/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Threading; namespace OpenSim.ApplicationPlugins.LoadBalancer { public class AsynchronousClient { private static ManualResetEvent connectDone = new ManualResetEvent(false); private static ManualResetEvent sendDone = new ManualResetEvent(false); public static Socket StartClient(string hostname, int port) { try { IPHostEntry ipHostInfo = Dns.GetHostEntry(hostname); IPAddress ipAddress = ipHostInfo.AddressList[0]; IPEndPoint remoteEP = new IPEndPoint(ipAddress, port); Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); client.BeginConnect(remoteEP, new AsyncCallback(ConnectCallback), client); connectDone.WaitOne(); /* Send(client,"This is a test"); sendDone.WaitOne(); Receive(client); receiveDone.WaitOne(); client.Shutdown(SocketShutdown.Both); client.Close(); */ return client; } catch (Exception e) { Console.WriteLine(e.ToString()); throw new Exception("socket error !!"); } } private static void ConnectCallback(IAsyncResult ar) { try { Socket client = (Socket) ar.AsyncState; client.EndConnect(ar); Console.WriteLine("Socket connected to {0}", client.RemoteEndPoint.ToString()); connectDone.Set(); } catch (Exception e) { Console.WriteLine(e.ToString()); } } public static void Send(Socket client, byte[] byteData) { client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client); } private static void SendCallback(IAsyncResult ar) { try { Socket client = (Socket) ar.AsyncState; int bytesSent = client.EndSend(ar); if (bytesSent > 0) { //Console.WriteLine("Sent {0} bytes to server.", bytesSent); } sendDone.Set(); } catch (Exception e) { Console.WriteLine(e.ToString()); } } } public class InternalPacketHeader { public Guid agent_id; private byte[] buffer = new byte[32]; public int numbytes; public int region_port; public int throttlePacketType; public int type; public void FromBytes(byte[] bytes) { MemoryStream memstr = new MemoryStream(bytes); memstr.Seek(0, SeekOrigin.Begin); BinaryReader binread = new BinaryReader(memstr); type = binread.ReadInt32(); throttlePacketType = binread.ReadInt32(); numbytes = binread.ReadInt32(); agent_id = new Guid(binread.ReadBytes(16)); region_port = binread.ReadInt32(); binread.Close(); } public byte[] ToBytes() { int i = 0; buffer[i++] = (byte) (type % 256); buffer[i++] = (byte) ((type >> 8) % 256); buffer[i++] = (byte) ((type >> 16) % 256); buffer[i++] = (byte) ((type >> 24) % 256); buffer[i++] = (byte) (throttlePacketType % 256); buffer[i++] = (byte) ((throttlePacketType >> 8) % 256); buffer[i++] = (byte) ((throttlePacketType >> 16) % 256); buffer[i++] = (byte) ((throttlePacketType >> 24) % 256); buffer[i++] = (byte) (numbytes % 256); buffer[i++] = (byte) ((numbytes >> 8) % 256); buffer[i++] = (byte) ((numbytes >> 16) % 256); buffer[i++] = (byte) ((numbytes >> 24) % 256); // no endian care Buffer.BlockCopy(agent_id.ToByteArray(), 0, buffer, i, 16); i += 16; buffer[i++] = (byte) (region_port % 256); buffer[i++] = (byte) ((region_port >> 8) % 256); buffer[i++] = (byte) ((region_port >> 16) % 256); buffer[i++] = (byte) ((region_port >> 24) % 256); return buffer; } } public class TcpClient { public static int internalPacketHeaderSize = 4 * 4 + 16 * 1; private Socket mConnection; private string mHostname; private int mPort; public TcpClient(string hostname, int port) { mHostname = hostname; mPort = port; mConnection = null; } public void connect() { mConnection = AsynchronousClient.StartClient(mHostname, mPort); } /* public void recevie() { if (mConnection == null) { throw new Exception("client not initialized"); } try { AsynchronousClient.Receive(this.mConnection); } catch (Exception e) { Console.WriteLine(e.ToString()); mConnection = null; } } */ public void send(InternalPacketHeader header, byte[] packet) { lock (this) { if (mConnection == null) { // throw new Exception("client not initialized"); connect(); } AsynchronousClient.Send(mConnection, header.ToBytes()); /* for (int i = 0; i < 10; i++) { Console.Write(packet[i] + " "); } Console.WriteLine(""); */ AsynchronousClient.Send(mConnection, packet); } } } }