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00026 #ifndef _ODE_ODECPP_H_
00027 #define _ODE_ODECPP_H_
00028 #ifdef __cplusplus
00029
00030 #include <ode/error.h>
00031
00032
00033 class dWorld {
00034 dWorldID _id;
00035
00036
00037 dWorld (const dWorld &);
00038 void operator= (const dWorld &);
00039
00040 public:
00041 dWorld()
00042 { _id = dWorldCreate(); }
00043 ~dWorld()
00044 { dWorldDestroy (_id); }
00045
00046 dWorldID id() const
00047 { return _id; }
00048 operator dWorldID() const
00049 { return _id; }
00050
00051 void setGravity (dReal x, dReal y, dReal z)
00052 { dWorldSetGravity (_id,x,y,z); }
00053 void getGravity (dVector3 g) const
00054 { dWorldGetGravity (_id,g); }
00055
00056 void setERP (dReal erp)
00057 { dWorldSetERP(_id, erp); }
00058 dReal getERP() const
00059 { return dWorldGetERP(_id); }
00060
00061 void setCFM (dReal cfm)
00062 { dWorldSetCFM(_id, cfm); }
00063 dReal getCFM() const
00064 { return dWorldGetCFM(_id); }
00065
00066 void step (dReal stepsize)
00067 { dWorldStep (_id,stepsize); }
00068
00069 void stepFast1 (dReal stepsize, int maxiterations)
00070 { dWorldStepFast1 (_id,stepsize,maxiterations); }
00071 void setAutoEnableDepthSF1(dWorldID, int depth)
00072 { dWorldSetAutoEnableDepthSF1 (_id, depth); }
00073 int getAutoEnableDepthSF1(dWorldID)
00074 { return dWorldGetAutoEnableDepthSF1 (_id); }
00075
00076 void setAutoDisableLinearThreshold (dReal threshold)
00077 { dWorldSetAutoDisableLinearThreshold (_id,threshold); }
00078 dReal getAutoDisableLinearThreshold()
00079 { return dWorldGetAutoDisableLinearThreshold (_id); }
00080 void setAutoDisableAngularThreshold (dReal threshold)
00081 { dWorldSetAutoDisableAngularThreshold (_id,threshold); }
00082 dReal getAutoDisableAngularThreshold()
00083 { return dWorldGetAutoDisableAngularThreshold (_id); }
00084 void setAutoDisableSteps (int steps)
00085 { dWorldSetAutoDisableSteps (_id,steps); }
00086 int getAutoDisableSteps()
00087 { return dWorldGetAutoDisableSteps (_id); }
00088 void setAutoDisableTime (dReal time)
00089 { dWorldSetAutoDisableTime (_id,time); }
00090 dReal getAutoDisableTime()
00091 { return dWorldGetAutoDisableTime (_id); }
00092 void setAutoDisableFlag (int do_auto_disable)
00093 { dWorldSetAutoDisableFlag (_id,do_auto_disable); }
00094 int getAutoDisableFlag()
00095 { return dWorldGetAutoDisableFlag (_id); }
00096
00097 void impulseToForce (dReal stepsize, dReal ix, dReal iy, dReal iz,
00098 dVector3 force)
00099 { dWorldImpulseToForce (_id,stepsize,ix,iy,iz,force); }
00100 };
00101
00102
00103 class dBody {
00104 dBodyID _id;
00105
00106
00107 dBody (const dBody &);
00108 void operator= (const dBody &);
00109
00110 public:
00111 dBody()
00112 { _id = 0; }
00113 dBody (dWorldID world)
00114 { _id = dBodyCreate (world); }
00115 ~dBody()
00116 { if (_id) dBodyDestroy (_id); }
00117
00118 void create (dWorldID world) {
00119 if (_id) dBodyDestroy (_id);
00120 _id = dBodyCreate (world);
00121 }
00122
00123 dBodyID id() const
00124 { return _id; }
00125 operator dBodyID() const
00126 { return _id; }
00127
00128 void setData (void *data)
00129 { dBodySetData (_id,data); }
00130 void *getData() const
00131 { return dBodyGetData (_id); }
00132
00133 void setPosition (dReal x, dReal y, dReal z)
00134 { dBodySetPosition (_id,x,y,z); }
