/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; namespace OpenSim.GridLaunch.GUI.WinForm { public partial class ucLogWindow : UserControl { // If text in window is more than this private static readonly int logWindowMaxTextLength = 20000; // Remove this much from start of it private static int logWindowTrunlTextLength = 10000; public ucLogWindow() { if (logWindowMaxTextLength < logWindowTrunlTextLength) logWindowTrunlTextLength = logWindowMaxTextLength / 2; InitializeComponent(); } public delegate void textWriteDelegate(Color color, string LogText); public void Write(Color color, string LogText) { // Check if we to pass task on to GUI thread if (this.InvokeRequired) { this.Invoke(new textWriteDelegate(Write), color, LogText); return; } // Append to window try { if (!txtLog.IsDisposed) txtLog.AppendText(LogText); } catch { } } private void txtLog_TextChanged(object sender, EventArgs e) { // Go to bottom of window txtLog.ScrollToCaret(); // Make sure amount of text in window doesn't grow too big if (txtLog.Text.Length > logWindowMaxTextLength) txtLog.Text = txtLog.Text.Remove(0, logWindowTrunlTextLength); } } }