contact.h

00001 /*************************************************************************
00002  *                                                                       *
00003  * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.       *
00004  * All rights reserved.  Email: russ@q12.org   Web: www.q12.org          *
00005  *                                                                       *
00006  * This library is free software; you can redistribute it and/or         *
00007  * modify it under the terms of EITHER:                                  *
00008  *   (1) The GNU Lesser General Public License as published by the Free  *
00009  *       Software Foundation; either version 2.1 of the License, or (at  *
00010  *       your option) any later version. The text of the GNU Lesser      *
00011  *       General Public License is included with this library in the     *
00012  *       file LICENSE.TXT.                                               *
00013  *   (2) The BSD-style license that is included with this library in     *
00014  *       the file LICENSE-BSD.TXT.                                       *
00015  *                                                                       *
00016  * This library is distributed in the hope that it will be useful,       *
00017  * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00018  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
00019  * LICENSE.TXT and LICENSE-BSD.TXT for more details.                     *
00020  *                                                                       *
00021  *************************************************************************/
00022 
00023 #ifndef _ODE_CONTACT_H_
00024 #define _ODE_CONTACT_H_
00025 
00026 #include <ode/common.h>
00027 
00028 #ifdef __cplusplus
00029 extern "C" {
00030 #endif
00031 
00032 
00033 enum {
00034   dContactMu2     = 0x001,
00035   dContactFDir1      = 0x002,
00036   dContactBounce  = 0x004,
00037   dContactSoftERP = 0x008,
00038   dContactSoftCFM = 0x010,
00039   dContactMotion1 = 0x020,
00040   dContactMotion2 = 0x040,
00041   dContactSlip1      = 0x080,
00042   dContactSlip2      = 0x100,
00043 
00044   dContactApprox0 = 0x0000,
00045   dContactApprox1_1  = 0x1000,
00046   dContactApprox1_2  = 0x2000,
00047   dContactApprox1 = 0x3000
00048 };
00049 
00050 
00051 typedef struct dSurfaceParameters {
00052   /* must always be defined */
00053   int mode;
00054   dReal mu;
00055 
00056   /* only defined if the corresponding flag is set in mode */
00057   dReal mu2;
00058   dReal bounce;
00059   dReal bounce_vel;
00060   dReal soft_erp;
00061   dReal soft_cfm;
00062   dReal motion1,motion2;
00063   dReal slip1,slip2;
00064 } dSurfaceParameters;
00065 
00066 
00081 typedef struct dContactGeom {
00082   dVector3 pos;          
00083   dVector3 normal;       
00084   dReal depth;           
00085   dGeomID g1,g2;         
00086   int side1,side2;       
00087 } dContactGeom;
00088 
00089 
00090 /* contact info used by contact joint */
00091 
00092 typedef struct dContact {
00093   dSurfaceParameters surface;
00094   dContactGeom geom;
00095   dVector3 fdir1;
00096 } dContact;
00097 
00098 
00099 #ifdef __cplusplus
00100 }
00101 #endif
00102 
00103 #endif

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