send_test_avatar_position(User_info);
foreach (KeyValuePair<libsecondlife.LLUUID,Avatar_data> kp in this.Agent_list)
{
if(kp.Value.Net_info.AgentID!=User_info.AgentID)
{
this.send_other_avatar_position(User_info,kp.Value);
}
}
}
public void send_intial_avatar_position(User_Agent_info User_info)
{
//send a objectupdate packet with information about the clients avatar
ObjectUpdatePacket objupdate=new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle=1096213093147648;
objupdate.RegionData.TimeDilation=64096;
objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
objupdate.ObjectData[0]=avatar_template;
//give this avatar object a local id and assign the user a name
objupdate.ObjectData[0].ID=8880000+this.local_numer;
User_info.localID=objupdate.ObjectData[0].ID;
//User_info.name="Test"+this.local_numer+" User";
this.Get_Agent(User_info.AgentID).started=true;
objupdate.ObjectData[0].FullID=User_info.AgentID;
objupdate.ObjectData[0].NameValue=enc.GetBytes("FirstName STRING RW SV Test"+ this.local_numer+"\nLastName STRING RW SV User \0");
User_info.name="FirstName STRING RW SV Test"+ this.local_numer+"\nLastName STRING RW SV User \0";
User_info.last_name="User";
User_info.first_name="Test"+this.local_numer;
libsecondlife.LLVector3 pos2=new LLVector3(100f,100.0f,22.0f);
byte[] pb=pos2.GetBytes();
Array.Copy(pb,0,objupdate.ObjectData[0].ObjectData,16,pb.Length);
this.local_numer++;
server.SendPacket(objupdate,true,User_info);
//send this info to other existing clients
foreach (KeyValuePair<libsecondlife.LLUUID,Avatar_data> kp in this.Agent_list)
{
if(kp.Value.Net_info.AgentID!=User_info.AgentID)
{
server.SendPacket(objupdate,true,kp.Value.Net_info);
this.send_other_apper(kp.Value.Net_info,objupdate.ObjectData[0].FullID);
}
}
}
public void send_intial_avatar_apper(User_Agent_info user)
{
//seems that we don't send a avatarapperance for ourself.
/*AvatarAppearancePacket avp=new AvatarAppearancePacket();
avp.VisualParam=new AvatarAppearancePacket.VisualParamBlock[218];
avp.ObjectData.TextureEntry=this.avatar_template.TextureEntry;// br.ReadBytes((int)numBytes);
AvatarAppearancePacket.VisualParamBlock avblock=null;
for(int i=0; i<218; i++)
{
avblock=new AvatarAppearancePacket.VisualParamBlock();
avblock.ParamValue=(byte)100;
avp.VisualParam[i]=avblock;
}
avp.Sender.IsTrial=false;
avp.Sender.ID=user.AgentID;
*/
AgentWearablesUpdatePacket aw=new AgentWearablesUpdatePacket();
aw.AgentData.AgentID=user.AgentID;
aw.AgentData.SerialNum=0;//(uint)appc;
//appc++;
aw.AgentData.SessionID=user.SessionID;//new LLUUID("00000000-0000-0000-0000-000000000000");//user.SessionID;
aw.WearableData= new AgentWearablesUpdatePacket.WearableDataBlock[13];
AgentWearablesUpdatePacket.WearableDataBlock awb=null;
awb=new AgentWearablesUpdatePacket.WearableDataBlock();
awb.WearableType=(byte)0;
awb.AssetID=new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
//awb.ItemID=new LLUUID("b7878000-0000-0000-0000-000000000000");
awb.ItemID=new LLUUID("b7878441893b094917f791174bc8401c");
//awb.ItemID=new LLUUID("00000000-0000-0000-0000-000000000000");
aw.WearableData[0]=awb;
/*awb=new AgentWearablesUpdatePacket.WearableDataBlock();
awb.WearableType=(byte)1;
awb.AssetID=new LLUUID("e0ee49b5a4184df8d3c9a65361fe7f49");
awb.ItemID=new LLUUID("193f0876fc11d143797454352f9c9c26");
//awb.ItemID=new LLUUID("00000000-0000-0000-0000-000000000000");
aw.WearableData[1]=awb;*/
for(int i=1; i<13; i++)
{
awb=new AgentWearablesUpdatePacket.WearableDataBlock();
awb.WearableType=(byte)i;
awb.AssetID=new LLUUID("00000000-0000-0000-0000-000000000000");
