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*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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*/
using OpenMetaverse;
using OpenSim.Framework.Communications;
namespace OpenSim.Tests.Common.Setup
{
///
/// Utility functions for carrying out user profile related tests.
///
public static class UserProfileTestUtils
{
// REFACTORING PROBLEM
// This needs to be rewritten
/////
///// Create a test user with a standard inventory
/////
/////
/////
///// Callback to invoke when inventory has been loaded. This is required because
///// loading may be asynchronous, even on standalone
/////
/////
//public static CachedUserInfo CreateUserWithInventory(
// CommunicationsManager commsManager, OnInventoryReceivedDelegate callback)
//{
// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099");
// return CreateUserWithInventory(commsManager, userId, callback);
//}
/////
///// Create a test user with a standard inventory
/////
/////
///// User ID
/////
///// Callback to invoke when inventory has been loaded. This is required because
///// loading may be asynchronous, even on standalone
/////
/////
//public static CachedUserInfo CreateUserWithInventory(
// CommunicationsManager commsManager, UUID userId, OnInventoryReceivedDelegate callback)
//{
// return CreateUserWithInventory(commsManager, "Bill", "Bailey", userId, callback);
//}
/////
///// Create a test user with a standard inventory
/////
/////
///// First name of user
///// Last name of user
///// User ID
/////
///// Callback to invoke when inventory has been loaded. This is required because
///// loading may be asynchronous, even on standalone
/////
/////
//public static CachedUserInfo CreateUserWithInventory(
// CommunicationsManager commsManager, string firstName, string lastName,
// UUID userId, OnInventoryReceivedDelegate callback)
//{
// return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback);
//}
/////
///// Create a test user with a standard inventory
/////
/////
///// First name of user
///// Last name of user
///// Password
///// User ID
/////
///// Callback to invoke when inventory has been loaded. This is required because
///// loading may be asynchronous, even on standalone
/////
/////
//public static CachedUserInfo CreateUserWithInventory(
// CommunicationsManager commsManager, string firstName, string lastName, string password,
// UUID userId, OnInventoryReceivedDelegate callback)
//{
// LocalUserServices lus = (LocalUserServices)commsManager.UserService;
// lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId);
// CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId);
// userInfo.OnInventoryReceived += callback;
// userInfo.FetchInventory();
// return userInfo;
//}
}
}