; This is the main configuration file for an instance of OpenSim running in grid mode ; In particular, this one is set up for connecting to Infinite Grid. [DatabaseService] ; ; ### Choose the DB ; ; NOTE - both are commented out, you'l have to choose one yourself. ; ; SQLite ; Include-Storage = "config-include/storage/SQLiteStandalone.ini"; ; MySql ; Uncomment these lines if you want to use mysql storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.MySQL.dll" ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; Uncomment this line if you are using MySQL and want to use a different database for estates ; The usual application for this is to allow estates to be spread out across multiple simulators by share the same database. ; Most people won't need to do this so only uncomment if you know what you're doing. ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;Old Guids=true;" ; MSSQL ; Uncomment these lines if you want to use MSSQL storage ; Change the connection string to your db details ; The value for server property is shown in your SQL Server Management Studio login dialog. ; (This sample is the default of express edition) ;StorageProvider = "OpenSim.Data.MSSQL.dll" ;ConnectionString = "Server=localhost\SQLEXPRESS;Database=opensim;User Id=opensim; password=***;" [Modules] ;; Choose one cache module and the corresponding config file, if it exists. ;; Copy the config .example file into your own .ini file and adapt that. ;; We recommend the use of the FlotsamAssetCache since this is most actively maintained. AssetCaching = "FlotsamAssetCache" Include-FlotsamCache = "config-include/FlotsamCache.ini" ;AssetCaching = "CenomeMemoryAssetCache" ;Include-CenomeCache = "config-include/CenomeCache.ini" ;AssetCaching = "GlynnTuckerAssetCache" ;; Optionally, the port for the LLProxyLoginModule module can be changed ;Setup_LLProxyLoginModule = "9090/" ;; Authorization is not on by default, as it depends on external php ;AuthorizationServices = "RemoteAuthorizationServicesConnector" ;; To allow the Teleport and Show on Map buttons to work properly (for search ;; results containing locations). From ossearch module. LandServices = "RemoteLandServicesConnector" LandServiceInConnector = "true" [AssetService] DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "assets/AssetSets.xml" ; ; Change this to your grid-wide asset server. Do not add a slash to the end of any of these addresses. ; AssetServerURI = "http://grid.infinitegrid.org:8003" [InventoryService] ; ; Change this to your grid-wide inventory server ; InventoryServerURI = "http://grid.infinitegrid.org:8003" [GridInfo] ; ; Change this to your grid info service ; GridInfoURI = "http://grid.infinitegrid.org:8002" [GridService] ; ; Change this to your grid-wide grid server ; GridServerURI = "http://grid.infinitegrid.org:8003" AllowHypergridMapSearch = true ;; Directory for map tile images of linked regions ; MapTileDirectory = "./maptiles" MapTileDirectory = "caches/maptiles" ; === HG ONLY === ;; Change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port 8002, but not always) Gatekeeper="http://grid.infinitegrid.org:8002" [Messaging] ; === HG ONLY === ;; Change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port 8002, but not always) Gatekeeper = "http://grid.infinitegrid.org:8002" [AvatarService] ; ; Change this to your grid-wide grid server ; AvatarServerURI = "http://grid.infinitegrid.org:8003" [PresenceService] ; ; Change this to your grid-wide presence server ; PresenceServerURI = "http://grid.infinitegrid.org:8003" [UserAccountService] ; ; Change this to your grid-wide user accounts server ; UserAccountServerURI = "http://grid.infinitegrid.org:8003" [GridUserService] ; ; Change this to your grid-wide user accounts server ; GridUserServerURI = "http://grid.infinitegrid.org:8003" [AuthenticationService] ; ; Change this to your grid-wide authentication server ; AuthenticationServerURI = "http://grid.infinitegrid.org:8003" [FriendsService] ; ; Change this to your grid-wide friends server ; FriendsServerURI = "http://grid.infinitegrid.org:8003" [HGInventoryAccessModule] ; ; === HG ONLY === ; Change this to your server ; accessible from other grids ; HomeURI = "http://grid.infinitegrid.org:8002" Gatekeeper = "http://grid.infinitegrid.org:8002" ;; If you want to protect your assets from being copied by foreign visitors ;; uncomment the next line. You may want to do this on sims that have licensed content. OutboundPermission = True ;; Send visual reminder to local users that their inventories are unavailable while they are traveling ;; and available when they return. True by default. ;RestrictInventoryAccessAbroad = True [HGAssetService] ; ; === HG ONLY === ; Change this to your server ; accessible from other grids ; HomeURI = "http://grid.infinitegrid.org:8002" ;; The asset types that this grid can export to / import from other grids. ;; Comma separated. ;; Valid values are all the asset types in OpenMetaverse.AssetType, namely: ;; Unknown, Texture, Sound, CallingCard, Landmark, Clothing, Object, Notecard, LSLText, ;; LSLBytecode, TextureTGA, Bodypart, SoundWAV, ImageTGA, ImageJPEG, Animation, Gesture, Mesh ;; ;; Leave blank or commented if you don't want to apply any restrictions. ;; A