using System; using System.Collections.Generic; using System.Text; using OpenMetaverse; using OpenMetaverse.Packets; using OpenSim.Framework; namespace OpenSim.Tests.Common.Mock { public class TestAssetCache : BaseAssetRepository, IAssetCache { public void AssetReceived(AssetBase asset, bool IsTexture) { throw new NotImplementedException(); } public void AssetNotFound(UUID assetID, bool IsTexture) { throw new NotImplementedException(); } public void Dispose() { throw new NotImplementedException(); } public string Version { get { throw new NotImplementedException(); } } public string Name { get { throw new NotImplementedException(); } } public void Initialise() { throw new NotImplementedException(); } public IAssetServer AssetServer { get { throw new NotImplementedException(); } } public void Initialise(ConfigSettings cs, IAssetServer server) { throw new NotImplementedException(); } public void ShowState() { throw new NotImplementedException(); } public void Clear() { throw new NotImplementedException(); } public bool TryGetCachedAsset(UUID assetID, out AssetBase asset) { throw new NotImplementedException(); } public void GetAsset(UUID assetID, AssetRequestCallback callback, bool isTexture) { throw new NotImplementedException(); } public AssetBase GetAsset(UUID assetID, bool isTexture) { return FetchAsset(assetID); } public void AddAsset(AssetBase asset) { CreateAsset( asset ); } public void ExpireAsset(UUID assetID) { throw new NotImplementedException(); } public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) { throw new NotImplementedException(); } } }