; This is the main configuration file for an instance of OpenSim running in standalone mode [DatabaseService] ; ; ### Choose the DB ; ; SQLite Include-Storage = "config-include/storage/SQLiteStandalone.ini"; ; MySql ; Uncomment these lines if you want to use mysql storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.MySQL.dll" ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; Uncomment this line if you are using MySQL and want to use a different database for estates. ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database. ; Most people won't need to do this so only uncomment if you know what you're doing. ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; MSSQL ; Uncomment these lines if you want to use MSSQL storage ; Change the connection string to your db details ; The value for server property is shown in your SQL Server Management Studio login dialog. ; (This sample is the default of express edition) ;StorageProvider = "OpenSim.Data.MSSQL.dll" ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;" [Modules] ;; Choose one cache module and the corresponding config file, if it exists. ;; Copy the config .example file into your own .ini file and alter that ;; We recommend the use of the FlotsamAssetCache since this is most actively maintained. AssetCaching = "FlotsamAssetCache" Include-FlotsamCache = "config-include/FlotsamCache.ini" ;AssetCaching = "CenomeMemoryAssetCache" ;Include-CenomeCache = "config-include/CenomeCache.ini" ;AssetCaching = "GlynnTuckerAssetCache" ;; Authorization is not on by default, as it depends on external php ;AuthorizationServices = "LocalAuthorizationServicesConnector" [AssetService] DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "assets/AssetSets.xml" [HGInventoryService] HomeURI = "http://127.0.0.1:9000" [HGAssetService] HomeURI = "http://127.0.0.1:9000" [HGInventoryAccessModule] HomeURI = "http://127.0.0.1:9000" Gatekeeper = "http://127.0.0.1:9000" ;; If you want to protect your assets from being copied by foreign visitors ;; uncomment the next line. You may want to do this on sims that have licensed content. ; OutboundPermission = False [GridService] ;; For in-memory region storage (default) StorageProvider = "OpenSim.Data.Null.dll:NullRegionData" ;;--- For MySql region storage (alternative) ;StorageProvider = "OpenSim.Data.MySQL.dll:MySqlRegionData" ;; Directory for map tile images of remote regions ; MapTileDirectory = "./maptiles" ;; Next, we can specify properties of regions, including default and fallback regions ;; The syntax is: Region_ = "" ;; where can be DefaultRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut ;; For example: Region_Welcome_Area = "DefaultRegion, FallbackRegion" ; === HG ONLY === ;; change this to the address of your simulator Gatekeeper="http://127.0.0.1:9000" [Messaging] ; === HG ONLY === ;; change this to the address of your simulator Gatekeeper = "http://127.0.0.1:9000" [LibraryModule] ; Set this if you want to change the name of the OpenSim Library ;LibraryName = "My World's Library" [LoginService] WelcomeMessage = "Welcome, Avatar!" GatekeeperURI = "http://127.0.0.1:9000" SRV_HomeURI = "http://127.0.0.1:9000" SRV_InventoryServerURI = "http://127.0.0.1:9000" SRV_AssetServerURI = "http://127.0.0.1:9000" SRV_ProfileServerURI = "http://127.0.0.1:9000" SRV_FriendsServerURI = "http://127.0.0.1:9000" SRV_IMServerURI = "http://127.0.0.1:9000" ;; For Viewer 2 MapTileURL = "http://127.0.0.1:9000/" ;; Ask co-operative viewers to use a different currency name ;Currency = "" ;; Regular expressions for controlling which client versions are accepted/denied. ;; An empty string means nothing is checked. ;; ;; Example 1: allow only these 3 types of clients (any version of them) ;; AllowedClients = "Imprudence|Hippo|Second Life" ;; ;; Example 2: allow all clients except these ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald" ;; ;; Note that these are regular expressions, so every character counts. ;; Also note that this is very weak security and should not be trusted as a reliable means ;; for keeping bad clients out; modified clients can fake their identifiers. ;; ;; ;AllowedClients = "" ;DeniedClients = "" [GatekeeperService] ExternalName = "http://127.0.0.1:9000" ; Does this grid allow incoming links to any region in it? ; If false, HG TPs happen only to the Default regions specified in [GridService] section AllowTeleportsToAnyRegion = true ;; Regular expressions for controlling which client versions are accepted/denied. ;; An empty string means nothing is checked. ;; ;; Example 1: allow only these 3 types of clients (any version of them) ;; AllowedClients = "Imprudence|Hippo|Second Life" ;; ;; Example 2: allow all clients except these ;; DeniedClients = "Twisted|Crawler|Cryolife|FuckLife|StreetLife|GreenLife|AntiLife|KORE-Phaze|Synlyfe|Purple Second Life|SecondLi |Emerald" ;; ;; Note that these are regular expressions, so every character counts. ;; Also note that this is very weak security and should not be trusted as a reliable means ;; for keeping bad clients out; modified clients can fake their identifiers. ;; ;; ;AllowedClients = "" ;DeniedClients = "" [FreeswitchService] ;; If FreeSWITCH is not being used then you don't need to set any of these parameters ;; ;; The IP address of your FreeSWITCH server. The common case is for this to be the same as the server running the OpenSim standalone ;; This has to be set for the FreeSWITCH service to work ;; This address must be reachable by viewers. ;ServerAddress = 127.0.0.1 ;; The following configuration parameters are optional ;; By default, this is the same as the ServerAddress ; Realm = 127.0.0.1 ;; By default, this is the same as the ServerAddress on port 5060 ; SIPProxy = 127.0.0.1:5060 ;; Default is 5000ms ; DefaultTimeout = 5000 ;; The dial plan context. Default is "default" ; Context = default ;; Currently unused ; UserName = freeswitch ;; Currently unused ; Password = password ;; The following parameters are for STUN = Simple Traversal of UDP through NATs ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal ;; stun.freeswitch.org is not guaranteed to be running so use it in ;; production at your own risk ; EchoServer = 127.0.0.1 ; EchoPort = 50505 ; AttemptSTUN = false [GridInfoService] ; These settings are used to return information on a get_grid_info call. ; Client launcher scripts and third-party clients make use of this to ; autoconfigure the client and to provide a nice user experience. If you ; want to facilitate that, you should configure the settings here according ; to your grid or standalone setup. ; ; See http://opensimulator.org/wiki/GridInfo ; login uri: for grid this is the login server URI login = http://127.0.0.1:9000/ ; long grid name: the long name of your grid gridname = "the lost continent of hippo" ; short grid name: the short name of your grid gridnick = "hippogrid" ; login page: optional: if it exists it will be used to tell the client to use ; this as splash page ; currently unused ;welcome = http://127.0.0.1/welcome ; helper uri: optional: if it exists if will be used to tell the client to use ; this for all economy related things ; currently unused ;economy = http://127.0.0.1:9000/ ; web page of grid: optional: page providing further information about your grid ; currently unused ;about = http://127.0.0.1/about/ ; account creation: optional: page providing further information about obtaining ; a user account on your grid ; currently unused ;register = http://127.0.0.1/register ; help: optional: page providing further assistance for users of your grid ; currently unused ;help = http://127.0.0.1/help ; password help: optional: page providing password assistance for users of your grid ; currently unused ;password = http://127.0.0.1/password [MapImageService] ; Set this if you want to change the default ; TilesStoragePath = "maptiles"