00135 void setRotation (const dMatrix3 R)
00136 { dBodySetRotation (_id,R); }
00137 void setQuaternion (const dQuaternion q)
00138 { dBodySetQuaternion (_id,q); }
00139 void setLinearVel (dReal x, dReal y, dReal z)
00140 { dBodySetLinearVel (_id,x,y,z); }
00141 void setAngularVel (dReal x, dReal y, dReal z)
00142 { dBodySetAngularVel (_id,x,y,z); }
00143
00144 const dReal * getPosition() const
00145 { return dBodyGetPosition (_id); }
00146 const dReal * getRotation() const
00147 { return dBodyGetRotation (_id); }
00148 const dReal * getQuaternion() const
00149 { return dBodyGetQuaternion (_id); }
00150 const dReal * getLinearVel() const
00151 { return dBodyGetLinearVel (_id); }
00152 const dReal * getAngularVel() const
00153 { return dBodyGetAngularVel (_id); }
00154
00155 void setMass (const dMass *mass)
00156 { dBodySetMass (_id,mass); }
00157 void getMass (dMass *mass) const
00158 { dBodyGetMass (_id,mass); }
00159
00160 void addForce (dReal fx, dReal fy, dReal fz)
00161 { dBodyAddForce (_id, fx, fy, fz); }
00162 void addTorque (dReal fx, dReal fy, dReal fz)
00163 { dBodyAddTorque (_id, fx, fy, fz); }
00164 void addRelForce (dReal fx, dReal fy, dReal fz)
00165 { dBodyAddRelForce (_id, fx, fy, fz); }
00166 void addRelTorque (dReal fx, dReal fy, dReal fz)
00167 { dBodyAddRelTorque (_id, fx, fy, fz); }
00168 void addForceAtPos (dReal fx, dReal fy, dReal fz,
00169 dReal px, dReal py, dReal pz)
00170 { dBodyAddForceAtPos (_id, fx, fy, fz, px, py, pz); }
00171 void addForceAtRelPos (dReal fx, dReal fy, dReal fz,
00172 dReal px, dReal py, dReal pz)
00173 { dBodyAddForceAtRelPos (_id, fx, fy, fz, px, py, pz); }
00174 void addRelForceAtPos (dReal fx, dReal fy, dReal fz,
00175 dReal px, dReal py, dReal pz)
00176 { dBodyAddRelForceAtPos (_id, fx, fy, fz, px, py, pz); }
00177 void addRelForceAtRelPos (dReal fx, dReal fy, dReal fz,
00178 dReal px, dReal py, dReal pz)
00179 { dBodyAddRelForceAtRelPos (_id, fx, fy, fz, px, py, pz); }
00180
00181 const dReal * getForce() const
00182 { return dBodyGetForce(_id); }
00183 const dReal * getTorque() const
00184 { return dBodyGetTorque(_id); }
00185 void setForce (dReal x, dReal y, dReal z)
00186 { dBodySetForce (_id,x,y,z); }
00187 void setTorque (dReal x, dReal y, dReal z)
00188 { dBodySetTorque (_id,x,y,z); }
00189
00190 void enable()
00191 { dBodyEnable (_id); }
00192 void disable()
00193 { dBodyDisable (_id); }
00194 int isEnabled() const
00195 { return dBodyIsEnabled (_id); }
00196
00197 void getRelPointPos (dReal px, dReal py, dReal pz, dVector3 result) const
00198 { dBodyGetRelPointPos (_id, px, py, pz, result); }
00199 void getRelPointVel (dReal px, dReal py, dReal pz, dVector3 result) const
00200 { dBodyGetRelPointVel (_id, px, py, pz, result); }
00201 void getPointVel (dReal px, dReal py, dReal pz, dVector3 result) const
00202 { dBodyGetPointVel (_id,px,py,pz,result); }
00203 void getPosRelPoint (dReal px, dReal py, dReal pz, dVector3 result) const
00204 { dBodyGetPosRelPoint (_id,px,py,pz,result); }
00205 void vectorToWorld (dReal px, dReal py, dReal pz, dVector3 result) const
00206 { dBodyVectorToWorld (_id,px,py,pz,result); }
00207 void vectorFromWorld (dReal px, dReal py, dReal pz, dVector3 result) const
00208 { dBodyVectorFromWorld (_id,px,py,pz,result); }
00209
