/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.IO; using System.IO.Compression; using System.Reflection; using System.Net; using System.Text; using System.Web; using OpenSim.Server.Base; using OpenSim.Server.Handlers.Base; using OpenSim.Services.Interfaces; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using OpenSim.Framework; using OpenSim.Framework.Servers.HttpServer; using OpenMetaverse; using OpenMetaverse.StructuredData; using Nini.Config; using log4net; namespace OpenSim.Server.Handlers.Simulation { public class AgentHandler { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private ISimulationService m_SimulationService; public AgentHandler() { } public AgentHandler(ISimulationService sim) { m_SimulationService = sim; } public Hashtable Handler(Hashtable request) { // m_log.Debug("[CONNECTION DEBUGGING]: AgentHandler Called"); // // m_log.Debug("---------------------------"); // m_log.Debug(" >> uri=" + request["uri"]); // m_log.Debug(" >> content-type=" + request["content-type"]); // m_log.Debug(" >> http-method=" + request["http-method"]); // m_log.Debug("---------------------------\n"); Hashtable responsedata = new Hashtable(); responsedata["content_type"] = "text/html"; responsedata["keepalive"] = false; UUID agentID; UUID regionID; string action; if (!Utils.GetParams((string)request["uri"], out agentID, out regionID, out action)) { m_log.InfoFormat("[AGENT HANDLER]: Invalid parameters for agent message {0}", request["uri"]); responsedata["int_response_code"] = 404; responsedata["str_response_string"] = "false"; return responsedata; } // Next, let's parse the verb string method = (string)request["http-method"]; if (method.Equals("DELETE")) { string auth_token = string.Empty; if (request.ContainsKey("auth")) auth_token = request["auth"].ToString(); DoAgentDelete(request, responsedata, agentID, action, regionID, auth_token); return responsedata; } else if (method.Equals("QUERYACCESS")) { DoQueryAccess(request, responsedata, agentID, regionID); return responsedata; } else { m_log.ErrorFormat("[AGENT HANDLER]: method {0} not supported in agent message {1} (caller is {2})", method, (string)request["uri"], Util.GetCallerIP(request)); responsedata["int_response_code"] = HttpStatusCode.MethodNotAllowed; responsedata["str_response_string"] = "Method not allowed"; return responsedata; } } protected virtual void DoQueryAccess(Hashtable request, Hashtable responsedata, UUID agentID, UUID regionID) { Culture.SetCurrentCulture(); EntityTransferContext ctx = new EntityTransferContext(); if (m_SimulationService == null) { m_log.Debug("[AGENT HANDLER]: Agent QUERY called. Harmless but useless."); responsedata["content_type"] = "application/json"; responsedata["int_response_code"] = HttpStatusCode.NotImplemented; responsedata["str_response_string"] = string.Empty; return; } // m_log.DebugFormat("[AGENT HANDLER]: Received QUERYACCESS with {0}", (string)request["body"]); OSDMap args = Utils.GetOSDMap((string)request["body"]); bool viaTeleport = true; if (args.ContainsKey("viaTeleport")) viaTeleport = args["viaTeleport"].AsBoolean(); Vector3 position = Vector3.Zero; if (args.ContainsKey("position")) position = Vector3.Parse(args["position"].AsString()); string agentHomeURI = null; if (args.ContainsKey("agent_home_uri")) agentHomeURI = args["agent_home_uri"].AsString(); // Decode the legacy (string) version and extract the number float theirVersion = 0f; if (args.ContainsKey("my_version")) { string theirVersionStr = args["my_version"].AsString(); string[] parts = theirVersionStr.Split(new char[] {'/'}); if (parts.Length > 1) theirVersion = float.Parse(parts[1]); } if (args.ContainsKey("context")) ctx.Unpack((OSDMap)args["context"]); // Decode the new versioning data float minVersionRequired = 0f; float maxVersionRequired = 0f; float minVersionProvided = 0f; float maxVersionProvided = 0f; if (args.ContainsKey("simulation_service_supported_min")) minVersionProvided = (float)args["simulation_service_supported_min"].AsReal(); if (args.ContainsKey("simulation_service_supported_max")) maxVersionProvided = (float)args["simulation_service_supported_max"].AsReal(); if (args.ContainsKey("simulation_service_accepted_min")) minVersionRequired = (float)args["simulation_service_accepted_min"].AsReal(); if (args.ContainsKey("simulation_service_accepted_max")) maxVersionRequired = (float)args["simulation_service_accepted_max"].AsReal(); responsedata["int_response_code"] = HttpStatusCode.OK; OSDMap resp = new