;; ;; Please don't change this file. ;; All optional settings are in StandaloneCommon.ini.example, ;; which you can copy and change. ;; [Startup] WorldMapModule = "HGWorldMap" [Modules] AssetServices = "HGAssetBroker" InventoryServices = "HGInventoryBroker" NeighbourServices = "LocalNeighbourServicesConnector" AuthenticationServices = "LocalAuthenticationServicesConnector" AuthorizationServices = "LocalAuthorizationServicesConnector" GridServices = "LocalGridServicesConnector" PresenceServices = "LocalPresenceServicesConnector" UserAccountServices = "LocalUserAccountServicesConnector" GridUserServices = "LocalGridUserServicesConnector" SimulationServices = "RemoteSimulationConnectorModule" AvatarServices = "LocalAvatarServicesConnector" UserProfilesServices = "LocalUserProfilesServicesConnector" MapImageService = "MapImageServiceModule" EntityTransferModule = "HGEntityTransferModule" InventoryAccessModule = "HGInventoryAccessModule" FriendsModule = "HGFriendsModule" UserManagementModule = "HGUserManagementModule" SearchModule = "BasicSearchModule" InventoryServiceInConnector = true AssetServiceInConnector = true HypergridServiceInConnector = true NeighbourServiceInConnector = true LibraryModule = true LLLoginServiceInConnector = true GridInfoServiceInConnector = true AuthenticationServiceInConnector = true SimulationServiceInConnector = true MapImageServiceInConnector = true [SimulationService] ; This is the protocol version which the simulator advertises to the source destination when acting as a target destination for a teleport ; It is used to control the teleport handoff process. ; Valid values are ; "SIMULATION/0.2" ; - this is the default. A source simulator which only implements "SIMULATION/0.1" can still teleport with that protocol ; - this protocol is more efficient than "SIMULATION/0.1" ; "SIMULATION/0.1" ; - this is an older teleport protocol used in OpenSimulator 0.7.5 and before. ConnectorProtocolVersion = "SIMULATION/0.2" [Messaging] MessageTransferModule = HGMessageTransferModule LureModule = HGLureModule [SimulationDataStore] LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService" [EstateDataStore] LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService" [AssetService] LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" ; For HGAssetBroker LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService" HypergridAssetService = "OpenSim.Services.Connectors.dll:HGAssetServiceConnector" [InventoryService] ; For HGInventoryBroker LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" [AvatarService] LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService" [LibraryService] LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService" LibraryName = "OpenSim Library" DefaultLibrary = "./inventory/Libraries.xml" [AuthenticationService] LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" [GridService] ; LocalGridServicesConnector needs this LocalServiceModule = "OpenSim.Services.GridService.dll:GridService" Realm = "regions" StorageProvider = "OpenSim.Data.Null.dll" ; Needed to display non-default map tile images for remote regions AssetService = "OpenSim.Services.AssetService.dll:AssetService" HypergridLinker = true AllowHypergridMapSearch = true [PresenceService] LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService" StorageProvider = "OpenSim.Data.Null.dll" [UserAccountService] LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" ;; These are for creating new accounts by the service AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" GridService = "OpenSim.Services.GridService.dll:GridService" InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud. CreateDefaultAvatarEntries = true [GridUserService] LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService" [FriendsService] LocalServiceModule = "OpenSim.Services.FriendsService.dll" [Friends] Connector = "OpenSim.Services.FriendsService.dll" [LoginService] LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService" UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService" InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" [MapImageService] LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService" ; in minutes RefreshTime = 0 [GatekeeperService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:GatekeeperService" ;; for the service UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" GridService = "OpenSim.Services.GridService.dll:GridService" AuthenticationService = "OpenSim.Services.Connectors.dll:AuthenticationServicesConnector" SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector" [UserAgentService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:UserAgentService" ;; for the service GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService" GridService = "OpenSim.Services.GridService.dll:GridService" GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud. CreateDefaultAvatarEntries = true ;; The interface that local users get when they are in other grids ;; This greatly restricts the inventory operations while in other grids [HGInventoryService] ; For the InventoryServiceInConnector LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGSuitcaseInventoryService" ;; alternatives: ;; HG1.5, more permissive, not recommended, but still supported ;LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInventoryService" ;; HG1.0, totally permissive, not recommended, but OK for grids with 100% trust ;LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService" UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService" AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService" ;; The interface that local users get when they are in other grids ;; This restricts/filters the asset operations from the outside [HGAssetService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGAssetService" UserAccountsService = "OpenSim.Services.UserAccountService.dll:UserAccountService" [HGFriendsService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGFriendsService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService" UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService" GridService = "OpenSim.Services.GridService.dll:GridService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" [HGInstantMessageService] LocalServiceModule = "OpenSim.Services.HypergridService.dll:HGInstantMessageService" GridService = "OpenSim.Services.GridService.dll:GridService" PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService" UserAgentService = "OpenSim.Services.HypergridService.dll:UserAgentService" InGatekeeper = True ;; This should always be the very last thing on this file [Includes] Include-Common = "config-include/StandaloneCommon.ini"