/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Linq;
using pCampBot.Interfaces;
namespace pCampBot
{
///
/// Do nothing
///
public class InventoryDownloadBehaviour : AbstractBehaviour
{
private bool m_initialized;
private int m_Requests = 2;
private Stopwatch m_StopWatch = new Stopwatch();
private List m_processed = new List();
public InventoryDownloadBehaviour()
{
AbbreviatedName = "inv";
Name = "Inventory";
}
public override void Action()
{
if (!m_initialized)
{
m_initialized = true;
Bot.Client.Settings.HTTP_INVENTORY = true;
Bot.Client.Settings.FETCH_MISSING_INVENTORY = true;
Bot.Client.Inventory.FolderUpdated += Inventory_FolderUpdated;
Console.WriteLine("Lib owner is " + Bot.Client.Inventory.Store.LibraryRootNode.Data.OwnerID);
m_StopWatch.Start();
Bot.Client.Inventory.RequestFolderContents(Bot.Client.Inventory.Store.RootFolder.UUID, Bot.Client.Self.AgentID, true, true, InventorySortOrder.ByDate);
Bot.Client.Inventory.RequestFolderContents(Bot.Client.Inventory.Store.LibraryRootNode.Data.UUID, Bot.Client.Inventory.Store.LibraryRootNode.Data.OwnerID, true, true, InventorySortOrder.ByDate);
}
Thread.Sleep(1000);
Console.WriteLine("Total items: " + Bot.Client.Inventory.Store.Items.Count + "; Total requests: " + m_Requests + "; Time: " + m_StopWatch.Elapsed);
}
void Inventory_FolderUpdated(object sender, FolderUpdatedEventArgs e)
{
if (e.Success)
{
//Console.WriteLine("Folder " + e.FolderID + " updated");
bool fetch = false;
lock (m_processed)
{
if (!m_processed.Contains(e.FolderID))
{
m_processed.Add(e.FolderID);
fetch = true;
}
}
if (fetch)
{
List m_foldersToFetch = new List();
foreach (InventoryBase item in Bot.Client.Inventory.Store.GetContents(e.FolderID))
{
if (item is InventoryFolder)
{
InventoryFolder f = new InventoryFolder(item.UUID);
f.OwnerID = item.OwnerID;
m_foldersToFetch.Add(f);
}
}
if (m_foldersToFetch.Count > 0)
{
m_Requests += 1;
Bot.Client.Inventory.RequestFolderContentsCap(m_foldersToFetch, Bot.Client.Network.CurrentSim.Caps.CapabilityURI("FetchInventoryDescendents2"), true, true, InventorySortOrder.ByDate);
}
}
if (Bot.Client.Inventory.Store.Items.Count >= 15739)
{
m_StopWatch.Stop();
Console.WriteLine("Stop! Total items: " + Bot.Client.Inventory.Store.Items.Count + "; Total requests: " + m_Requests + "; Time: " + m_StopWatch.Elapsed);
}
}
}
public override void Interrupt()
{
m_interruptEvent.Set();
}
}
}