namespace OpenSim.GridLaunch.GUI.WinForm
{
partial class ucAppWindow
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow();
this.ucInputField1 = new OpenSim.GridLaunch.GUI.WinForm.ucInputField();
this.SuspendLayout();
//
// ucLogWindow1
//
this.ucLogWindow1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.ucLogWindow1.Location = new System.Drawing.Point(3, 3);
this.ucLogWindow1.Name = "ucLogWindow1";
this.ucLogWindow1.Size = new System.Drawing.Size(232, 132);
this.ucLogWindow1.TabIndex = 0;
//
// ucInputField1
//
this.ucInputField1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.ucInputField1.Location = new System.Drawing.Point(0, 141);
this.ucInputField1.Name = "ucInputField1";
this.ucInputField1.Size = new System.Drawing.Size(234, 30);
this.ucInputField1.TabIndex = 1;
//
// ucAppWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.ucInputField1);
this.Controls.Add(this.ucLogWindow1);
this.DoubleBuffered = true;
this.Name = "ucAppWindow";
this.Size = new System.Drawing.Size(235, 166);
this.ResumeLayout(false);
}
#endregion
private ucLogWindow ucLogWindow1;
private ucInputField ucInputField1;
}
}