OSDMap(3); float version = 0f; float outboundVersion = 0f; float inboundVersion = 0f; if (minVersionProvided == 0f) // string version or older { // If there is no version in the packet at all we're looking at 0.6 or // even more ancient. Refuse it. if(theirVersion == 0f) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString("Your region is running a old version of opensim no longer supported. Consider updating it"); responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); return; } version = theirVersion; if (version < VersionInfo.SimulationServiceVersionAcceptedMin || version > VersionInfo.SimulationServiceVersionAcceptedMax ) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString(String.Format("Your region protocol version is {0} and we accept only {1} - {2}. No version overlap.", theirVersion, VersionInfo.SimulationServiceVersionAcceptedMin, VersionInfo.SimulationServiceVersionAcceptedMax)); responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); return; } } else { // Test for no overlap if (minVersionProvided > VersionInfo.SimulationServiceVersionAcceptedMax || maxVersionProvided < VersionInfo.SimulationServiceVersionAcceptedMin) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString(String.Format("Your region provide protocol versions {0} - {1} and we accept only {2} - {3}. No version overlap.", minVersionProvided, maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMin, VersionInfo.SimulationServiceVersionAcceptedMax)); responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); return; } if (minVersionRequired > VersionInfo.SimulationServiceVersionSupportedMax || maxVersionRequired < VersionInfo.SimulationServiceVersionSupportedMin) { resp["success"] = OSD.FromBoolean(false); resp["reason"] = OSD.FromString(String.Format("You require region protocol versions {0} - {1} and we provide only {2} - {3}. No version overlap.", minVersionRequired, maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMin, VersionInfo.SimulationServiceVersionSupportedMax)); responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); return; } // Determine versions to use // This is intentionally inverted. Inbound and Outbound refer to the direction of the transfer. // Therefore outbound means from the sender to the receier and inbound means from the receiver to the sender. // So outbound is what we will accept and inbound is what we will send. Confused yet? outboundVersion = Math.Min(maxVersionProvided, VersionInfo.SimulationServiceVersionAcceptedMax); inboundVersion = Math.Min(maxVersionRequired, VersionInfo.SimulationServiceVersionSupportedMax); } List features = new List(); if (args.ContainsKey("features")) { OSDArray array = (OSDArray)args["features"]; foreach (OSD o in array) features.Add(new UUID(o.AsString())); } GridRegion destination = new GridRegion(); destination.RegionID = regionID; string reason; // We're sending the version numbers down to the local connector to do the varregion check. ctx.InboundVersion = inboundVersion; ctx.OutboundVersion = outboundVersion; if (minVersionProvided == 0f) { ctx.InboundVersion = version; ctx.OutboundVersion = version; } bool result = m_SimulationService.QueryAccess(destination, agentID, agentHomeURI, viaTeleport, position, features, ctx, out reason); m_log.DebugFormat("[AGENT HANDLER]: QueryAccess returned {0} ({1}). Version={2}, {3}/{4}", result, reason, version, inboundVersion, outboundVersion); resp["success"] = OSD.FromBoolean(result); resp["reason"] = OSD.FromString(reason); string legacyVersion = String.Format("SIMULATION/{0}", version); resp["version"] = OSD.FromString(legacyVersion); resp["negotiated_inbound_version"] = OSD.FromReal(inboundVersion); resp["negotiated_outbound_version"] = OSD.FromReal(outboundVersion); OSDArray featuresWanted = new OSDArray(); foreach (UUID feature in features) featuresWanted.Add(OSD.FromString(feature.ToString())); resp["features"] = featuresWanted; // We must preserve defaults here, otherwise a false "success" will not be put into the JSON map! responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp, true); // Console.WriteLine("str_response_string [{0}]", responsedata["str_response_string"]); } protected void DoAgentDelete(Hashtable request, Hashtable responsedata, UUID id, string action, UUID regionID, string auth_token) { if (string.IsNullOrEmpty(action)) m_log.DebugFormat("[AGENT HANDLER]: >>> DELETE <<< RegionID: {0}; from: {1}; auth_code: {2}", regionID, Util.GetCallerIP(request), auth_token); else