using System; using System.Collections.Generic; using System.IO; using System.Xml; using System.Xml.Serialization; using libsecondlife; using libsecondlife.Packets; namespace libsecondlife.TestClient { public class ImportOutfitCommand : Command { private uint SerialNum = 1; public ImportOutfitCommand(TestClient testClient) { Name = "importoutfit"; Description = "Imports an appearance from an xml file. Usage: importoutfit inputfile.xml"; } public override string Execute(string[] args, LLUUID fromAgentID) { if (args.Length != 1) return "Usage: importoutfit inputfile.xml"; try { XmlReader reader = XmlReader.Create(args[0]); XmlSerializer serializer = new XmlSerializer(typeof(Packet)); AvatarAppearancePacket appearance = (AvatarAppearancePacket)serializer.Deserialize(reader); reader.Close(); AgentSetAppearancePacket set = new AgentSetAppearancePacket(); set.AgentData.AgentID = Client.Network.AgentID; set.AgentData.SessionID = Client.Network.SessionID; set.AgentData.SerialNum = SerialNum++; float AV_Height_Range = 2.025506f - 1.50856f; float AV_Height = 1.50856f + (((float)appearance.VisualParam[25].ParamValue / 255.0f) * AV_Height_Range); set.AgentData.Size = new LLVector3(0.45f, 0.6f, AV_Height); set.ObjectData.TextureEntry = appearance.ObjectData.TextureEntry; set.VisualParam = new AgentSetAppearancePacket.VisualParamBlock[appearance.VisualParam.Length]; int i = 0; foreach (AvatarAppearancePacket.VisualParamBlock block in appearance.VisualParam) { set.VisualParam[i] = new AgentSetAppearancePacket.VisualParamBlock(); set.VisualParam[i].ParamValue = block.ParamValue; i++; } set.WearableData = new AgentSetAppearancePacket.WearableDataBlock[0]; Client.Network.SendPacket(set); } catch (Exception) { return "Failed to import the appearance XML file, maybe it doesn't exist or is in the wrong format?"; } return "Imported " + args[0] + " and sent an AgentSetAppearance packet"; } } }