/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Reflection; using System.Net; using System.IO; using System.Timers; using System.Drawing; using System.Drawing.Imaging; using log4net; using Mono.Addins; using Nini.Config; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenMetaverse; using OpenMetaverse.StructuredData; //namespace OpenSim.Region.OptionalModules.Simian namespace OpenSim.Services.Connectors.SimianGrid { /// /// /// /// [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SimianGridMaptile")] public class SimianGridMaptile : ISharedRegionModule { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private bool m_enabled = false; private string m_serverUrl = String.Empty; private Dictionary m_scenes = new Dictionary(); private int m_refreshtime = 0; private int m_lastrefresh = 0; private System.Timers.Timer m_refreshTimer = new System.Timers.Timer(); #region ISharedRegionModule public Type ReplaceableInterface { get { return null; } } public string Name { get { return "SimianGridMaptile"; } } public void RegionLoaded(Scene scene) { } public void Close() { } /// /// /// public void Initialise(IConfigSource source) { IConfig config = source.Configs["SimianGridMaptiles"]; if (config == null) return; if (! config.GetBoolean("Enabled", false)) return; m_serverUrl = config.GetString("MaptileURL"); if (String.IsNullOrEmpty(m_serverUrl)) return; int refreshseconds = Convert.ToInt32(config.GetString("RefreshTime")); if (refreshseconds <= 0) return; m_refreshtime = refreshseconds * 1000; // convert from seconds to ms m_log.InfoFormat("[SIMIAN MAPTILE] enabled with refresh timeout {0} and URL {1}", m_refreshtime,m_serverUrl); m_enabled = true; } /// /// /// public void PostInitialise() { if (m_enabled) { m_refreshTimer.Enabled = true; m_refreshTimer.AutoReset = true; m_refreshTimer.Interval = 5 * 60 * 1000; // every 5 minutes m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh); } } /// /// /// public void AddRegion(Scene scene) { if (! m_enabled) return; // Every shared region module has to maintain an indepedent list of // currently running regions lock (m_scenes) m_scenes[scene.RegionInfo.RegionID] = scene; } /// /// /// public void RemoveRegion(Scene scene) { if (! m_enabled) return; lock (m_scenes) m_scenes.Remove(scene.RegionInfo.RegionID); } #endregion ISharedRegionModule /// /// /// private void HandleMaptileRefresh(object sender, EventArgs ea) { // this approach is a bit convoluted becase we want to wait for the // first upload to happen on startup but after all the objects are // loaded and initialized if (m_lastrefresh > 0 && Util.EnvironmentTickCountSubtract(m_lastrefresh) < m_refreshtime) return; m_log.DebugFormat("[SIMIAN MAPTILE] map refresh fired"); lock (m_scenes) { foreach (IScene scene in m_scenes.Values) { try { UploadMapTile(scene); } catch (Exception ex) { m_log.WarnFormat("[SIMIAN MAPTILE] something bad happened {0}",ex.Message); } } } m_lastrefresh = Util.EnvironmentTickCount(); } /// /// /// private void UploadMapTile(IScene scene) { m_log.DebugFormat("[SIMIAN MAPTILE]: upload maptile for {0}",scene.RegionInfo.RegionName); // Create a PNG map tile and upload it to the AddMapTile API IMapImageGenerator tileGenerator = scene.RequestModuleInterface(); if (tileGenerator == null) { m_log.Warn("[SIMIAN MAPTILE]: Cannot upload PNG map tile without an ImageGenerator"); return; } using (Bitmap mapTile = tileGenerator.CreateMapTile()) { if (mapTile != null) { // If the region/maptile is legacy sized, just upload the one tile like it has always been done if (mapTile.Width == Constants.RegionSize && mapTile.Height == Constants.RegionSize) { ConvertAndUploadMaptile(mapTile, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY); } else { // For larger regions (varregion) we must cut the region image into legacy sized // pieces since that is how the maptile system works. // Note the assumption that varregions are always a multiple of legacy size. for (uint xx = 0; xx < mapTile.Width; xx += Constants.RegionSize) { for (uint yy = 0; yy < mapTile.Height; yy += Constants.RegionSize) { // Images are addressed from the upper left corner so have to do funny // math to pick out the sub-tile since regions are numbered from // the lower left. Rectangle rect = new Rectangle( (int)xx, mapTile.Height - (int)yy - (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionSize); using (Bitmap subMapTile = mapTile.Clone(rect, mapTile.PixelFormat)) { uint locX = scene.RegionInfo.RegionLocX + (xx / Constants.RegionSize); uint locY = scene.RegionInfo.RegionLocY + (yy / Constants.RegionSize); ConvertAndUploadMaptile(subMapTile, locX, locY); } } } } } else { m_log.WarnFormat("[SIMIAN MAPTILE] Tile image generation failed"); } } } /// /// /// private void ConvertAndUploadMaptile(Image mapTile, uint locX, uint locY) { //m_log.DebugFormat("[SIMIAN MAPTILE]: upload maptile for location {0}, {1}", locX, locY); byte[] pngData = Utils.EmptyBytes; using (MemoryStream stream = new MemoryStream()) { mapTile.Save(stream, ImageFormat.Png); pngData = stream.ToArray(); } NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "xAddMapTile" }, { "X", locX.ToString() }, { "Y", locY.ToString() }, { "ContentType", "image/png" }, { "EncodedData", System.Convert.ToBase64String(pngData) } }; OSDMap response = SimianGrid.PostToService(m_serverUrl,requestArgs); if (! response["Success"].AsBoolean()) { m_log.WarnFormat("[SIMIAN MAPTILE] failed to store map tile; {0}",response["Message"].AsString()); } } } }