00210 void setFiniteRotationMode (int mode)
00211 { dBodySetFiniteRotationMode (_id, mode); }
00212 void setFiniteRotationAxis (dReal x, dReal y, dReal z)
00213 { dBodySetFiniteRotationAxis (_id, x, y, z); }
00214
00215 int getFiniteRotationMode() const
00216 { return dBodyGetFiniteRotationMode (_id); }
00217 void getFiniteRotationAxis (dVector3 result) const
00218 { dBodyGetFiniteRotationAxis (_id, result); }
00219
00220 int getNumJoints() const
00221 { return dBodyGetNumJoints (_id); }
00222 dJointID getJoint (int index) const
00223 { return dBodyGetJoint (_id, index); }
00224
00225 void setGravityMode (int mode)
00226 { dBodySetGravityMode (_id,mode); }
00227 int getGravityMode() const
00228 { return dBodyGetGravityMode (_id); }
00229
00230 int isConnectedTo (dBodyID body) const
00231 { return dAreConnected (_id, body); }
00232
00233 void setAutoDisableLinearThreshold (dReal threshold)
00234 { dBodySetAutoDisableLinearThreshold (_id,threshold); }
00235 dReal getAutoDisableLinearThreshold()
00236 { return dBodyGetAutoDisableLinearThreshold (_id); }
00237 void setAutoDisableAngularThreshold (dReal threshold)
00238 { dBodySetAutoDisableAngularThreshold (_id,threshold); }
00239 dReal getAutoDisableAngularThreshold()
00240 { return dBodyGetAutoDisableAngularThreshold (_id); }
00241 void setAutoDisableSteps (int steps)
00242 { dBodySetAutoDisableSteps (_id,steps); }
00243 int getAutoDisableSteps()
00244 { return dBodyGetAutoDisableSteps (_id); }
00245 void setAutoDisableTime (dReal time)
00246 { dBodySetAutoDisableTime (_id,time); }
00247 dReal getAutoDisableTime()
00248 { return dBodyGetAutoDisableTime (_id); }
00249 void setAutoDisableFlag (int do_auto_disable)
00250 { dBodySetAutoDisableFlag (_id,do_auto_disable); }
00251 int getAutoDisableFlag()
00252 { return dBodyGetAutoDisableFlag (_id); }
00253 };
00254
00255
00256 class dJointGroup {
00257 dJointGroupID _id;
00258
00259
00260 dJointGroup (const dJointGroup &);
00261 void operator= (const dJointGroup &);
00262
00263 public:
00264 dJointGroup (int dummy_arg=0)
00265 { _id = dJointGroupCreate (0); }
00266 ~dJointGroup()
00267 { dJointGroupDestroy (_id); }
00268 void create (int dummy_arg=0) {
00269 if (_id) dJointGroupDestroy (_id);
00270 _id = dJointGroupCreate (0);
00271 }
00272
00273 dJointGroupID id() const
00274 { return _id; }
00275 operator dJointGroupID() const
00276 { return _id; }
00277
00278 void empty()
00279 { dJointGroupEmpty (_id); }
00280 };
00281
00282
00283 class dJoint {
00284 private:
00285
00286 dJoint (const dJoint &) ;
00287 void operator= (const dJoint &);
00288
00289 protected:
00290 dJointID _id;
00291
00292 public:
00293 dJoint()
00294 { _id = 0; }
00295 ~dJoint()
00296 { if (_id) dJointDestroy (_id); }
00297
00298 dJointID id() const
00299 { return _id; }
00300 operator dJointID() const
00301 { return _id; }
00302
00303 void attach (dBodyID body1, dBodyID body2)
00304 { dJointAttach (_id, body1, body2); }
00305
00306 void setData (void *data)
00307 { dJointSetData (_id, data); }
00308 void *getData() const
00309 { return dJointGetData (_id); }
00310
00311 int getType() const
00312 { return dJointGetType (_id); }
00313
00314 dBodyID getBody (int index) const
00315 { return dJointGetBody (_id, index); }
00316
00317 void setFeedback(dJointFeedback *fb)
00318 { dJointSetFeedback(_id, fb); }
