using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace OpenSim.world { public class Avatar : Entity { public string firstname; public string lastname; public OpenSimClient ControllingClient; public Avatar(OpenSimClient TheClient) { Console.WriteLine("Avatar.cs - Loading details from grid (DUMMY)"); ControllingClient=TheClient; } public void CompleteMovement(World RegionInfo) { Console.WriteLine("Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet"); AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); mov.AgentData.SessionID = this.ControllingClient.SessionID; mov.AgentData.AgentID = this.ControllingClient.AgentID; mov.Data.RegionHandle = OpenSim_Main.cfg.RegionHandle; // TODO - dynamicalise this stuff mov.Data.Timestamp = 1169838966; mov.Data.Position = new LLVector3(100f, 100f, 35f); mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0); Console.WriteLine("Sending AgentMovementComplete packet"); ControllingClient.OutPacket(mov); } public void SendRegionHandshake(World RegionInfo) { Console.WriteLine("Avatar.cs:SendRegionHandshake() - Creating empty RegionHandshake packet"); System.Text.Encoding _enc = System.Text.Encoding.ASCII; RegionHandshakePacket handshake = new RegionHandshakePacket(); Console.WriteLine("Avatar.cs:SendRegionhandshake() - Filling in RegionHandshake details"); handshake.RegionInfo.BillableFactor = 0; handshake.RegionInfo.IsEstateManager = false; handshake.RegionInfo.TerrainHeightRange00 = 60; handshake.RegionInfo.TerrainHeightRange01 = 60; handshake.RegionInfo.TerrainHeightRange10 = 60; handshake.RegionInfo.TerrainHeightRange11 = 60; handshake.RegionInfo.TerrainStartHeight00 = 20; handshake.RegionInfo.TerrainStartHeight01 = 20; handshake.RegionInfo.TerrainStartHeight10 = 20; handshake.RegionInfo.TerrainStartHeight11 = 20; handshake.RegionInfo.SimAccess = 13; handshake.RegionInfo.WaterHeight = 10; handshake.RegionInfo.RegionFlags = 72458694; handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.cfg.RegionName + "\0"); handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000"); handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); handshake.RegionInfo.TerrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); handshake.RegionInfo.TerrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); handshake.RegionInfo.TerrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000"); handshake.RegionInfo.TerrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000"); handshake.RegionInfo.TerrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000"); handshake.RegionInfo.TerrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000"); handshake.RegionInfo.CacheID = new LLUUID("545ec0a5-5751-1026-8a0b-216e38a7ab37"); Console.WriteLine("Avatar.cs:SendRegionHandshake() - Sending RegionHandshake packet"); this.ControllingClient.OutPacket(handshake); } } }