/* * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections; using System.Collections.Generic; using System.Threading; using System.IO; using System.Net; using libsecondlife; using libsecondlife.Packets; using ServerConsole; namespace OpenSim { /// /// Description of ServerConsole. /// public class MServerConsole : ConsoleBase { private ConsoleType ConsType; StreamWriter Log; // STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!! // constype - the type of console to use (see enum ConsoleType) // sparam - depending on the console type: // TCP - the IP to bind to (127.0.0.1 if blank) // Local - param ignored // SimChat - the AgentID of this sim's admin // and for the iparam: // TCP - the port to bind to // Local - param ignored // SimChat - the chat channel to accept commands from public MServerConsole(ConsoleType constype, string sparam, int iparam) { ConsType = constype; switch(constype) { case ConsoleType.Local: Console.WriteLine("ServerConsole.cs - creating new local console"); Console.WriteLine("Logs will be saved to current directory in opensim-console.log"); Log=File.AppendText("opensim-console.log"); Log.WriteLine("========================================================================"); //Log.WriteLine("OpenSim " + VersionInfo.Version + " Started at " + DateTime.Now.ToString()); break; case ConsoleType.TCP: break; case ConsoleType.SimChat: break; default: Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!"); break; } } public override void Close() { Log.WriteLine("OpenSim shutdown at " + DateTime.Now.ToString()); Log.Close(); } public override void Write(string format, params object[] args) { Log.Write(format, args); Console.Write(format, args); return; } public override void WriteLine(string format, params object[] args) { Log.WriteLine(format, args); Console.WriteLine(format, args); return; } public override string ReadLine() { string TempStr=Console.ReadLine(); Log.WriteLine(TempStr); return TempStr; } public override int Read() { int TempInt= Console.Read(); Log.Write((char)TempInt); return TempInt; } // Displays a command prompt and waits for the user to enter a string, then returns that string public override string CmdPrompt(string prompt) { this.Write(prompt); return this.ReadLine(); } // Displays a command prompt and returns a default value if the user simply presses enter public override string CmdPrompt(string prompt, string defaultresponse) { string temp=CmdPrompt(prompt); if(temp=="") { return defaultresponse; } else { return temp; } } // Displays a command prompt and returns a default value, user may only enter 1 of 2 options public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) { bool itisdone=false; string temp=CmdPrompt(prompt,defaultresponse); while(itisdone==false) { if((temp==OptionA) || (temp==OptionB)) { itisdone=true; } else { this.WriteLine("Valid options are " + OptionA + " or " + OptionB); temp=CmdPrompt(prompt,defaultresponse); } } return temp; } // Runs a command with a number of parameters public override Object RunCmd(string Cmd, string[] cmdparams) { switch(Cmd) { case "help": this.WriteLine("show users - show info about connected users"); this.WriteLine("shutdown - disconnect all clients and shutdown"); this.WriteLine("regenerate - regenerate the sim's terrain"); break; case "show": ShowCommands(cmdparams[0]); break; case "regenerate": OpenSim_Main.local_world.RegenerateTerrain(); break; case "shutdown": OpenSim_Main.Shutdown(); break; } return null; } // Shows data about something public override void ShowCommands(string ShowWhat) { switch(ShowWhat) { case "uptime": this.WriteLine("OpenSim has been running since " + OpenSim_Main.sim.startuptime.ToString()); this.WriteLine("That is " + (DateTime.Now-OpenSim_Main.sim.startuptime).ToString()); break; case "users": OpenSim.world.Avatar TempAv; this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}","Firstname", "Lastname","Agent ID", "Session ID", "Circuit", "IP")); foreach (libsecondlife.LLUUID UUID in OpenSim_Main.local_world.Entities.Keys) { if(OpenSim_Main.local_world.Entities[UUID].ToString()== "OpenSim.world.Avatar") { TempAv=(OpenSim.world.Avatar)OpenSim_Main.local_world.Entities[UUID]; this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}",TempAv.firstname, TempAv.lastname,UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); } } break; } } // Displays a prompt to the user and then runs the command they entered public override void MainConsolePrompt() { string[] tempstrarray; string tempstr = this.CmdPrompt("OpenSim-" + OpenSim_Main.cfg.RegionHandle.ToString() + " # "); tempstrarray = tempstr.Split(' '); string cmd=tempstrarray[0]; Array.Reverse(tempstrarray); Array.Resize(ref tempstrarray,tempstrarray.Length-1); Array.Reverse(tempstrarray); string[] cmdparams=(string[])tempstrarray; RunCmd(cmd,cmdparams); } public override void SetStatus(string status) { Console.Write( status + "\r" ); } } }