more strict, but still reasonable, policy may be to disallow the exchange ;; of scripts, like so: ; DisallowExport ="LSLText" ; DisallowImport ="LSLBytecode" [HGFriendsModule] ; User level required to be able to send friendship invitations to foreign users LevelHGFriends = 0; [UserAgentService] ; ; === HG ONLY === ; Change this to your user agent server (HG robust) ; UserAgentServerURI = "http://grid.infinitegrid.org:8002" [MapImageService] MapImageServerURI = "http://grid.infinitegrid.org:8003" [AuthorizationService] ; If you have regions with access restrictions ; specify them here using the convention ; Region_ = ; Valid flags are: ; DisallowForeigners -- HG visitors not allowed ; DisallowResidents -- only Admins and Managers allowed ; Example: ; Region_Test_1 = "DisallowForeigners" ;; From the original IG version - [Profile] ProfileURL = http://www.infinitegrid.org/opensim/profile.php [Search] SearchURL = http://www.infinitegrid.org/opensim/query.php [DataSnapshot] ;# {gridname} {index_sims:true} {Enter the name fo your grid} {} OSGrid ;; If search is on, change this to your grid name; will be ignored for ;; standalones gridname = "InfiniteGrid" ;# {data_services} {index_sims:true} {Data service URLs to register with?} {} http://metaverseink.com/cgi-bin/register.py ; This semicolon-separated string serves to notify specific data services ; about the existence of this sim. Uncomment if you want to index your ; data with this and/or other search providers. data_services="http://www.infinitegrid.org/opensim/register.php" [Messaging] ;; From the original IG version - InstantMessageModule = InstantMessageModule ; MessageTransferModule = MessageTransferModule ; MuteListModule = NSLMuteListModule ;# {OfflineMessageModule} {} {Module to use for offline message storage} {OfflineMessageModule *} ;; Module to handle offline messaging. The core module requires an external ;; web service to do this. See OpenSim wiki. OfflineMessageModule = OfflineMessageModule ;# {OfflineMessageURL} {OfflineMessageModule:OfflineMessageModule} {URL of offline messaging service} {} ;; URL of web service for offline message storage OfflineMessageURL = http://www.infinitegrid.org/opensim/offline.php ;# {MuteListModule} {OfflineMessageModule:OfflineMessageModule} {} {} MuteListModule ;; Mute list handler (not yet implemented). MUST BE SET to allow offline ;; messages to work MuteListModule = MuteListModule ;# {MuteListURL} {OfflineMessageModule:OfflineMessageModule} {} {} http://yourserver/Mute.php ;; URL of the web service that serves mute lists. Not currently used, but ;; must be set to allow offline messaging to work. MuteListURL = http://www.infinitegrid.org/opensim/mute.php ;; Control whether group messages are forwarded to offline users. ;; Default is true. ;; This applies to the core groups module (Flotsam) only. ForwardOfflineGroupMessages = false [Groups] ;# {Module} {Enabled:true} {Groups module to use? (Use GroupsModule to use Flotsam/Simian)} {} Default ;; This is the current groups stub in Region.CoreModules.Avatar.Groups. ;; All the other settings below only really apply to the Flotsam/SimianGrid ;; GroupsModule. ;; This module can use a PHP XmlRpc server from the Flotsam project at ;; http://code.google.com/p/flotsam/ ;; or from the SimianGrid project at http://code.google.com/p/openmetaverse ; Module = Default Module = GroupsModule ;# {MessagingEnabled} {Module:GroupsModule} {Is groups messaging enabled?} {true false} true MessagingEnabled = true ;# {MessagingModule} {MessagingEnabled:true} {Module to use for groups messaging} {GroupsMessagingModule} GroupsMessagingModule MessagingModule = GroupsMessagingModule ; Experimental option to only message cached online users rather than all users ; Should make large group with few online members messaging faster, as the expense of more calls to ROBUST presence service ; This currently only applies to the Flotsam XmlRpc backend MessageOnlineUsersOnly = true ;# {ServicesConnectorModule} {Module:GroupsModule} {Service connector to use for groups} {XmlRpcGroupsServicesConnector SimianGroupsServicesConnector} XmlRpcGroupsServicesConnector ;; Service connectors to the Groups Service as used in the GroupsModule. Select one depending on ;; whether you're using a Flotsam XmlRpc backend or a SimianGrid backend ServicesConnectorModule = XmlRpcGroupsServicesConnector ;# {GroupsServerURI} {Module:GroupsModule} {Groups Server URI} {} ;; URI for the groups services ;; e.g. http://yourxmlrpcserver.com/xmlrpc.php for Flotsam XmlRpc ;; or http://mygridserver.com:82/Grid/ for SimianGrid GroupsServerURI = "http://www.infinitegrid.org/opensim/xmlrpc.php" ;# {NoticesEnabled} {Module:GroupsModule} {Enable group notices?} {true false} true ;; Enable Group Notices NoticesEnabled = true ;; This makes the Groups modules very chatty on the console. DebugEnabled = false ;; XmlRpc Security settings. These must match those set on your backend ;; groups service if the service is using these keys XmlRpcServiceReadKey = Uffmzl93xvrZK1w6KWeMg25pls8zWBr7hhibNDqzVy8qH4J XmlRpcServiceWriteKey = sgJfEs4nzRJ4GLlLGTRIqIYW6SPlUiu4MtauZkcmReuZaYh [Includes] ;; This is an example, you'll need to provide your own. Include-Common = config/database.ini