using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic; namespace SecondLife { public class XEngineScript : OpenSim.Region.ScriptEngine.XEngine.ScriptBase.XEngineScriptBase { public XEngineScript(System.Threading.WaitHandle coopSleepHandle) : base(coopSleepHandle) {} public void default_event_state_entry() { opensim_reserved_CheckForCoopTermination(); llSay(new LSL_Types.LSLInteger(0), new LSL_Types.LSLString("Thin Lizzy")); llSleep(new LSL_Types.LSLInteger(60)); } } }