namespace OpenSim.GridLaunch.GUI.WinForm { partial class ucAppWindow { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.ucLogWindow1 = new OpenSim.GridLaunch.GUI.WinForm.ucLogWindow(); this.ucInputField1 = new OpenSim.GridLaunch.GUI.WinForm.ucInputField(); this.SuspendLayout(); // // ucLogWindow1 // this.ucLogWindow1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.ucLogWindow1.Location = new System.Drawing.Point(3, 3); this.ucLogWindow1.Name = "ucLogWindow1"; this.ucLogWindow1.Size = new System.Drawing.Size(232, 132); this.ucLogWindow1.TabIndex = 0; // // ucInputField1 // this.ucInputField1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.ucInputField1.Location = new System.Drawing.Point(0, 141); this.ucInputField1.Name = "ucInputField1"; this.ucInputField1.Size = new System.Drawing.Size(234, 30); this.ucInputField1.TabIndex = 1; // // ucAppWindow // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.ucInputField1); this.Controls.Add(this.ucLogWindow1); this.DoubleBuffered = true; this.Name = "ucAppWindow"; this.Size = new System.Drawing.Size(235, 166); this.ResumeLayout(false); } #endregion private ucLogWindow ucLogWindow1; private ucInputField ucInputField1; } }