/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; namespace OpenSim.GridLaunch.GUI.Console { internal class Console: IGUI { private List Apps = new List(); public Console () { Program.AppCreated += Program_AppCreated; Program.AppRemoved += Program_AppRemoved; Program.AppConsoleOutput += Program_AppConsoleOutput; Program.Command.CommandLine += Command_CommandLine; } private string currentApp = ""; private bool quitTyped = false; void Command_CommandLine(string application, string command, string arguments) { // If command is a number then someone might be trying to change console: /1, /2, etc. int currentAppNum = 0; if (int.TryParse(command, out currentAppNum)) if (currentAppNum <= Apps.Count) { currentApp = Apps[currentAppNum - 1]; System.Console.WriteLine("Changed console to app: " + currentApp); } else System.Console.WriteLine("Unable to change to app number: " + currentAppNum); // Has user typed quit? if (command.ToLower() == "quit") quitTyped = true; // Has user typed /list? if (command.ToLower() == "list") { System.Console.WriteLine("/0 Log console"); for (int i = 1; i <= Apps.Count; i++) { System.Console.WriteLine(string.Format("/{0} {1}", i, Apps[i - 1])); } } } #region Module Start / Stop public void StartGUI() { // Console start System.Console.WriteLine("Console GUI"); System.Console.WriteLine("Use commands /0, /1, /2, etc to switch between applications."); System.Console.WriteLine("Type /list for list of applications."); System.Console.WriteLine("Anything that doesn't start with a / will be sent to selected application"); System.Console.WriteLine("type /quit to exit"); while (quitTyped == false) { string line = System.Console.ReadLine().TrimEnd("\r\n".ToCharArray()); Program.Write(currentApp, line); } // We are done System.Console.WriteLine("Console exit."); } public void StopGUI() { // Console stop } #endregion #region GridLaunch Events void Program_AppCreated(string App) { System.Console.WriteLine("Started: " + App); if (!Apps.Contains(App)) Apps.Add(App); } void Program_AppRemoved(string App) { System.Console.WriteLine("Stopped: " + App); if (Apps.Contains(App)) Apps.Remove(App); } void Program_AppConsoleOutput(string App, string Text) { System.Console.Write(App + ": " + Text); } #endregion } }