m_log.DebugFormat("[AGENT HANDLER]: Release {0} to RegionID: {1}", id, regionID); GridRegion destination = new GridRegion(); destination.RegionID = regionID; if (action.Equals("release")) ReleaseAgent(regionID, id); else Util.FireAndForget( o => m_SimulationService.CloseAgent(destination, id, auth_token), null, "AgentHandler.DoAgentDelete"); responsedata["int_response_code"] = HttpStatusCode.OK; responsedata["str_response_string"] = "OpenSim agent " + id.ToString(); //m_log.DebugFormat("[AGENT HANDLER]: Agent {0} Released/Deleted from region {1}", id, regionID); } protected virtual void ReleaseAgent(UUID regionID, UUID id) { m_SimulationService.ReleaseAgent(regionID, id, ""); } } public class AgentPostHandler : BaseStreamHandler { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private ISimulationService m_SimulationService; protected bool m_Proxy = false; public AgentPostHandler(ISimulationService service) : base("POST", "/agent") { m_SimulationService = service; } public AgentPostHandler(string path) : base("POST", path) { m_SimulationService = null; } protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { // m_log.DebugFormat("[SIMULATION]: Stream handler called"); Hashtable keysvals = new Hashtable(); Hashtable headervals = new Hashtable(); string[] querystringkeys = httpRequest.QueryString.AllKeys; string[] rHeaders = httpRequest.Headers.AllKeys; keysvals.Add("uri", httpRequest.RawUrl); keysvals.Add("content-type", httpRequest.ContentType); keysvals.Add("http-method", httpRequest.HttpMethod); foreach (string queryname in querystringkeys) keysvals.Add(queryname, httpRequest.QueryString[queryname]); foreach (string headername in rHeaders) headervals[headername] = httpRequest.Headers[headername]; keysvals.Add("headers", headervals); keysvals.Add("querystringkeys", querystringkeys); httpResponse.StatusCode = 200; httpResponse.ContentType = "text/html"; httpResponse.KeepAlive = false; Encoding encoding = Encoding.UTF8; if (httpRequest.ContentType != "application/json") { httpResponse.StatusCode = 406; return encoding.GetBytes("false"); } string requestBody; Stream inputStream = request; Stream innerStream = null; try { if ((httpRequest.ContentType == "application/x-gzip" || httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) { innerStream = inputStream; inputStream = new GZipStream(innerStream, CompressionMode.Decompress); } using (StreamReader reader = new StreamReader(inputStream, encoding)) { requestBody = reader.ReadToEnd(); } } finally { if (innerStream != null) innerStream.Dispose(); inputStream.Dispose(); } keysvals.Add("body", requestBody); Hashtable responsedata = new Hashtable(); UUID agentID; UUID regionID; string action; if (!Utils.GetParams((string)keysvals["uri"], out agentID, out regionID, out action)) { m_log.InfoFormat("[AGENT HANDLER]: Invalid parameters for agent message {0}", keysvals["uri"]); httpResponse.StatusCode = 404; return encoding.GetBytes("false"); } DoAgentPost(keysvals, responsedata, agentID); httpResponse.StatusCode = (int)responsedata["int_response_code"]; return encoding.GetBytes((string)responsedata["str_response_string"]); } protected void DoAgentPost(Hashtable request, Hashtable responsedata, UUID id) { EntityTransferContext ctx = new EntityTransferContext(); OSDMap args = Utils.GetOSDMap((string)request["body"]); if (args == null) { responsedata["int_response_code"] = HttpStatusCode.BadRequest; responsedata["str_response_string"] = "Bad request"; return; } if (args.ContainsKey("context")) ctx.Unpack((OSDMap)args["context"]); AgentDestinationData data = CreateAgentDestinationData(); UnpackData(args, data, request); GridRegion destination = new GridRegion(); destination.RegionID = data.uuid; destination.RegionLocX = data.x; destination.RegionLocY = data.y; destination.RegionName = data.name; GridRegion gatekeeper = ExtractGatekeeper(data); AgentCircuitData aCircuit = new AgentCircuitData(); try { aCircuit.UnpackAgentCircuitData(args); } catch (Exception ex) { m_log.