/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using OpenSim.Framework; using OpenMetaverse; using OpenMetaverse.StructuredData; namespace OpenSim.Services.Interfaces { public interface IUserProfilesService { #region Classifieds OSD AvatarClassifiedsRequest(UUID creatorId); bool ClassifiedUpdate(UserClassifiedAdd ad, ref string result); bool ClassifiedInfoRequest(ref UserClassifiedAdd ad, ref string result); bool ClassifiedDelete(UUID recordId); #endregion Classifieds #region Picks OSD AvatarPicksRequest(UUID creatorId); bool PickInfoRequest(ref UserProfilePick pick, ref string result); bool PicksUpdate(ref UserProfilePick pick, ref string result); bool PicksDelete(UUID pickId); #endregion Picks #region Notes bool AvatarNotesRequest(ref UserProfileNotes note); bool NotesUpdate(ref UserProfileNotes note, ref string result); #endregion Notes #region Profile Properties bool AvatarPropertiesRequest(ref UserProfileProperties prop, ref string result); bool AvatarPropertiesUpdate(ref UserProfileProperties prop, ref string result); #endregion Profile Properties #region User Preferences bool UserPreferencesRequest(ref UserPreferences pref, ref string result); bool UserPreferencesUpdate(ref UserPreferences pref, ref string result); #endregion User Preferences #region Interests bool AvatarInterestsUpdate(UserProfileProperties prop, ref string result); #endregion Interests #region Utility OSD AvatarImageAssetsRequest(UUID avatarId); #endregion Utility #region UserData bool RequestUserAppData(ref UserAppData prop, ref string result); bool SetUserAppData(UserAppData prop, ref string result); #endregion UserData } }