/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Services.Connectors.Friends;
using OpenSim.Services.Connectors.Hypergrid;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors.InstantMessage;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using OpenSim.Server.Base;
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
using OpenMetaverse;
using log4net;
using Nini.Config;
namespace OpenSim.Services.HypergridService
{
///
/// Inter-grid IM
///
public class HGInstantMessageService : IInstantMessage
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours
static bool m_Initialized = false;
protected static IGridService m_GridService;
protected static IPresenceService m_PresenceService;
protected static IUserAgentService m_UserAgentService;
protected static IInstantMessageSimConnector m_IMSimConnector;
protected Dictionary m_UserLocationMap = new Dictionary();
private ExpiringCache m_RegionCache;
public HGInstantMessageService(IConfigSource config)
: this(config, null)
{
}
public HGInstantMessageService(IConfigSource config, IInstantMessageSimConnector imConnector)
{
if (imConnector != null)
m_IMSimConnector = imConnector;
if (!m_Initialized)
{
m_Initialized = true;
m_log.DebugFormat("[HG IM SERVICE]: Starting...");
IConfig serverConfig = config.Configs["HGInstantMessageService"];
if (serverConfig == null)
throw new Exception(String.Format("No section HGInstantMessageService in config file"));
string gridService = serverConfig.GetString("GridService", String.Empty);
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
string userAgentService = serverConfig.GetString("UserAgentService", String.Empty);
if (gridService == string.Empty || presenceService == string.Empty)
throw new Exception(String.Format("Incomplete specifications, InstantMessage Service cannot function."));
Object[] args = new Object[] { config };
m_GridService = ServerUtils.LoadPlugin(gridService, args);
m_PresenceService = ServerUtils.LoadPlugin(presenceService, args);
m_UserAgentService = ServerUtils.LoadPlugin(userAgentService, args);
m_RegionCache = new ExpiringCache();
}
}
public bool IncomingInstantMessage(GridInstantMessage im)
{
m_log.DebugFormat("[HG IM SERVICE]: Received message {0} from {1} to {2}", im.message, im.fromAgentID, im.toAgentID);
UUID toAgentID = new UUID(im.toAgentID);
if (m_IMSimConnector != null)
{
m_log.DebugFormat("[XXX] SendIMToRegion local im connector");
return m_IMSimConnector.SendInstantMessage(im);
}
else
return TrySendInstantMessage(im, "", true);
}
public bool OutgoingInstantMessage(GridInstantMessage im, string url)
{
m_log.DebugFormat("[HG IM SERVICE]: Sending message {0} from {1} to {2}@{3}", im.message, im.fromAgentID, im.toAgentID, url);
if (url != string.Empty)
return TrySendInstantMessage(im, url, true);
else
{
PresenceInfo upd = new PresenceInfo();
upd.RegionID = UUID.Zero;
return TrySendInstantMessage(im, upd, true);
}
}
protected bool TrySendInstantMessage(GridInstantMessage im, object previousLocation, bool firstTime)
{
UUID toAgentID = new UUID(im.toAgentID);
PresenceInfo upd = null;
string url = string.Empty;
bool lookupAgent = false;
lock (m_UserLocationMap)
{
if (m_UserLocationMap.ContainsKey(toAgentID))
{
object o = m_UserLocationMap[toAgentID];
if (o is PresenceInfo)
upd = (PresenceInfo)o;
else if (o is string)
url = (string)o;
// We need to compare the current location with the previous
// or the recursive loop will never end because it will never try to lookup the agent again
if (!firstTime)
{
lookupAgent = true;
}
}
else
{
lookupAgent = true;
}
}
m_log.DebugFormat("[XXX] Neeed lookup ? {0}", (lookupAgent ? "yes" : "no"));
// Are we needing to look-up an agent?
if (lookupAgent)
{
bool isPresent = false;
// Non-cached user agent lookup.
