/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using log4net; using Mono.Addins; using Nini.Config; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; namespace OpenSim.Tests.Common.Mock { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] public class MockGroupsServicesConnector : ISharedRegionModule, IGroupsServicesConnector { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public string Name { get { return "MockGroupsServicesConnector"; } } public Type ReplaceableInterface { get { return null; } } public void Initialise(IConfigSource config) { } public void Close() { } public void AddRegion(Scene scene) { m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: Adding to region {0}", scene.RegionInfo.RegionName); scene.RegisterModuleInterface(this); } public void RemoveRegion(Scene scene) { } public void RegionLoaded(Scene scene) { } public void PostInitialise() { } public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID) { return UUID.Zero; } public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish) { } public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers) { } public void RemoveGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID) { } public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers) { } public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID GroupID, string GroupName) { return null; } public GroupProfileData GetMemberGroupProfile(UUID requestingAgentID, UUID GroupID, UUID AgentID) { return default(GroupProfileData); } public void SetAgentActiveGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID) { } public void SetAgentActiveGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID) { } public void SetAgentGroupInfo(UUID requestingAgentID, UUID AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile) { } public void AddAgentToGroupInvite(UUID requestingAgentID, UUID inviteID, UUID groupID, UUID roleID, UUID agentID) { } public GroupInviteInfo GetAgentToGroupInvite(UUID requestingAgentID, UUID inviteID) { return null; } public void RemoveAgentToGroupInvite(UUID requestingAgentID, UUID inviteID) { } public void AddAgentToGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID) { } public void RemoveAgentFromGroup(UUID requestingAgentID, UUID AgentID, UUID GroupID) { } public void AddAgentToGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID) { } public void RemoveAgentFromGroupRole(UUID requestingAgentID, UUID AgentID, UUID GroupID, UUID RoleID) { } public List FindGroups(UUID requestingAgentID, string search) { return null; } public GroupMembershipData GetAgentGroupMembership(UUID requestingAgentID, UUID AgentID, UUID GroupID) { return null; } public GroupMembershipData GetAgentActiveMembership(UUID requestingAgentID, UUID AgentID) { return null; } public List GetAgentGroupMemberships(UUID requestingAgentID, UUID AgentID) { return new List(); } public List GetAgentGroupRoles(UUID requestingAgentID, UUID AgentID, UUID GroupID) { return null; } public List GetGroupRoles(UUID requestingAgentID, UUID GroupID) { return null; } public List GetGroupMembers(UUID requestingAgentID, UUID GroupID) { return null; } public List GetGroupRoleMembers(UUID requestingAgentID, UUID GroupID) { return null; } public List GetGroupNotices(UUID requestingAgentID, UUID GroupID) { return null; } public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID) { return null; } public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket) { } public void ResetAgentGroupChatSessions(UUID agentID) { } public bool hasAgentBeenInvitedToGroupChatSession(UUID agentID, UUID groupID) { return false; } public bool hasAgentDroppedGroupChatSession(UUID agentID, UUID groupID) { return false; } public void AgentDroppedFromGroupChatSession(UUID agentID, UUID groupID) { } public void AgentInvitedToGroupChatSession(UUID agentID, UUID groupID) { } } }