awb.ItemID=new LLUUID("00000000-0000-0000-0000-000000000000");
aw.WearableData[i]=awb;
}
//server.SendPacket(avp,true,user);
server.SendPacket(aw,true,user);
//System.Console.WriteLine(avp);
}
public void send_other_apper(User_Agent_info user,LLUUID id)
{
AvatarAppearancePacket avp=new AvatarAppearancePacket();
avp.VisualParam=new AvatarAppearancePacket.VisualParamBlock[218];
//avp.ObjectData.TextureEntry=this.avatar_template.TextureEntry;// br.ReadBytes((int)numBytes);
FileInfo fInfo = new FileInfo("Avatar_texture3.dat");
long numBytes = fInfo.Length;
FileStream fStream = new FileStream("Avatar_texture3.dat", FileMode.Open, FileAccess.Read);
BinaryReader br = new BinaryReader(fStream);
avp.ObjectData.TextureEntry= br.ReadBytes((int)numBytes);
br.Close();
fStream.Close();
AvatarAppearancePacket.VisualParamBlock avblock=null;
for(int i=0; i<218; i++)
{
avblock=new AvatarAppearancePacket.VisualParamBlock();
avblock.ParamValue=(byte)100;
avp.VisualParam[i]=avblock;
}
avp.Sender.IsTrial=false;
avp.Sender.ID=id;
server.SendPacket(avp,true,user);
}
public void send_test_avatar_position(User_Agent_info User_info)
{
//send a objectupdate packet with information about the clients avatar
ObjectUpdatePacket objupdate=new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle=1096213093147648;
objupdate.RegionData.TimeDilation=64500;
objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
objupdate.ObjectData[0]=avatar_template;
//give this avatar object a local id and assign the user a name
objupdate.ObjectData[0].ID=8880000+this.local_numer;
objupdate.ObjectData[0].FullID=new LLUUID("00000000-0000-0000-5665-000000000034");
objupdate.ObjectData[0].NameValue=enc.GetBytes("FirstName STRING RW SV Test"+ this.local_numer+"\nLastName STRING RW SV User \0");
libsecondlife.LLVector3 pos2=new LLVector3(120f,120.0f,22.0f);
byte[] pb=pos2.GetBytes();
Array.Copy(pb,0,objupdate.ObjectData[0].ObjectData,16,pb.Length);
this.local_numer++;
server.SendPacket(objupdate,true,User_info);
this.send_other_apper(User_info,new LLUUID("00000000-0000-0000-5665-000000000034"));
}
public void send_other_avatar_position(User_Agent_info User_info, Avatar_data avd)
{
//send a objectupdate packet with information about the clients avatar
ObjectUpdatePacket objupdate=new ObjectUpdatePacket();
objupdate.RegionData.RegionHandle=1096213093147648;
objupdate.RegionData.TimeDilation=64500;
objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
objupdate.ObjectData[0]=avatar_template;
//give this avatar object a local id and assign the user a name
objupdate.ObjectData[0].ID=avd.Net_info.localID;
objupdate.ObjectData[0].FullID=avd.Net_info.AgentID;//new LLUUID("00000000-0000-0000-5665-000000000034");
objupdate.ObjectData[0].NameValue=enc.GetBytes(avd.Net_info.name);//enc.GetBytes("FirstName STRING RW SV Test"+ this.local_numer+"\nLastName STRING RW SV User \0");
libsecondlife.LLVector3 pos2=new LLVector3(avd.pos.X,avd.pos.Y,avd.pos.Z);
byte[] pb=pos2.GetBytes();
Array.Copy(pb,0,objupdate.ObjectData[0].ObjectData,16,pb.Length);
this.local_numer++;
server.SendPacket(objupdate,true,User_info);
this.send_other_apper(User_info,avd.Net_info.AgentID);//new LLUUID("00000000-0000-0000-5665-000000000034"));
}
//*************************************************************
public void send_chat_message(User_Agent_info User_info, string line)
{
libsecondlife.Packets.ChatFromSimulatorPacket reply=new ChatFromSimulatorPacket();
reply.ChatData.Audible=1;
reply.ChatData.Message=enc.GetBytes(line);
reply.ChatData.ChatType=1;
reply.ChatData.SourceType=1;
