using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace libsecondlife.TestClient { public class TreeCommand: Command { public TreeCommand(TestClient testClient) { Name = "tree"; Description = "Rez a tree."; } public override string Execute(string[] args, LLUUID fromAgentID) { if (args.Length == 1) { try { string treeName = args[0].Trim(new char[] { ' ' }); ObjectManager.Tree tree = (ObjectManager.Tree)Enum.Parse(typeof(ObjectManager.Tree), treeName); LLVector3 treePosition = new LLVector3(Client.Self.Position.X, Client.Self.Position.Y, Client.Self.Position.Z); treePosition.Z += 3.0f; Client.Objects.AddTree(Client.Network.CurrentSim, new LLVector3(0.5f, 0.5f, 0.5f), LLQuaternion.Identity, treePosition, tree, Client.GroupID, false); return "Attempted to rez a " + treeName + " tree"; } catch (Exception) { return "Type !tree for usage"; } } string usage = "Usage: !tree ["; foreach (string value in Enum.GetNames(typeof(ObjectManager.Tree))) { usage += value + ","; } usage = usage.TrimEnd(new char[] { ',' }); usage += "]"; return usage; } } }