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildCreate message {0}", ex.Message); responsedata["int_response_code"] = HttpStatusCode.BadRequest; responsedata["str_response_string"] = "Bad request"; return; } GridRegion source = null; if (args.ContainsKey("source_uuid")) { source = new GridRegion(); source.RegionLocX = Int32.Parse(args["source_x"].AsString()); source.RegionLocY = Int32.Parse(args["source_y"].AsString()); source.RegionName = args["source_name"].AsString(); source.RegionID = UUID.Parse(args["source_uuid"].AsString()); if (args.ContainsKey("source_server_uri")) source.RawServerURI = args["source_server_uri"].AsString(); else source.RawServerURI = null; } OSDMap resp = new OSDMap(2); string reason = String.Empty; // This is the meaning of POST agent //m_regionClient.AdjustUserInformation(aCircuit); //bool result = m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason); bool result = CreateAgent(source, gatekeeper, destination, aCircuit, data.flags, data.fromLogin, ctx, out reason); resp["reason"] = OSD.FromString(reason); resp["success"] = OSD.FromBoolean(result); // Let's also send out the IP address of the caller back to the caller (HG 1.5) resp["your_ip"] = OSD.FromString(GetCallerIP(request)); // TODO: add reason if not String.Empty? responsedata["int_response_code"] = HttpStatusCode.OK; responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp); } protected virtual AgentDestinationData CreateAgentDestinationData() { return new AgentDestinationData(); } protected virtual void UnpackData(OSDMap args, AgentDestinationData data, Hashtable request) { // retrieve the input arguments if (args.ContainsKey("destination_x") && args["destination_x"] != null) Int32.TryParse(args["destination_x"].AsString(), out data.x); else m_log.WarnFormat(" -- request didn't have destination_x"); if (args.ContainsKey("destination_y") && args["destination_y"] != null) Int32.TryParse(args["destination_y"].AsString(), out data.y); else m_log.WarnFormat(" -- request didn't have destination_y"); if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null) UUID.TryParse(args["destination_uuid"].AsString(), out data.uuid); if (args.ContainsKey("destination_name") && args["destination_name"] != null) data.name = args["destination_name"].ToString(); if (args.ContainsKey("teleport_flags") && args["teleport_flags"] != null) data.flags = args["teleport_flags"].AsUInteger(); } protected virtual GridRegion ExtractGatekeeper(AgentDestinationData data) { return null; } protected string GetCallerIP(Hashtable request) { if (request.ContainsKey("headers")) { Hashtable headers = (Hashtable)request["headers"]; //// DEBUG //foreach (object o in headers.Keys) // m_log.DebugFormat("XXX {0} = {1}", o.ToString(), (headers[o] == null? "null" : headers[o].ToString())); string xff = "X-Forwarded-For"; if (!headers.ContainsKey(xff)) xff = xff.ToLower(); if (!headers.ContainsKey(xff) || headers[xff] == null) { // m_log.WarnFormat("[AGENT HANDLER]: No XFF header"); return Util.GetCallerIP(request); } // m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]); IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]); if (ep != null) return ep.Address.ToString(); } // Oops return Util.GetCallerIP(request); } // subclasses can override this protected virtual bool CreateAgent(GridRegion source, GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, EntityTransferContext ctx, out string reason) { reason = String.Empty; // The data and protocols are already defined so this is just a dummy to satisfy the interface // TODO: make this end-to-end /* this needs to be sync if ((teleportFlags & (uint)TeleportFlags.ViaLogin) == 0) { Util.FireAndForget(x => { string r; m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out r); m_log.DebugFormat("[AGENT HANDLER]: ASYNC CreateAgent {0}", r); }); return true; } else { */ bool ret = m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason); // m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason); return ret; // } } } public class AgentPutHandler : BaseStreamHandler { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private ISimulationService m_SimulationService; protected bool m_Proxy = false; public AgentPutHandler(ISimulationService service) : base("PUT", "/agent") { m_SimulationService = service; } public AgentPutHandler(string path) : base("PUT", path) { m_SimulationService = null; } protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { // m_log.DebugFormat("[SIMULATION]: Stream handler called"); Hashtable keysvals = new Hashtable(); Hashtable headervals = new Hashtable(); string[] querystringkeys = httpRequest.QueryString.AllKeys; string[] rHeaders = httpRequest.Headers.AllKeys; keysvals.Add("uri", httpRequest.RawUrl); keysvals.Add("content-type", httpRequest.ContentType); keysvals.Add("http-method", httpRequest.HttpMethod); foreach (string queryname in querystringkeys) keysvals.Add(queryname, httpRequest.QueryString[queryname]); foreach (string headername