/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading; using log4net; using OpenMetaverse; using pCampBot.Interfaces; namespace pCampBot { /// /// Teleport to a random region on the grid. /// public class TeleportBehaviour : AbstractBehaviour { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public TeleportBehaviour() { AbbreviatedName = "t"; Name = "Teleport"; } public override void Action() { Random rng = Bot.Manager.Rng; GridRegion[] knownRegions; lock (Bot.Manager.RegionsKnown) { if (Bot.Manager.RegionsKnown.Count == 0) { m_log.DebugFormat( "[TELEPORT BEHAVIOUR]: Ignoring teleport action for {0} since no regions are known yet", Bot.Name); return; } knownRegions = Bot.Manager.RegionsKnown.Values.ToArray(); } Simulator sourceRegion = Bot.Client.Network.CurrentSim; GridRegion destRegion = knownRegions[rng.Next(knownRegions.Length)]; Vector3 destPosition = new Vector3(rng.Next(255), rng.Next(255), 50); m_log.DebugFormat( "[TELEPORT BEHAVIOUR]: Teleporting {0} from {1} {2} to {3} {4}", Bot.Name, sourceRegion.Name, Bot.Client.Self.SimPosition, destRegion.Name, destPosition); Bot.Client.Self.Teleport(destRegion.RegionHandle, destPosition); Thread.Sleep(Bot.Random.Next(3000, 10000)); } } }