00319 dJointFeedback *getFeedback() const
00320 { return dJointGetFeedback(_id); }
00321 };
00322
00323
00324 class dBallJoint : public dJoint {
00325 private:
00326
00327 dBallJoint (const dBallJoint &);
00328 void operator= (const dBallJoint &);
00329
00330 public:
00331 dBallJoint() { }
00332 dBallJoint (dWorldID world, dJointGroupID group=0)
00333 { _id = dJointCreateBall (world, group); }
00334
00335 void create (dWorldID world, dJointGroupID group=0) {
00336 if (_id) dJointDestroy (_id);
00337 _id = dJointCreateBall (world, group);
00338 }
00339
00340 void setAnchor (dReal x, dReal y, dReal z)
00341 { dJointSetBallAnchor (_id, x, y, z); }
00342 void getAnchor (dVector3 result) const
00343 { dJointGetBallAnchor (_id, result); }
00344 void getAnchor2 (dVector3 result) const
00345 { dJointGetBallAnchor2 (_id, result); }
00346 void setParam (int parameter, dReal value)
00347 { dJointSetBallParam (_id, parameter, value); }
00348 dReal getParam (int parameter) const
00349 { return dJointGetBallParam (_id, parameter); }
00350 } ;
00351
00352
00353 class dHingeJoint : public dJoint {
00354
00355 dHingeJoint (const dHingeJoint &);
00356 void operator = (const dHingeJoint &);
00357
00358 public:
00359 dHingeJoint() { }
00360 dHingeJoint (dWorldID world, dJointGroupID group=0)
00361 { _id = dJointCreateHinge (world, group); }
00362
00363 void create (dWorldID world, dJointGroupID group=0) {
00364 if (_id) dJointDestroy (_id);
00365 _id = dJointCreateHinge (world, group);
00366 }
00367
00368 void setAnchor (dReal x, dReal y, dReal z)
00369 { dJointSetHingeAnchor (_id, x, y, z); }
00370 void getAnchor (dVector3 result) const
00371 { dJointGetHingeAnchor (_id, result); }
00372 void getAnchor2 (dVector3 result) const
00373 { dJointGetHingeAnchor2 (_id, result); }
00374
00375 void setAxis (dReal x, dReal y, dReal z)
00376 { dJointSetHingeAxis (_id, x, y, z); }
00377 void getAxis (dVector3 result) const
00378 { dJointGetHingeAxis (_id, result); }
00379
00380 dReal getAngle() const
00381 { return dJointGetHingeAngle (_id); }
00382 dReal getAngleRate() const
00383 { return dJointGetHingeAngleRate (_id); }
00384
00385 void setParam (int parameter, dReal value)
00386 { dJointSetHingeParam (_id, parameter, value); }
00387 dReal getParam (int parameter) const
00388 { return dJointGetHingeParam (_id, parameter); }
00389
00390 void addTorque (dReal torque)
00391 { dJointAddHingeTorque(_id, torque); }
00392 };
00393
00394
00395 class dSliderJoint : public dJoint {
00396
00397 dSliderJoint (const dSliderJoint &);
00398 void operator = (const dSliderJoint &);
00399
00400 public:
00401 dSliderJoint() { }
00402 dSliderJoint (dWorldID world, dJointGroupID group=0)
00403 { _id = dJointCreateSlider (world, group); }
00404
00405 void create (dWorldID world, dJointGroupID group=0) {
00406 if (_id) dJointDestroy (_id);
00407 _id = dJointCreateSlider (world, group);
00408 }
00409
00410 void setAxis (dReal x, dReal y, dReal z)
00411 { dJointSetSliderAxis (_id, x, y, z); }
00412 void getAxis (dVector3 result) const
00413 { dJointGetSliderAxis (_id, result); }
00414
00415 dReal getPosition() const
00416 { return dJointGetSliderPosition (_id); }
00417 dReal getPositionRate() const
00418 { return dJointGetSliderPositionRate (_id); }
00419
