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* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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using System;
using Nini.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Services.InventoryService.Tests
{
///
/// Tests for the XInventoryService
///
///
/// TODO: Fill out more tests.
///
[TestFixture]
public class XInventoryServiceTests : OpenSimTestCase
{
private IInventoryService CreateXInventoryService()
{
IConfigSource config = new IniConfigSource();
config.AddConfig("InventoryService");
config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
return ServerUtils.LoadPlugin(
"OpenSim.Services.InventoryService.dll:XInventoryService", new Object[] { config });
}
///
/// Tests add item operation.
///
///
/// TODO: Test all operations.
///
[Test]
public void TestAddItem()
{
TestHelpers.InMethod();
string creatorId = TestHelpers.ParseTail(0x1).ToString();
UUID ownerId = TestHelpers.ParseTail(0x2);
UUID itemId = TestHelpers.ParseTail(0x10);
UUID assetId = TestHelpers.ParseTail(0x20);
UUID folderId = TestHelpers.ParseTail(0x30);
int invType = (int)InventoryType.Animation;
int assetType = (int)AssetType.Animation;
string itemName = "item1";
IInventoryService xis = CreateXInventoryService();
InventoryItemBase itemToStore
= new InventoryItemBase(itemId, ownerId)
{
CreatorIdentification = creatorId.ToString(),
AssetID = assetId,
Name = itemName,
Folder = folderId,
InvType = invType,
AssetType = assetType
};
Assert.That(xis.AddItem(itemToStore), Is.True);
InventoryItemBase itemRetrieved = new InventoryItemBase(itemId);
itemRetrieved = xis.GetItem(itemRetrieved);
Assert.That(itemRetrieved, Is.Not.Null);
Assert.That(itemRetrieved.CreatorId, Is.EqualTo(creatorId));
Assert.That(itemRetrieved.Owner, Is.EqualTo(ownerId));
Assert.That(itemRetrieved.AssetID, Is.EqualTo(assetId));
Assert.That(itemRetrieved.Folder, Is.EqualTo(folderId));
Assert.That(itemRetrieved.InvType, Is.EqualTo(invType));
Assert.That(itemRetrieved.AssetType, Is.EqualTo(assetType));
Assert.That(itemRetrieved.Name, Is.EqualTo(itemName));
}
[Test]
public void TestUpdateItem()
{
TestHelpers.InMethod();
// TestHelpers.EnableLogging();
string creatorId = TestHelpers.ParseTail(0x1).ToString();
UUID ownerId = TestHelpers.ParseTail(0x2);
UUID itemId = TestHelpers.ParseTail(0x10);
UUID assetId = TestHelpers.ParseTail(0x20);
UUID folderId = TestHelpers.ParseTail(0x30);
int invType = (int)InventoryType.Animation;
int assetType = (int)AssetType.Animation;
string itemName = "item1";
string itemName2 = "item2";
IInventoryService xis = CreateXInventoryService();
InventoryItemBase itemToStore
= new InventoryItemBase(itemId, ownerId)
{
CreatorIdentification = creatorId.ToString(),
AssetID = assetId,
Name = itemName,
Folder = folderId,
InvType = invType,
AssetType = assetType
};
Assert.That(xis.AddItem(itemToStore), Is.True);
// Normal update
itemToStore.Name = itemName2;
Assert.That(xis.UpdateItem(itemToStore), Is.True);
InventoryItemBase itemRetrieved = new InventoryItemBase(itemId);
itemRetrieved = xis.GetItem(itemRetrieved);
Assert.That(itemRetrieved, Is.Not.Null);
Assert.That(itemRetrieved.Name, Is.EqualTo(itemName2));
// Attempt to update properties that should never change
string creatorId2 = TestHelpers.ParseTail(0x7).ToString();
UUID ownerId2 = TestHelpers.ParseTail(0x8);
UUID folderId2 = TestHelpers.ParseTail(0x70);
int invType2 = (int)InventoryType.CallingCard;
int assetType2 = (int)AssetType.CallingCard;
string itemName3 = "item3";
itemToStore.CreatorIdentification = creatorId2.ToString();
itemToStore.Owner = ownerId2;
itemToStore.Folder = folderId2;
itemToStore.InvType = invType2;
itemToStore.AssetType = assetType2;
itemToStore.Name = itemName3;
Assert.That(xis.UpdateItem(itemToStore), Is.True);
itemRetrieved = xis.GetItem(itemRetrieved);
Assert.That(itemRetrieved, Is.Not.Null);
Assert.That(itemRetrieved.CreatorId, Is.EqualTo(creatorId));
Assert.That(itemRetrieved.Owner, Is.EqualTo(ownerId));
Assert.That(itemRetrieved.AssetID, Is.EqualTo(assetId));
Assert.That(itemRetrieved.Folder, Is.EqualTo(folderId));
Assert.That(itemRetrieved.InvType, Is.EqualTo(invType));
Assert.That(itemRetrieved.AssetType, Is.EqualTo(assetType));
Assert.That(itemRetrieved.Name, Is.EqualTo(itemName3));
}
}
}