using System; using System.Text; using libsecondlife; namespace libsecondlife.TestClient { public class RegionInfoCommand : Command { public RegionInfoCommand(TestClient testClient) { Name = "regioninfo"; Description = "Prints out info about all the current region"; } public override string Execute(string[] args, LLUUID fromAgentID) { StringBuilder output = new StringBuilder(); output.AppendLine(Client.Network.CurrentSim.ToString()); output.Append("Access: "); output.AppendLine(Client.Network.CurrentSim.Access.ToString()); output.Append("Flags: "); output.AppendLine(Client.Network.CurrentSim.Flags.ToString()); output.Append("TerrainBase0: "); output.AppendLine(Client.Network.CurrentSim.TerrainBase0.ToStringHyphenated()); output.Append("TerrainBase1: "); output.AppendLine(Client.Network.CurrentSim.TerrainBase1.ToStringHyphenated()); output.Append("TerrainBase2: "); output.AppendLine(Client.Network.CurrentSim.TerrainBase2.ToStringHyphenated()); output.Append("TerrainBase3: "); output.AppendLine(Client.Network.CurrentSim.TerrainBase3.ToStringHyphenated()); output.Append("TerrainDetail0: "); output.AppendLine(Client.Network.CurrentSim.TerrainDetail0.ToStringHyphenated()); output.Append("TerrainDetail1: "); output.AppendLine(Client.Network.CurrentSim.TerrainDetail1.ToStringHyphenated()); output.Append("TerrainDetail2: "); output.AppendLine(Client.Network.CurrentSim.TerrainDetail2.ToStringHyphenated()); output.Append("TerrainDetail3: "); output.AppendLine(Client.Network.CurrentSim.TerrainDetail3.ToStringHyphenated()); output.Append("Water Height: "); output.AppendLine(Client.Network.CurrentSim.WaterHeight.ToString()); return output.ToString(); } } }