00420 void setParam (int parameter, dReal value)
00421 { dJointSetSliderParam (_id, parameter, value); }
00422 dReal getParam (int parameter) const
00423 { return dJointGetSliderParam (_id, parameter); }
00424
00425 void addForce (dReal force)
00426 { dJointAddSliderForce(_id, force); }
00427 };
00428
00429
00430 class dUniversalJoint : public dJoint {
00431
00432 dUniversalJoint (const dUniversalJoint &);
00433 void operator = (const dUniversalJoint &);
00434
00435 public:
00436 dUniversalJoint() { }
00437 dUniversalJoint (dWorldID world, dJointGroupID group=0)
00438 { _id = dJointCreateUniversal (world, group); }
00439
00440 void create (dWorldID world, dJointGroupID group=0) {
00441 if (_id) dJointDestroy (_id);
00442 _id = dJointCreateUniversal (world, group);
00443 }
00444
00445 void setAnchor (dReal x, dReal y, dReal z)
00446 { dJointSetUniversalAnchor (_id, x, y, z); }
00447 void setAxis1 (dReal x, dReal y, dReal z)
00448 { dJointSetUniversalAxis1 (_id, x, y, z); }
00449 void setAxis2 (dReal x, dReal y, dReal z)
00450 { dJointSetUniversalAxis2 (_id, x, y, z); }
00451 void setParam (int parameter, dReal value)
00452 { dJointSetUniversalParam (_id, parameter, value); }
00453
00454 void getAnchor (dVector3 result) const
00455 { dJointGetUniversalAnchor (_id, result); }
00456 void getAnchor2 (dVector3 result) const
00457 { dJointGetUniversalAnchor2 (_id, result); }
00458 void getAxis1 (dVector3 result) const
00459 { dJointGetUniversalAxis1 (_id, result); }
00460 void getAxis2 (dVector3 result) const
00461 { dJointGetUniversalAxis2 (_id, result); }
00462 dReal getParam (int parameter) const
00463 { return dJointGetUniversalParam (_id, parameter); }
00464 void getAngles(dReal *angle1, dReal *angle2) const
00465 { dJointGetUniversalAngles (_id, angle1, angle2); }
00466
00467 dReal getAngle1() const
00468 { return dJointGetUniversalAngle1 (_id); }
00469 dReal getAngle1Rate() const
00470 { return dJointGetUniversalAngle1Rate (_id); }
00471 dReal getAngle2() const
00472 { return dJointGetUniversalAngle2 (_id); }
00473 dReal getAngle2Rate() const
00474 { return dJointGetUniversalAngle2Rate (_id); }
00475
00476 void addTorques (dReal torque1, dReal torque2)
00477 { dJointAddUniversalTorques(_id, torque1, torque2); }
00478 };
00479
00480
00481 class dHinge2Joint : public dJoint {
00482
00483 dHinge2Joint (const dHinge2Joint &);
00484 void operator = (const dHinge2Joint &);
00485
00486 public:
00487 dHinge2Joint() { }
00488 dHinge2Joint (dWorldID world, dJointGroupID group=0)
00489 { _id = dJointCreateHinge2 (world, group); }
00490
00491 void create (dWorldID world, dJointGroupID group=0) {
00492 if (_id) dJointDestroy (_id);
00493 _id = dJointCreateHinge2 (world, group);
00494 }
00495
00496 void setAnchor (dReal x, dReal y, dReal z)
00497 { dJointSetHinge2Anchor (_id, x, y, z); }
00498 void setAxis1 (dReal x, dReal y, dReal z)
00499 { dJointSetHinge2Axis1 (_id, x, y, z); }
00500 void setAxis2 (dReal x, dReal y, dReal z)
00501 { dJointSetHinge2Axis2 (_id, x, y, z); }
00502
00503 void getAnchor (dVector3 result) const
00504 { dJointGetHinge2Anchor (_id, result); }
00505 void getAnchor2 (dVector3 result) const
00506 { dJointGetHinge2Anchor2 (_id, result); }
00507 void getAxis1 (dVector3 result) const
00508 { dJointGetHinge2Axis1 (_id, result); }