reply.ChatData.Position=new LLVector3(120,100,21); //should set to actual position
reply.ChatData.FromName=enc.GetBytes(User_info.first_name +" "+User_info.last_name +"\0"); //enc.GetBytes("Echo: \0"); //and actual name
reply.ChatData.OwnerID=User_info.AgentID;
reply.ChatData.SourceID=User_info.AgentID;
//echo to sender
server.SendPacket(reply,true,User_info);
//send to all users
foreach (KeyValuePair<libsecondlife.LLUUID,Avatar_data> kp in this.Agent_list)
{
if(kp.Value.Net_info.AgentID!=User_info.AgentID)
{
server.SendPacket(reply,true,kp.Value.Net_info);
}
}
}
//*************************************************************
public void send_move_command(User_Agent_info user, bool stop,float x, float y, float z, uint av_id, libsecondlife.LLQuaternion body)
{
uint ID=user.localID;
//ID=av_id;
byte[] bytes=new byte[60];
ImprovedTerseObjectUpdatePacket im=new ImprovedTerseObjectUpdatePacket();
im.RegionData.RegionHandle=1096213093147648;
im.RegionData.TimeDilation=64096;
im.ObjectData=new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
int i=0;
ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat=new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
im.ObjectData[0]=dat;
dat.TextureEntry=avatar_template.TextureEntry;
libsecondlife.LLVector3 pos2=new LLVector3(x,y,z);
bytes[i++] = (byte)(ID % 256);
bytes[i++] = (byte)((ID >> 8) % 256);
bytes[i++] = (byte)((ID >> 16) % 256);
bytes[i++] = (byte)((ID >> 24) % 256);
bytes[i++]=0;
bytes[i++]=1;
i+=14;
bytes[i++]=128;
bytes[i++]=63;
byte[] pb=pos2.GetBytes();
Array.Copy(pb,0,bytes,i,pb.Length);
i+=12;
ushort ac=32767;
Axiom.MathLib.Vector3 v3=new Axiom.MathLib.Vector3(1,0,0);
Axiom.MathLib.Quaternion q=new Axiom.MathLib.Quaternion(body.W,body.X,body.Y,body.Z);
Axiom.MathLib.Vector3 direc=q*v3;
direc.Normalize();
direc=direc*(0.03f);
direc.x+=1;
direc.y+=1;
direc.z+=1;
ushort dx,dy,dz;
dx=(ushort)(32768*direc.x);
dy=(ushort)(32768*direc.y);
dz=(ushort)(32768*direc.z);
//vel
if(!stop)
{
bytes[i++] = (byte)(dx % 256);
bytes[i++] = (byte)((dx >> 8) % 256);
bytes[i++] = (byte)(dy % 256);
bytes[i++] = (byte)((dy >> 8) % 256);
bytes[i++] = (byte)(dz % 256);
bytes[i++] = (byte)((dz >> 8) % 256);
}
else
{
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
}
//accel
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
//rot
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
//rotation vel
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
bytes[i++] = (byte)(ac % 256);
bytes[i++] = (byte)((ac >> 8) % 256);
dat.Data=bytes;
server.SendPacket(im,true,user);
//should send to all users.
foreach (KeyValuePair<libsecondlife.LLUUID,Avatar_data> kp in this.Agent_list)
{
if(kp.Value.Net_info.AgentID!=user.AgentID)
{
server.SendPacket(im,true,kp.Value.Net_info);
}
}
}
//*************************************************************
public void read_layerdata(User_Agent_info User_info,ref LayerDataPacket lay,string name)
{
FileInfo fInfo = new FileInfo(name);
long numBytes = fInfo.Length;
FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read);
BinaryReader br = new BinaryReader(fStream);
data1 = br.ReadBytes((int)numBytes);
br.Close();
fStream.Close();
lay.LayerData.Data=data1;
server.SendPacket(lay,true,User_info);
//System.Console.WriteLine("sent");
}
}
public class Avatar_data
{
public User_Agent_info Net_info;
public LLUUID Full_ID;
public LLVector3 pos;
public LLVector3 vel=new LLVector3(0,0,0);
public bool walk=false;
public bool started=false;
public Avatar_data()
{
}
}
}
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