#pragma once #include "Joint.h" namespace ODEManaged { __gc public class JointFixed : public Joint { public: //Constructors JointFixed(void); JointFixed(World &world); JointFixed(World &world, JointGroup &jointGroup); //Destructor virtual ~JointFixed(void); //Methods //Overloaded Create void Create(World &world, JointGroup &jointGroup); void Create(World &world); //Overloaded Attach void Attach(Body &body1, Body &body2); void Attach(Body &body1); void SetFixed(void); }; }