00509 void getAxis2 (dVector3 result) const
00510 { dJointGetHinge2Axis2 (_id, result); }
00511
00512 dReal getAngle1() const
00513 { return dJointGetHinge2Angle1 (_id); }
00514 dReal getAngle1Rate() const
00515 { return dJointGetHinge2Angle1Rate (_id); }
00516 dReal getAngle2Rate() const
00517 { return dJointGetHinge2Angle2Rate (_id); }
00518
00519 void setParam (int parameter, dReal value)
00520 { dJointSetHinge2Param (_id, parameter, value); }
00521 dReal getParam (int parameter) const
00522 { return dJointGetHinge2Param (_id, parameter); }
00523
00524 void addTorques(dReal torque1, dReal torque2)
00525 { dJointAddHinge2Torques(_id, torque1, torque2); }
00526 };
00527
00528
00529 class dPRJoint : public dJoint {
00530 dPRJoint (const dPRJoint &);
00531 void operator = (const dPRJoint &);
00532
00533 public:
00534 dPRJoint() { }
00535 dPRJoint (dWorldID world, dJointGroupID group=0)
00536 { _id = dJointCreatePR (world, group); }
00537
00538 void create (dWorldID world, dJointGroupID group=0) {
00539 if (_id) dJointDestroy (_id);
00540 _id = dJointCreatePR (world, group);
00541 }
00542
00543 void setAnchor (dReal x, dReal y, dReal z)
00544 { dJointSetPRAnchor (_id, x, y, z); }
00545 void setAxis1 (dReal x, dReal y, dReal z)
00546 { dJointSetPRAxis1 (_id, x, y, z); }
00547 void setAxis2 (dReal x, dReal y, dReal z)
00548 { dJointSetPRAxis2 (_id, x, y, z); }
00549
00550 void getAnchor (dVector3 result) const
00551 { dJointGetPRAnchor (_id, result); }
00552 void getAxis1 (dVector3 result) const
00553 { dJointGetPRAxis1 (_id, result); }
00554 void getAxis2 (dVector3 result) const
00555 { dJointGetPRAxis2 (_id, result); }
00556
00557 dReal getPosition() const
00558 { return dJointGetPRPosition (_id); }
00559 dReal getPositionRate() const
00560 { return dJointGetPRPositionRate (_id); }
00561
00562 void setParam (int parameter, dReal value)
00563 { dJointSetPRParam (_id, parameter, value); }
00564 dReal getParam (int parameter) const
00565 { return dJointGetPRParam (_id, parameter); }
00566 };
00567
00568
00569 class dFixedJoint : public dJoint {
00570
00571 dFixedJoint (const dFixedJoint &);
00572 void operator = (const dFixedJoint &);
00573
00574 public:
00575 dFixedJoint() { }
00576 dFixedJoint (dWorldID world, dJointGroupID group=0)
00577 { _id = dJointCreateFixed (world, group); }
00578
00579 void create (dWorldID world, dJointGroupID group=0) {
00580 if (_id) dJointDestroy (_id);
00581 _id = dJointCreateFixed (world, group);
00582 }
00583
00584 void set()
00585 { dJointSetFixed (_id); }
00586
00587 void setParam (int parameter, dReal value)
00588 { dJointSetFixedParam (_id, parameter, value); }
00589
00590 dReal getParam (int parameter) const
00591 { return dJointGetFixedParam (_id, parameter); }
00592 };
00593
00594
00595 class dContactJoint : public dJoint {
00596
00597 dContactJoint (const dContactJoint &);
00598 void operator = (const dContactJoint &);
00599
00600 public:
00601 dContactJoint() { }
00602 dContactJoint (dWorldID world, dJointGroupID group, dContact *contact)
00603 { _id = dJointCreateContact (world, group, contact); }
00604
00605 void create (dWorldID world, dJointGroupID group, dContact *contact) {
00606 if (_id) dJointDestroy (_id);
00607 _id = dJointCreateContact (world, group, contact);
00608 }
00609 };
00610
00611
