using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace libsecondlife.TestClient { public class GoHomeCommand : Command { public GoHomeCommand(TestClient testClient) { Name = "gohome"; Description = "Teleports home"; } public override string Execute(string[] args, LLUUID fromAgentID) { if ( Client.Self.GoHome() ) { return "Teleport Home Succesful"; } else { return "Teleport Home Failed"; } } } }