/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using Nini.Config; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Services.Interfaces; namespace OpenSim.Services.Connectors { public class AssetServicesConnector : IAssetService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private string m_ServerURI = String.Empty; private IImprovedAssetCache m_Cache = null; public AssetServicesConnector() { } public AssetServicesConnector(string serverURI) { m_ServerURI = serverURI.TrimEnd('/'); } public AssetServicesConnector(IConfigSource source) { Initialise(source); } public virtual void Initialise(IConfigSource source) { IConfig assetConfig = source.Configs["AssetService"]; if (assetConfig == null) { m_log.Error("[ASSET CONNECTOR]: AssetService missing from OpanSim.ini"); throw new Exception("Asset connector init error"); } string serviceURI = assetConfig.GetString("AssetServerURI", String.Empty); if (serviceURI == String.Empty) { m_log.Error("[ASSET CONNECTOR]: No Server URI named in section AssetService"); throw new Exception("Asset connector init error"); } m_ServerURI = serviceURI; } protected void SetCache(IImprovedAssetCache cache) { m_Cache = cache; } public AssetBase Get(string id) { string uri = m_ServerURI + "/assets/" + id; AssetBase asset = null; if (m_Cache != null) asset = m_Cache.Get(id); if (asset == null) { asset = SynchronousRestObjectRequester. MakeRequest("GET", uri, 0); if (m_Cache != null) m_Cache.Cache(asset); } return asset; } public AssetMetadata GetMetadata(string id) { if (m_Cache != null) { AssetBase fullAsset = m_Cache.Get(id); if (fullAsset != null) return fullAsset.Metadata; } string uri = m_ServerURI + "/assets/" + id + "/metadata"; AssetMetadata asset = SynchronousRestObjectRequester. MakeRequest("GET", uri, 0); return asset; } public byte[] GetData(string id) { if (m_Cache != null) { AssetBase fullAsset = m_Cache.Get(id); if (fullAsset != null) return fullAsset.Data; } RestClient rc = new RestClient(m_ServerURI); rc.AddResourcePath("assets"); rc.AddResourcePath(id); rc.AddResourcePath("data"); rc.RequestMethod = "GET"; Stream s = rc.Request(); if (s == null) return null; if (s.Length > 0) { byte[] ret = new byte[s.Length]; s.Read(ret, 0, (int)s.Length); return ret; } return null; } public bool Get(string id, Object sender, AssetRetrieved handler) { string uri = m_ServerURI + "/assets/" + id; AssetBase asset = null; if (m_Cache != null) asset = m_Cache.Get(id); if (asset == null) { AsynchronousRestObjectRequester. MakeRequest("GET", uri, 0, delegate(AssetBase a) { if (m_Cache != null) m_Cache.Cache(a); handler(id, sender, a); }); } else { handler.BeginInvoke(id, sender, asset, null, null); } return true; } public string Store(AssetBase asset) { if (asset.Temporary || asset.Local) { if (m_Cache != null) m_Cache.Cache(asset); return asset.ID; } string uri = m_ServerURI + "/assets/"; string newID = string.Empty; try { newID = SynchronousRestObjectRequester. MakeRequest("POST", uri, asset); } catch (Exception e) { m_log.WarnFormat("[ASSET CONNECTOR]: Unable to send asset {0} to asset server. Reason: {1}", asset.ID, e.Message); } if (newID != String.Empty) { // Placing this here, so that this work with old asset servers that don't send any reply back // SynchronousRestObjectRequester returns somethins that is not an empty string if (newID != null) asset.ID = newID; if (m_Cache != null) m_Cache.Cache(asset); } return newID; } public bool UpdateContent(string id, byte[] data) { AssetBase asset = null; if (m_Cache != null) asset = m_Cache.Get(id); if (asset == null) { AssetMetadata metadata = GetMetadata(id); if (metadata == null) return false; asset = new AssetBase(); asset.Metadata = metadata; } asset.Data = data; string uri = m_ServerURI + "/assets/" + id; if (SynchronousRestObjectRequester. MakeRequest("POST", uri, asset)) { if (m_Cache != null) m_Cache.Cache(asset); return true; } return false; } public bool Delete(string id) { string uri = m_ServerURI + "/assets/" + id; if (SynchronousRestObjectRequester. MakeRequest("DELETE", uri, 0)) { if (m_Cache != null) m_Cache.Expire(id); return true; } return false; } } }