/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using System.Reflection; using OpenMetaverse; using NUnit.Framework; using OpenSim.Framework; using OpenSim.Services.Interfaces; using OpenSim.Services.Connectors; namespace Robust.Tests { [TestFixture] public class PresenceClient { [Test] public void Presence_001() { PresenceServicesConnector m_Connector = new PresenceServicesConnector(DemonServer.Address); UUID user1 = UUID.Random(); UUID session1 = UUID.Random(); UUID region1 = UUID.Random(); bool success = m_Connector.LoginAgent(user1.ToString(), session1, UUID.Zero); Assert.AreEqual(success, true, "Failed to add user session"); PresenceInfo pinfo = m_Connector.GetAgent(session1); Assert.AreNotEqual(pinfo, null, "Unable to retrieve session"); Assert.AreEqual(pinfo.UserID, user1.ToString(), "Retrieved session does not match expected userID"); Assert.AreNotEqual(pinfo.RegionID, region1, "Retrieved session is unexpectedly in region"); success = m_Connector.ReportAgent(session1, region1); Assert.AreEqual(success, true, "Failed to report session in region 1"); pinfo = m_Connector.GetAgent(session1); Assert.AreNotEqual(pinfo, null, "Unable to session presence"); Assert.AreEqual(pinfo.UserID, user1.ToString(), "Retrieved session does not match expected userID"); Assert.AreEqual(pinfo.RegionID, region1, "Retrieved session is not in expected region"); success = m_Connector.LogoutAgent(session1); Assert.AreEqual(success, true, "Failed to remove session"); pinfo = m_Connector.GetAgent(session1); Assert.AreEqual(pinfo, null, "Session is still there, even though it shouldn't"); success = m_Connector.ReportAgent(session1, UUID.Random()); Assert.AreEqual(success, false, "Remove non-existing session should fail"); } } }