/* * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections; using System.Collections.Generic; using System.Threading; using System.IO; using System.Net; using ServerConsole; namespace OpenGridServices { /// /// Description of ServerConsole. /// public class MServerConsole : ConsoleBase { private ConsoleType ConsType; StreamWriter Log; public conscmd_callback cmdparser; public string componentname; // STUPID HACK ALERT!!!! STUPID HACK ALERT!!!!! // constype - the type of console to use (see enum ConsoleType) // sparam - depending on the console type: // TCP - the IP to bind to (127.0.0.1 if blank) // Local - param ignored // and for the iparam: // TCP - the port to bind to // Local - param ignored // LogFile - duh // componentname - which component of the OGS system? (user, asset etc) // cmdparser - a reference to a conscmd_callback object public MServerConsole(ConsoleType constype, string sparam, int iparam, string LogFile, string componentname, conscmd_callback cmdparser) { ConsType = constype; this.componentname = componentname; this.cmdparser = cmdparser; switch(constype) { case ConsoleType.Local: Console.WriteLine("ServerConsole.cs - creating new local console"); Console.WriteLine("Logs will be saved to current directory in " + LogFile); Log=File.AppendText(LogFile); Log.WriteLine("========================================================================"); Log.WriteLine(componentname + " " + VersionInfo.Version + " Started at " + DateTime.Now.ToString()); break; case ConsoleType.TCP: break; default: Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!"); break; } } public override void Close() { Log.WriteLine("Shutdown at " + DateTime.Now.ToString()); Log.Close(); } // You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here public override void WriteLine(string Line) { Log.WriteLine(Line); Console.WriteLine(Line); return; } public override string ReadLine() { string TempStr=Console.ReadLine(); Log.WriteLine(TempStr); return TempStr; } public override int Read() { int TempInt= Console.Read(); Log.Write((char)TempInt); return TempInt; } public override void Write(string Line) { Console.Write(Line); Log.Write(Line); return; } // Displays a prompt and waits for the user to enter a string, then returns that string // Done with no echo and suitable for passwords public override string PasswdPrompt(string prompt) { // FIXME: Needs to be better abstracted Log.WriteLine(prompt); this.Write(prompt); ConsoleColor oldfg=Console.ForegroundColor; Console.ForegroundColor=Console.BackgroundColor; string temp=Console.ReadLine(); Console.ForegroundColor=oldfg; return temp; } // Displays a command prompt and waits for the user to enter a string, then returns that string public override string CmdPrompt(string prompt) { this.Write(prompt); return this.ReadLine(); } // Displays a command prompt and returns a default value if the user simply presses enter public override string CmdPrompt(string prompt, string defaultresponse) { string temp=CmdPrompt(prompt); if(temp=="") { return defaultresponse; } else { return temp; } } // Displays a command prompt and returns a default value, user may only enter 1 of 2 options public override string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) { bool itisdone=false; string temp=CmdPrompt(prompt,defaultresponse); while(itisdone==false) { if((temp==OptionA) || (temp==OptionB)) { itisdone=true; } else { this.WriteLine("Valid options are " + OptionA + " or " + OptionB); temp=CmdPrompt(prompt,defaultresponse); } } return temp; } // Runs a command with a number of parameters public override Object RunCmd(string Cmd, string[] cmdparams) { cmdparser.RunCmd(Cmd, cmdparams); return null; } // Shows data about something public override void ShowCommands(string ShowWhat) { cmdparser.Show(ShowWhat); } public override void MainConsolePrompt() { string[] tempstrarray; string tempstr = this.CmdPrompt(this.componentname + "# "); tempstrarray = tempstr.Split(' '); string cmd=tempstrarray[0]; Array.Reverse(tempstrarray); Array.Resize(ref tempstrarray,tempstrarray.Length-1); Array.Reverse(tempstrarray); string[] cmdparams=(string[])tempstrarray; RunCmd(cmd,cmdparams); } } }