PresenceInfo[] presences = m_PresenceService.GetAgents(new string[] { toAgentID.ToString() });
if (presences != null && presences.Length > 0)
{
foreach (PresenceInfo p in presences)
{
if (p.RegionID != UUID.Zero)
{
upd = p;
break;
}
else
isPresent = true;
}
}
if (upd == null && isPresent)
{
// Let's check with the UAS if the user is elsewhere
url = m_UserAgentService.LocateUser(toAgentID);
}
if (upd != null || url != string.Empty)
{
// check if we've tried this before..
// This is one way to end the recursive loop
//
if (!firstTime && ((previousLocation is PresenceInfo && upd != null && upd.RegionID == ((PresenceInfo)previousLocation).RegionID) ||
(previousLocation is string && previousLocation.Equals(url))))
{
// m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
m_log.DebugFormat("[XXX] Fail 1 {0} {1}", previousLocation, url);
return false;
}
}
}
if (upd != null)
{
// ok, the user is around somewhere. Let's send back the reply with "success"
// even though the IM may still fail. Just don't keep the caller waiting for
// the entire time we're trying to deliver the IM
return SendIMToRegion(upd, im, toAgentID);
}
else if (url != string.Empty)
{
// ok, the user is around somewhere. Let's send back the reply with "success"
// even though the IM may still fail. Just don't keep the caller waiting for
// the entire time we're trying to deliver the IM
return ForwardIMToGrid(url, im, toAgentID);
}
else if (firstTime && previousLocation is string && (string)previousLocation != string.Empty)
{
return ForwardIMToGrid((string)previousLocation, im, toAgentID);
}
else
m_log.DebugFormat("[HG IM SERVICE]: Unable to locate user {0}", toAgentID);
return false;
}
bool SendIMToRegion(PresenceInfo upd, GridInstantMessage im, UUID toAgentID)
{
bool imresult = false;
GridRegion reginfo = null;
if (!m_RegionCache.TryGetValue(upd.RegionID, out reginfo))
{
reginfo = m_GridService.GetRegionByUUID(UUID.Zero /*!!!*/, upd.RegionID);
if (reginfo != null)
m_RegionCache.AddOrUpdate(upd.RegionID, reginfo, CACHE_EXPIRATION_SECONDS);
}
if (reginfo != null)
imresult = InstantMessageServiceConnector.SendInstantMessage(reginfo.ServerURI, im);
else
return false;
if (imresult)
{
// IM delivery successful, so store the Agent's location in our local cache.
lock (m_UserLocationMap)
{
if (m_UserLocationMap.ContainsKey(toAgentID))
{
m_UserLocationMap[toAgentID] = upd;
}
else
{
m_UserLocationMap.Add(toAgentID, upd);
}
}
return true;
}
else
{
// try again, but lookup user this time.
// Warning, this must call the Async version
// of this method or we'll be making thousands of threads
// The version within the spawned thread is SendGridInstantMessageViaXMLRPCAsync
// The version that spawns the thread is SendGridInstantMessageViaXMLRPC
// This is recursive!!!!!
return TrySendInstantMessage(im, upd, false);
}
}
bool ForwardIMToGrid(string url, GridInstantMessage im, UUID toAgentID)
{
if (InstantMessageServiceConnector.SendInstantMessage(url, im))
{
// IM delivery successful, so store the Agent's location in our local cache.
lock (m_UserLocationMap)
{
if (m_UserLocationMap.ContainsKey(toAgentID))
{
m_UserLocationMap[toAgentID] = url;
}
else
{
m_UserLocationMap.Add(toAgentID, url);
}
}
return true;
}
else
{
// try again, but lookup user this time.
// Warning, this must call the Async version
// of this method or we'll be making thousands of threads
// The version within the spawned thread is SendGridInstantMessageViaXMLRPCAsync
// The version that spawns the thread is SendGridInstantMessageViaXMLRPC
// This is recursive!!!!!
return TrySendInstantMessage(im, url, false);
}
}
}
}