in rHeaders) headervals[headername] = httpRequest.Headers[headername]; keysvals.Add("headers", headervals); keysvals.Add("querystringkeys", querystringkeys); String requestBody; Encoding encoding = Encoding.UTF8; Stream inputStream = request; Stream innerStream = null; try { if ((httpRequest.ContentType == "application/x-gzip" || httpRequest.Headers["Content-Encoding"] == "gzip") || (httpRequest.Headers["X-Content-Encoding"] == "gzip")) { innerStream = inputStream; inputStream = new GZipStream(innerStream, CompressionMode.Decompress); } using (StreamReader reader = new StreamReader(inputStream, encoding)) { requestBody = reader.ReadToEnd(); } } finally { if (innerStream != null) innerStream.Dispose(); inputStream.Dispose(); } keysvals.Add("body", requestBody); httpResponse.StatusCode = 200; httpResponse.ContentType = "text/html"; httpResponse.KeepAlive = false; Hashtable responsedata = new Hashtable(); UUID agentID; UUID regionID; string action; if (!Utils.GetParams((string)keysvals["uri"], out agentID, out regionID, out action)) { m_log.InfoFormat("[AGENT HANDLER]: Invalid parameters for agent message {0}", keysvals["uri"]); httpResponse.StatusCode = 404; return encoding.GetBytes("false"); } DoAgentPut(keysvals, responsedata); httpResponse.StatusCode = (int)responsedata["int_response_code"]; return encoding.GetBytes((string)responsedata["str_response_string"]); } protected void DoAgentPut(Hashtable request, Hashtable responsedata) { // TODO: Encode the ENtityTransferContext EntityTransferContext ctx = new EntityTransferContext(); OSDMap args = Utils.GetOSDMap((string)request["body"]); if (args == null) { responsedata["int_response_code"] = HttpStatusCode.BadRequest; responsedata["str_response_string"] = "Bad request"; return; } // retrieve the input arguments int x = 0, y = 0; UUID uuid = UUID.Zero; string regionname = string.Empty; if (args.ContainsKey("destination_x") && args["destination_x"] != null) Int32.TryParse(args["destination_x"].AsString(), out x); if (args.ContainsKey("destination_y") && args["destination_y"] != null) Int32.TryParse(args["destination_y"].AsString(), out y); if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null) UUID.TryParse(args["destination_uuid"].AsString(), out uuid); if (args.ContainsKey("destination_name") && args["destination_name"] != null) regionname = args["destination_name"].ToString(); if (args.ContainsKey("context")) ctx.Unpack((OSDMap)args["context"]); GridRegion destination = new GridRegion(); destination.RegionID = uuid; destination.RegionLocX = x; destination.RegionLocY = y; destination.RegionName = regionname; string messageType; if (args["message_type"] != null) messageType = args["message_type"].AsString(); else { m_log.Warn("[AGENT HANDLER]: Agent Put Message Type not found. "); messageType = "AgentData"; } bool result = true; if ("AgentData".Equals(messageType)) { AgentData agent = new AgentData(); try { agent.Unpack(args, m_SimulationService.GetScene(destination.RegionID), ctx); } catch (Exception ex) { m_log.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildAgentUpdate message {0}", ex.Message); responsedata["int_response_code"] = HttpStatusCode.BadRequest; responsedata["str_response_string"] = "Bad request"; return; } //agent.Dump(); // This is one of the meanings of PUT agent result = UpdateAgent(destination, agent); } else if ("AgentPosition".Equals(messageType)) { AgentPosition agent = new AgentPosition(); try { agent.Unpack(args, m_SimulationService.GetScene(destination.RegionID), ctx); } catch (Exception ex) { m_log.InfoFormat("[AGENT HANDLER]: exception on unpacking ChildAgentUpdate message {0}", ex.Message); return; } //agent.Dump(); // This is one of the meanings of PUT agent result = m_SimulationService.UpdateAgent(destination, agent); } responsedata["int_response_code"] = HttpStatusCode.OK; responsedata["str_response_string"] = result.ToString(); //responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp); ??? instead } // subclasses can override this protected virtual bool UpdateAgent(GridRegion destination, AgentData agent) { // The data and protocols are already defined so this is just a dummy to satisfy the interface // TODO: make this end-to-end EntityTransferContext ctx = new EntityTransferContext(); return m_SimulationService.UpdateAgent(destination, agent, ctx); } } public class AgentDestinationData { public int x; public int y; public string name; public UUID uuid; public uint flags; public bool fromLogin; } }