00612 class dNullJoint : public dJoint {
00613
00614 dNullJoint (const dNullJoint &);
00615 void operator = (const dNullJoint &);
00616
00617 public:
00618 dNullJoint() { }
00619 dNullJoint (dWorldID world, dJointGroupID group=0)
00620 { _id = dJointCreateNull (world, group); }
00621
00622 void create (dWorldID world, dJointGroupID group=0) {
00623 if (_id) dJointDestroy (_id);
00624 _id = dJointCreateNull (world, group);
00625 }
00626 };
00627
00628
00629 class dAMotorJoint : public dJoint {
00630
00631 dAMotorJoint (const dAMotorJoint &);
00632 void operator = (const dAMotorJoint &);
00633
00634 public:
00635 dAMotorJoint() { }
00636 dAMotorJoint (dWorldID world, dJointGroupID group=0)
00637 { _id = dJointCreateAMotor (world, group); }
00638
00639 void create (dWorldID world, dJointGroupID group=0) {
00640 if (_id) dJointDestroy (_id);
00641 _id = dJointCreateAMotor (world, group);
00642 }
00643
00644 void setMode (int mode)
00645 { dJointSetAMotorMode (_id, mode); }
00646 int getMode() const
00647 { return dJointGetAMotorMode (_id); }
00648
00649 void setNumAxes (int num)
00650 { dJointSetAMotorNumAxes (_id, num); }
00651 int getNumAxes() const
00652 { return dJointGetAMotorNumAxes (_id); }
00653
00654 void setAxis (int anum, int rel, dReal x, dReal y, dReal z)
00655 { dJointSetAMotorAxis (_id, anum, rel, x, y, z); }
00656 void getAxis (int anum, dVector3 result) const
00657 { dJointGetAMotorAxis (_id, anum, result); }
00658 int getAxisRel (int anum) const
00659 { return dJointGetAMotorAxisRel (_id, anum); }
00660
00661 void setAngle (int anum, dReal angle)
00662 { dJointSetAMotorAngle (_id, anum, angle); }
00663 dReal getAngle (int anum) const
00664 { return dJointGetAMotorAngle (_id, anum); }
00665 dReal getAngleRate (int anum)
00666 { return dJointGetAMotorAngleRate (_id,anum); }
00667
00668 void setParam (int parameter, dReal value)
00669 { dJointSetAMotorParam (_id, parameter, value); }
00670 dReal getParam (int parameter) const
00671 { return dJointGetAMotorParam (_id, parameter); }
00672
00673 void addTorques(dReal torque1, dReal torque2, dReal torque3)
00674 { dJointAddAMotorTorques(_id, torque1, torque2, torque3); }
00675 };
00676
00677
00678 class dLMotorJoint : public dJoint {
00679
00680 dLMotorJoint (const dLMotorJoint &);
00681 void operator = (const dLMotorJoint &);
00682
00683 public:
00684 dLMotorJoint() { }
00685 dLMotorJoint (dWorldID world, dJointGroupID group=0)
00686 { _id = dJointCreateLMotor (world, group); }
00687
00688 void create (dWorldID world, dJointGroupID group=0) {
00689 if (_id) dJointDestroy (_id);
00690 _id = dJointCreateLMotor (world, group);
00691 }
00692
00693 void setNumAxes (int num)
00694 { dJointSetLMotorNumAxes (_id, num); }
00695 int getNumAxes() const
00696 { return dJointGetLMotorNumAxes (_id); }
00697
00698 void setAxis (int anum, int rel, dReal x, dReal y, dReal z)
00699 { dJointSetLMotorAxis (_id, anum, rel, x, y, z); }
00700 void getAxis (int anum, dVector3 result) const
00701 { dJointGetLMotorAxis (_id, anum, result); }
00702
00703 void setParam (int parameter, dReal value)
00704 { dJointSetLMotorParam (_id, parameter, value); }
00705 dReal getParam (int parameter) const
00706 { return dJointGetLMotorParam (_id, parameter); }
00707 };
00708
00709
00710
00711 #endif
00712 #endif